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@@ -4,6 +4,7 @@ pipelined-cpu/*
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!pipelined-cpu/tools/
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!pipelined-cpu/programs/
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!pipelined-cpu/create_project.tcl
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!pipelined-cpu/create_project_saolei.tcl
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# 本地临时目录(仿真脚本、日志、中间文件)
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_tmp/
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@@ -13,20 +13,20 @@ risc-v/
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├─ README.md 本文档
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├─ pipelined-cpu/ Vivado 工程目录(也是源文件所在地)
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│ ├─ create_project.tcl 一键重建工程的 Tcl 脚本
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│ ├─ srcs/rtl/*.v 处理器与外设 RTL(17 个文件,cpu21_riscv_redirect_int_bpb.v 为处理器顶层)
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│ ├─ srcs/rtl/*.v 处理器与外设 RTL(18 个文件,cpu21_riscv_redirect_int_bpb.v 为处理器顶层)
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│ │ 外设:cpu21_mmio.v(MMIO 中枢)、cpu21_vga.v(显示)、
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│ │ cpu21_seg7.v(数码管)、cpu21_pointer.v(按键当鼠标)、
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│ │ cpu21_ps2_mouse.v(可选 PS/2 鼠标)
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│ │ cpu21_ps2_mouse.v / cpu21_ps2_kbd.v(PS/2 鼠标、键盘接收)
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│ ├─ srcs/board/*.v|*.vh 板级顶层(时钟分频 + 片内 ROM/RAM + 引脚);四份 ROM 初始化:
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│ │ cpu21_board_rom.vh / _fast.vh(跑马灯)、risc-v-intrupt-ccab.vh
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│ │ (课程中断综合测试程序)、cpu21_saolei_rom.vh(扫雷)
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│ ├─ srcs/constrs/*.xdc 引脚与分频时钟约束(+ Nexys4DDR 母版)
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│ ├─ srcs/tb/*.v 三个测试平台
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│ ├─ srcs/tb/*.v 七个测试平台(含 PS/2 鼠标/键盘的单独自测 tb_ps2_mouse.v / tb_ps2_kbd.v)
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│ ├─ srcs/rom/*.hex 测试平台加载的 ROM 镜像
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│ ├─ tools/ rv_asm.py(迷你汇编器)、hex2vh.py(hex → ROM 初始化)、
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│ │ adapt_intrupt_ccab.py(课程中断程序 → 上板 ROM)、
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│ │ run_regress.ps1(一键回归)、check_rtl_text.ps1(RTL 文本体检)、
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│ │ rars_f0c874c.jar(课程提供的 RARS 汇编器)
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│ │ rars_f0c874c.jar(课程提供的 RARS 汇编器)、play_saolei.tcl(命令行玩扫雷)
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│ └─ programs/ 汇编源程序与期望值:跑马灯 demo、指令集/MMIO 测试、课程原始
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│ 资产(risc-v-benchmark_ccab、真值表),以及中断综合测试程序
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│ risc-v-intrupt-ccab.asm / .hex
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@@ -69,18 +69,18 @@ risc-v/
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表中的 `opcode` 是控制器使用的五位字段 `IR[6:2]`,不是包含最低两位的 7 位原始 opcode。
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因此它与标准 RISC-V 指令的低 7 位 opcode 相差右移两位。
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| 指令类别 | opcode | 说明 |
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| ----------------------------------------------- | -----: | ----------------------------------------------------------------------------------- |
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| R 型 | `0x0c` | add/sub/and/or/xor/slt/sltu/sll/srl/sra |
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| M 扩展(R 型) | `0x0c` | `funct7=0000001`:mul/mulh/mulhsu/mulhu、divu(`funct3=101`)、remu(`funct3=111`) |
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| I 型 ALU | `0x04` | addi/andi/ori/xori/slti/sltiu/slli/srli/srai |
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| `lui`(扩展) | `0x0d` | 加载高位立即数,`rd = imm[31:12] << 12` |
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| `lw` | `0x00` | `funct3=010` |
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| `sw` / `sb` | `0x08` | `funct3=010` / `000` |
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| `beq` / `bne` / `blt` / `bge` / `bltu` / `bgeu` | `0x18` | `funct3=000` / `001` / `100` / `101` / `110` / `111` |
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| `jal` | `0x1b` | J 型立即数 |
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| `jalr` | `0x19` | `funct3=000` |
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| 系统类 | `0x1c` | `ecall`、`URET`、CSRRSI、CSRRCI |
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| 指令类别 | opcode | 说明 |
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| ----------------------------------------------------------- | -------: | ----------------------------------------------------------------------------------------- |
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| R 型 | `0x0c` | add/sub/and/or/xor/slt/sltu/sll/srl/sra |
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| M 扩展(R 型) | `0x0c` | `funct7=0000001`:mul/mulh/mulhsu/mulhu、divu(`funct3=101`)、remu(`funct3=111`) |
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| I 型 ALU | `0x04` | addi/andi/ori/xori/slti/sltiu/slli/srli/srai |
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| `lui`(扩展) | `0x0d` | 加载高位立即数,`rd = imm[31:12] << 12` |
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| `lw` | `0x00` | `funct3=010` |
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| `sw` / `sb` | `0x08` | `funct3=010` / `000` |
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| `beq` / `bne` / `blt` / `bge` / `bltu` / `bgeu` | `0x18` | `funct3=000` / `001` / `100` / `101` / `110` / `111` |
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| `jal` | `0x1b` | J 型立即数 |
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| `jalr` | `0x19` | `funct3=000` |
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| 系统类 | `0x1c` | `ecall`、`URET`、CSRRSI、CSRRCI |
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`ecall` 和 `URET` 都是 `opcode=0x1c、funct3=0`,由 `IR[21]` 区分:
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`IR[21]=0` 是 `ecall`,`IR[21]=1` 是 `URET`。这一点来自原控制器中的 `IR21` 分支逻辑。
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@@ -91,13 +91,13 @@ risc-v/
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这些地址都在 4 KB 数据 RAM(`0x0000`–`0x0FFC`)之外,因此不会与 RAM 冲突。
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每行的字节偏移都按**字**对齐译码(同一 32 位寄存器内任意字节偏移都命中)。
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| 地址 | 外设 | 写 | 读 |
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| ---------------------- | -------------- | ---------------------------------------------------------------------------- | -------------------------- |
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| `0x0000_1000` | LED 数据寄存器 | `sw` 写全字;`sb` 按 `data_wstrb_o` 只改对应字节通道,`led_valid_o` 拉高一拍 | `lw` 返回 LED 寄存器当前值 |
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| `0x0000_1004` | 七段数码管 | `sw`/`sb` 写 8 位十六进制数(低 4 位 = 最右边那个数码管) | `lw` 读回 |
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| `0x0000_1100`+ | 鼠标寄存器组 | STATUS / DATA / ACK / CTRL / INPUT / TIME / FRAME / EVCNT / LEVEL / MAGIC | 同左(DATA 读无副作用) |
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| `0x0000_1140`+ | 显示控制器 | CTRL(光标可见、背景色)/ CURSOR(列、行) | 同左(另含 MAGIC 自检值) |
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| `0x0000_2000`–`0x27FF` | 显存 | 40 列 × 30 行、每格 1 字节(字形 + 颜色),写端口接到板级顶层的双口 RAM | `lw` 组合读回 |
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| 地址 | 外设 | 写 | 读 |
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| --------------------------- | -------------- | ------------------------------------------------------------------------------------ | ---------------------------- |
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| `0x0000_1000` | LED 数据寄存器 | `sw` 写全字;`sb` 按 `data_wstrb_o` 只改对应字节通道,`led_valid_o` 拉高一拍 | `lw` 返回 LED 寄存器当前值 |
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| `0x0000_1004` | 七段数码管 | `sw`/`sb` 写 8 位十六进制数(低 4 位 = 最右边那个数码管) | `lw` 读回 |
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| `0x0000_1100`+ | 鼠标寄存器组 | STATUS / DATA / ACK / CTRL / INPUT / TIME / FRAME / EVCNT / LEVEL / MAGIC | 同左(DATA 读无副作用) |
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| `0x0000_1140`+ | 显示控制器 | CTRL(光标可见、背景色)/ CURSOR(列、行) | 同左(另含 MAGIC 自检值) |
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| `0x0000_2000`–`0x2FFF` | 显存 | 40 列 × 30 行、每格 2 字节(低字节 = 字形[5:0]、高字节 = 颜色[2:0],共 2400 字节),写端口接到板级顶层的双口 RAM | `lw` 组合读回 |
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其中 `LEVEL`(`0x1120`)是一个**软件中断**寄存器:写 1 会拉起 `irq_i[1]`,用来让程序
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"跳到关卡入口";`MAGIC`(`0xCAFE0001`/`0xCAFE0002`)可以读来自检 MMIO 是否活着。
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@@ -147,34 +147,39 @@ risc-v/
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## 文件与模块划分
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| 文件 | 模块 | 职责 |
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| --------------------------------------------------------- | --------------------------------- | ---------------------------------------------------------------------------------- |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_redirect_int_bpb.v` | `cpu21_riscv_redirect_int_bpb` | 顶层:五级流水寄存器、子模块例化、PC/IF-ID/ID-EX 控制、对外输出 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_alu.v` | `cpu21_riscv_alu` | 组合 ALU(加减/移位/逻辑/比较,不做乘除) |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_muldiv.v` | `cpu21_riscv_muldiv` | 多周期乘除法单元:32 拍移位迭代,mul/mulh/mulhsu/mulhu/divu/remu |
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| `pipelined-cpu/srcs/rtl/cpu21_bpb_8.v` | `cpu21_bpb_8` | 8 项全相联分支目标缓冲(2 位饱和计数器 + 近似 LRU) |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_decoder.v` | `cpu21_riscv_decoder` | ID 级组合译码器(操作码`IR[6:2]`) |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_regfile.v` | `cpu21_riscv_regfile` | 寄存器堆,`x0` 恒为 0,同周期 WB 写优先旁路 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_forward_unit.v` | `cpu21_riscv_forward_unit` | EX 级前递网络(EX/MEM 优先于 MEM/WB) |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_store_unit.v` | `cpu21_riscv_store_unit` | EX 级存储数据对齐:`sw`/`sb` 的写数据与字节写掩码 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_branch_unit.v` | `cpu21_riscv_branch_unit` | EX 级控制流裁决:分支方向/目标、JAL/JALR 重定向 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_hazard_unit.v` | `cpu21_riscv_hazard_unit` | load-use 冒险、停顿(stall)与冲刷(flush)判定 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_irq_ctrl.v` | `cpu21_riscv_irq_ctrl` | 中断采样与优先级、`ustatus`/`uepc` CSR、嵌套返回栈 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_perf_counters.v` | `cpu21_riscv_perf_counters` | 周期/停顿/气泡/分支/预测成功率等统计计数器 |
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| `pipelined-cpu/srcs/rtl/cpu21_mmio.v` | `cpu21_mmio` | MMIO 中枢:LED、七段数码管、鼠标寄存器组 + 事件 FIFO + 中断、显示控制器、显存窗口 |
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| `pipelined-cpu/srcs/rtl/cpu21_vga.v` | `cpu21_vga` | 640x480@60 显示控制器:按"格子"扫描,8x8 字模放大 2 倍填满 16x16 的格子 |
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| `pipelined-cpu/srcs/rtl/cpu21_seg7.v` | `cpu21_seg7` | 板载 8 位数码管动态扫描驱动(共阳极,位选/段选低有效) |
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| `pipelined-cpu/srcs/rtl/cpu21_pointer.v` | `cpu21_pointer` | 把 5 向按键变成"鼠标"事件(去抖 + 事件排队,单位 1/8 格) |
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| `pipelined-cpu/srcs/rtl/cpu21_ps2_mouse.v` | `cpu21_ps2_mouse` | 可选的真鼠标:PS/2 接收(11 位帧 + 奇校验 + 3 字节包解析),只实现接收 |
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| `pipelined-cpu/srcs/board/cpu21_board_top.v` | `cpu21_board_top` | 板级顶层:时钟分频、复位同步、片内 ROM/RAM、显存双口 RAM、VGA/数码管/鼠标/中断连线 |
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| `pipelined-cpu/srcs/board/cpu21_saolei_rom.vh` | — | 扫雷程序的 ROM 初始化(由`saolei/tools/build.ps1` 生成) |
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| `pipelined-cpu/srcs/constrs/cpu21_board_top.xdc` | — | Nexys4DDR 引脚约束 + 分频时钟(`create_generated_clock`) |
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| `pipelined-cpu/srcs/board/cpu21_board_rom.vh` | — | 片内 ROM 内容(生成文件,`rom[i] = 32'h…;`) |
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| `pipelined-cpu/srcs/tb/tb_board_top.v` | `tb_board_top` | 板级顶层的 RTL 仿真(观察 LED 跑马灯与写入指示) |
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| `pipelined-cpu/srcs/tb/tb_no_intr.v` | `tb_no_intr` | 无中断测试平台(指令集/MMIO 测试,默认加载 benchmark 镜像) |
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| `pipelined-cpu/srcs/tb/tb_cpu21_riscv_redirect_int_bpb.v` | `tb_cpu21_riscv_redirect_int_bpb` | 中断与分支预测测试平台(默认加载中断测试镜像) |
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| `pipelined-cpu/tools/rv_asm.py` | — | 迷你汇编器:`.asm` → 机器码 hex(`.lst` 带反汇编清单) |
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| `pipelined-cpu/tools/hex2vh.py` | — | hex →`pipelined-cpu/srcs/board/cpu21_board_rom.vh`(`rom[i] = 32'h…;` 初始化语句) |
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| 文件 | 模块 | 职责 |
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| ----------------------------------------------------------- | ----------------------------------- | ---------------------------------------------------------------------------------------- |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_redirect_int_bpb.v` | `cpu21_riscv_redirect_int_bpb` | 顶层:五级流水寄存器、子模块例化、PC/IF-ID/ID-EX 控制、对外输出 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_alu.v` | `cpu21_riscv_alu` | 组合 ALU(加减/移位/逻辑/比较,不做乘除) |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_muldiv.v` | `cpu21_riscv_muldiv` | 多周期乘除法单元:32 拍移位迭代,mul/mulh/mulhsu/mulhu/divu/remu |
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| `pipelined-cpu/srcs/rtl/cpu21_bpb_8.v` | `cpu21_bpb_8` | 8 项全相联分支目标缓冲(2 位饱和计数器 + 近似 LRU) |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_decoder.v` | `cpu21_riscv_decoder` | ID 级组合译码器(操作码`IR[6:2]`) |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_regfile.v` | `cpu21_riscv_regfile` | 寄存器堆,`x0` 恒为 0,同周期 WB 写优先旁路 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_forward_unit.v` | `cpu21_riscv_forward_unit` | EX 级前递网络(EX/MEM 优先于 MEM/WB) |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_store_unit.v` | `cpu21_riscv_store_unit` | EX 级存储数据对齐:`sw`/`sb` 的写数据与字节写掩码 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_branch_unit.v` | `cpu21_riscv_branch_unit` | EX 级控制流裁决:分支方向/目标、JAL/JALR 重定向 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_hazard_unit.v` | `cpu21_riscv_hazard_unit` | load-use 冒险、停顿(stall)与冲刷(flush)判定 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_irq_ctrl.v` | `cpu21_riscv_irq_ctrl` | 中断采样与优先级、`ustatus`/`uepc` CSR、嵌套返回栈 |
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| `pipelined-cpu/srcs/rtl/cpu21_riscv_perf_counters.v` | `cpu21_riscv_perf_counters` | 周期/停顿/气泡/分支/预测成功率等统计计数器 |
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| `pipelined-cpu/srcs/rtl/cpu21_mmio.v` | `cpu21_mmio` | MMIO 中枢:LED、七段数码管、鼠标寄存器组 + 事件 FIFO + 中断、显示控制器、显存窗口 |
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| `pipelined-cpu/srcs/rtl/cpu21_vga.v` | `cpu21_vga` | 640x480@60 显示控制器:按"格子"扫描,8x8 字模放大 2 倍填满 16x16 的格子 |
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| `pipelined-cpu/srcs/rtl/cpu21_seg7.v` | `cpu21_seg7` | 板载 8 位数码管动态扫描驱动(共阳极,位选/段选低有效) |
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| `pipelined-cpu/srcs/rtl/cpu21_pointer.v` | `cpu21_pointer` | 把 5 向按键变成"鼠标"事件(去抖 + 事件排队,单位 1/8 格) |
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| `pipelined-cpu/srcs/rtl/cpu21_ps2_mouse.v` | `cpu21_ps2_mouse` | 可选的真鼠标:PS/2 接收(11 位帧按位下标对齐 + **奇校验** + 3 字节包解析),只实现接收 |
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| `pipelined-cpu/srcs/rtl/cpu21_ps2_kbd.v` | `cpu21_ps2_kbd` | 可选的真键盘:扫描码集 2 解码(`F0` 断码 / `E0` 扩展前缀),把按键映射成与鼠标同格式的事件 |
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| `pipelined-cpu/srcs/board/cpu21_board_top.v` | `cpu21_board_top` | 板级顶层:时钟分频、复位同步、片内 ROM/RAM、显存双口 RAM、VGA/数码管、PS/2 键鼠选择(SW15)、中断连线 |
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| `pipelined-cpu/srcs/board/cpu21_saolei_rom.vh` | — | 扫雷程序的 ROM 初始化(由`saolei/tools/build.ps1` 生成) |
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| `pipelined-cpu/srcs/constrs/cpu21_board_top.xdc` | — | Nexys4DDR 引脚约束 + 分频时钟(`create_generated_clock`) |
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| `pipelined-cpu/srcs/board/cpu21_board_rom.vh` | — | 片内 ROM 内容(生成文件,`rom[i] = 32'h…;`) |
|
||||
| `pipelined-cpu/srcs/tb/tb_board_top.v` | `tb_board_top` | 板级顶层的 RTL 仿真(观察 LED 跑马灯与写入指示) |
|
||||
| `pipelined-cpu/srcs/tb/tb_no_intr.v` | `tb_no_intr` | 无中断测试平台(指令集/MMIO 测试,默认加载 benchmark 镜像) |
|
||||
| `pipelined-cpu/srcs/tb/tb_cpu21_riscv_redirect_int_bpb.v` | `tb_cpu21_riscv_redirect_int_bpb` | 中断与分支预测测试平台(默认加载中断测试镜像) |
|
||||
| `pipelined-cpu/srcs/tb/tb_saolei.v` | `tb_saolei` | 扫雷自动打完一局并 dump 出显存(配 `saolei/tools/fb2png.py` 渲染成 PNG) |
|
||||
| `pipelined-cpu/srcs/tb/tb_saolei_play.v` | `tb_saolei_play` | 命令行“边玩边截图”的测试平台(配 `tools/play_saolei.tcl`) |
|
||||
| `pipelined-cpu/srcs/tb/tb_ps2_mouse.v` | `tb_ps2_mouse` | PS/2 鼠标接收器自测:奇校验、3 字节包、按键位(几秒出结果) |
|
||||
| `pipelined-cpu/srcs/tb/tb_ps2_kbd.v` | `tb_ps2_kbd` | PS/2 键盘解码自测:方向键 / Enter / 左 Shift / 松开码不产生事件 |
|
||||
| `pipelined-cpu/tools/rv_asm.py` | — | 迷你汇编器:`.asm` → 机器码 hex(`.lst` 带反汇编清单) |
|
||||
| `pipelined-cpu/tools/hex2vh.py` | — | hex →`pipelined-cpu/srcs/board/cpu21_board_rom.vh`(`rom[i] = 32'h…;` 初始化语句) |
|
||||
|
||||
拆分只调整了模块边界与文件组织,端口、时序与行为完全等价:使用同一 ROM 程序
|
||||
在 xsim 下对拆分前后逐周期对比,波形输出与最终统计(周期、停顿、气泡、分支
|
||||
@@ -249,19 +254,29 @@ risc-v/
|
||||
队列 + 优先级选择器逐个上报(每拍最多一个事件,不丢键)。事件单位是 1/8 格,
|
||||
软件端只用整数加减就能换算成格(不需要除法)。
|
||||
- **`cpu21_ps2_mouse`**:可选的真鼠标,只实现接收:`ps2_clk` 下降沿把 11 位帧
|
||||
移位进来(起始位 + 8 数据 + 奇校验 + 停止位),校验后按 3 字节包解析出
|
||||
dx/dy/按键,产生 `ev_valid_o` 脉冲。
|
||||
**按位的下标**存进 `frame_q`(`frame_q[i]` = 第 i 位,所以字节 = `frame_q[8:1]`、
|
||||
校验 = `frame_q[9]`、停止 = `frame_q[10]`),停下来后判“停止位 = 1 + 奇校验”,
|
||||
再按 3 字节包解析出 dx/dy/按键,产生 `ev_valid_o` 脉冲。这里两个细节曾经写错过,
|
||||
导致真设备的数据**全被丢掉**(上板表现为 `rx_count` 恒定 0):
|
||||
① 原来用整体右移 `{data, frame_q[10:1]}`,判 `frame_q[10]` 时停止位还没移进来,
|
||||
判到的是校验位,字节也整体错了一位;② 原来按**偶**校验判,而 PS/2 是**奇**校验。
|
||||
- **`cpu21_ps2_kbd`**:可选的真键盘,扫描码集 2:`0xE0` = 扩展键前缀、`0xF0` = 松开
|
||||
前缀,只有**按下**才产生事件(松开码丢弃),所以按住方向键时键盘自己的重复码正好
|
||||
变成“连续移动”。产出的事件格式与鼠标**完全一致**(↑/↓/←/→ = dy/dx ±8,
|
||||
一格;Enter/空格 = 左键;左 Shift/F/C = 右键),因此 `saolei.c`/`isr.c` 一行都不用改。
|
||||
|
||||
### 板级
|
||||
|
||||
- **`cpu21_board_top`**:把这些接起来并裁到 23 个引脚。内含参数化分频器
|
||||
- **`cpu21_board_top`**:把这些接起来,只引出板上真正需要的引脚。内含参数化分频器
|
||||
(`CLK_DIV` / `CLK_DIV_INTRUPT`)、复位同步器(异步置位 + 同步释放)、片内
|
||||
ROM(组合读、`nop` 填充、`ifdef` 链选程序)与 RAM(字节写使能 + 组合读、
|
||||
只响应 4 KB 以内地址,避免和 MMIO 别名)、显存双口 RAM(CPU 写口 + VGA 读口
|
||||
同处一个时钟域,用像素使能而不是第二时钟)、数码管、VGA、鼠标源选择
|
||||
(`USE_PS2_MOUSE`)、中断连线(SW0/1/2 分别与鼠标事件/关卡软件中断相或)、
|
||||
同处一个时钟域,用像素使能而不是第二时钟)、数码管、VGA、PS/2 键鼠(同一根
|
||||
PS/2 线上同时挂鼠标与键盘两个解码器,用 `hid_sel`(SW15) 选哪个生效,板载 5 向
|
||||
按键始终有效)、中断连线(SW0/1/2 分别与鼠标事件/关卡软件中断相或)、
|
||||
锁存式中断指示 LED(请求上升沿置位、对应级别的 ISR 执行 `uret` 后熄灭)和
|
||||
`led_we` 写入指示。
|
||||
`led_we` 写入指示;另有一个“PS/2 诊断”模式把收到的字节数/时钟活动/线电平
|
||||
摆到 LED 高位(`DEBUG_PS2_RX_LED`,见下文“PS/2 键鼠”)。
|
||||
|
||||
## 上板(Nexys4DDR + Vivado)
|
||||
|
||||
@@ -276,14 +291,70 @@ BPB/中断观测值)。如果直接把它设为实现顶层,这些端口会
|
||||
|
||||
### 引脚分配(`cpu21_board_top.xdc`)
|
||||
|
||||
| 端口 | 引脚 | 板上元件 | 说明 |
|
||||
| ------------- | ----------- | ------------------------- | ------------------------------------------------------------------- |
|
||||
| `clk100` | E3 | 100 MHz 晶振 | 经 `CPU_DIV` 分频后给 CPU(默认 50 MHz) |
|
||||
| `rst_n` | C12 | 按键 CPU_RESETN(低有效) | 异步置位、与 CPU 时钟同步释放 |
|
||||
| 端口 | 引脚 | 板上元件 | 说明 |
|
||||
| --------------- | ----------- | ------------------------- | ----------------------------------------------------------------------- |
|
||||
| `clk100` | E3 | 100 MHz 晶振 | 经`CPU_DIV` 分频后给 CPU(默认 50 MHz) |
|
||||
| `rst_n` | C12 | 按键 CPU_RESETN(低有效) | 异步置位、与 CPU 时钟同步释放 |
|
||||
| `go` | N17 | 按键 BTNC | 对应原电路“继续运行”(`ecall` 停机后恢复执行) |
|
||||
| `irq_sw[2:0]` | J15/L16/M13 | 拨码开关 SW0–SW2 | 三路中断源,拨动即触发(内部同步并锁存) |
|
||||
| `led[15:0]` | H17…V11 | LED0–LED15 | `LED[2:0]` = 三路中断指示(锁存,ISR 返回后熄灭),`LED[15:3]` 熄灭 |
|
||||
| `led_we` | R12 | LED16_B | MMIO 写入指示,每写一次拉长约 0.34 s @50 MHz |
|
||||
| `irq_sw[2:0]` | J15/L16/M13 | 拨码开关 SW0–SW2 | 三路中断源,拨动即触发(内部同步并锁存) |
|
||||
| `hid_sel` | V10 | 拨码开关 SW15 | 选 PS/2 设备:0 = 键盘(默认),1 = 鼠标(见下文“PS/2 键鼠”) |
|
||||
| `sw_flag` | R15 | 拨码开关 SW3 | 扫雷的插旗模式(软件读 INPUT 寄存器;自动鼠标右键同样能插旗) |
|
||||
| `led[15:0]` | H17…V11 | LED0–LED15 | `LED[2:0]` = 三路中断指示(锁存,ISR 返回后熄灭);`LED[15:3]` 平时熄灭,`DEBUG_PS2_RX_LED=1` 时是 PS/2 诊断(见下文) |
|
||||
| `led_we` | R12 | LED16_B | MMIO 写入指示,每写一次拉长约 0.34 s @50 MHz |
|
||||
|
||||
### PS/2 键鼠(板载 USB HID 口,也可改接 Pmod JA)
|
||||
|
||||
Nexys4DDR 右上角那个 **USB HOST** 口不是给 FPGA 直连的 USB:板上有一颗 USB↔PS/2
|
||||
桥接芯片,它把自己当 USB 主机,把键盘/鼠标当 PS/2 设备,输出的是 PS/2 的两根线
|
||||
(官方母版标明 `ps2_clk = F4`、`ps2_data = B2`)。所以 FPGA 侧只需要一个 PS/2
|
||||
接收器,**不用写 USB 协议栈**。
|
||||
|
||||
| 接线方式 | 能不能用 | 说明 |
|
||||
| ------------------------------------- | -------- | ---------------------------------------------------------------- |
|
||||
| 键鼠用**有线模式**插 USB HOST | 最推荐 | Type-C/PS2-USB 转换都用它的有线模式 |
|
||||
| 2.4G USB 接收器 | 可以试 | 部分复合设备桥接芯片不转发 |
|
||||
| 蓝牙 | 不行 | 桥接芯片不支持蓝牙,键盘的蓝牙链路它根本看不见 |
|
||||
| Pmod PS/2(JA)+ 真 PS/2 键鼠 | 保底 | 直接进 FPGA,只需把 XDC 改回 `ps2_clk = C17`、`ps2_data = D18` |
|
||||
|
||||
**键盘/鼠标不动时一个字节都不发**,所以插上不动时诊断 LED 不跳是正常的:要一边按
|
||||
键/移鼠标一边看。
|
||||
|
||||
**选设备:SW15 拨下(0)= PS/2 键盘,拨上(1)= PS/2 鼠标**(默认键盘)。两个
|
||||
解码器挂在同一根线上,但只有选中的那一路事件会送给 CPU —— 不能让两路同时生效:
|
||||
键盘的扫描码会凑巧组成“合法的鼠标包”,会让光标乱跳。
|
||||
|
||||
诊断 LED(`DEBUG_PS2_RX_LED = 1`,默认开):
|
||||
|
||||
| LED | 含义 |
|
||||
| ------------------ | ---------------------------------------------------------- |
|
||||
| `LED[15:6]` | 当前选中设备**收到的字节数**低 10 位(按键时数字跳 = 通了) |
|
||||
| `LED[5]` | `ps2_clk` 有边沿活动(时钟在动就快速翻转) |
|
||||
| `LED[4]` / `LED[3]` | `ps2_data` / `ps2_clk` 当前电平(静态,判断线有没有被拉死) |
|
||||
| `LED[2:0]` | 三路中断指示(和其它模式一样) |
|
||||
|
||||
排查口诀:**LED[5] 在跳但字节数不动** = 桥接芯片在发数据、我们的解码没认(帧格式/
|
||||
校验不匹配,先怀疑奇偶校验);**LED[5] 也不跳** = 桥接芯片根本没转发这个设备
|
||||
(换有线模式,或改走 Pmod JA)。
|
||||
|
||||
| 操作 | 键盘 | 鼠标 |
|
||||
| ---------------- | --------------------------------- | ---------- |
|
||||
| 移动光标 | `↑` `↓` `←` `→` | 移动 |
|
||||
| 左键(开始/开格) | `Enter`、空格 | 左键 |
|
||||
| 右键(插旗) | 左键 `Shift`、`F`、`C` | 右键 |
|
||||
|
||||
按住方向键 = 连续移动(用的是键盘自己的重复码)。**C 程序一行都不用改**:键盘产出的
|
||||
事件与 `cpu21_pointer`、`cpu21_ps2_mouse` 格式完全相同(±8 = 一格),一样从 IRQ2
|
||||
进 `saolei/sw/isr.c`。不想要 PS/2 就把顶层参数 `USE_PS2_MOUSE` 设为 0(只剩板载
|
||||
5 向按键);PS/2 接收器的帧格式/校验有专门的几秒钟自测(见下文“回归测试”)。
|
||||
|
||||
两条**上板实测**出来的方向约定(都值得写进报告):
|
||||
|
||||
- **鼠标的 dy 要取负**:PS/2 的原生约定是「正 dx = 右、**正 dy = 鼠标上移**」,
|
||||
而软件里「正 dx = 列 +1、**正 dy = 行 +1(向下)**」(板载按键 BTND 就是 +8),
|
||||
所以 `cpu21_ps2_mouse.v` 在拼包时把 dy 取负、dx 不动。不定这个负号的表现就是
|
||||
**左右正常、上下反向** —— 不是解码错。
|
||||
- **键鼠静止时一个字节都不发**,所以“插上不动没反应”是正常的,必须一边按键/
|
||||
移鼠标一边看 LED。
|
||||
|
||||
### 时钟:分频比怎么选(`CLK_DIV` / `CLK_DIV_INTRUPT`)
|
||||
|
||||
@@ -297,11 +368,11 @@ BPB/中断观测值)。如果直接把它设为实现顶层,这些端口会
|
||||
因此在 `cpu21_board_top` 里保留一个参数化的分频器 `CLK_DIV`,默认取 **2(50 MHz,
|
||||
周期 20 ns)**,既比原来的 16 分频快 8 倍,又留出充足余量:
|
||||
|
||||
| 配置 | CPU 时钟 | 实测 WNS(xc7a100tcsg324-1) | 说明 |
|
||||
| ------------ | -------- | ---------------------------- | ------------------------------------- |
|
||||
| `CLK_DIV=1` | 100 MHz | -1.1 ns ✗ | 违例路径与乘除法无关(分支/中断/BPB) |
|
||||
| `CLK_DIV=2` | 50 MHz | **+5.1 ns** ✓ | 默认,余量约 25% |
|
||||
| `CLK_DIV=16` | 6.25 MHz | +6.1 ns ✓ | 改造前的设置,现在没必要了 |
|
||||
| 配置 | CPU 时钟 | 实测 WNS(xc7a100tcsg324-1) | 说明 |
|
||||
| -------------- | -------- | ---------------------------- | ------------------------------------- |
|
||||
| `CLK_DIV=1` | 100 MHz | -1.1 ns ✗ | 违例路径与乘除法无关(分支/中断/BPB) |
|
||||
| `CLK_DIV=2` | 50 MHz | **+5.1 ns** ✓ | 默认,余量约 25% |
|
||||
| `CLK_DIV=16` | 6.25 MHz | +6.1 ns ✓ | 改造前的设置,现在没必要了 |
|
||||
|
||||
分频后的时钟在综合/实现时由 Vivado 自动插入 BUFG 走全局时钟网络(RTL 里不例化
|
||||
`BUFG` 原语,这样在不认识 Xilinx 原语的仿真器里也能直接仿真)。XDC 中必须用
|
||||
@@ -327,13 +398,13 @@ create_generated_clock -name cpu_clk -source [get_ports { clk100 }] \
|
||||
|
||||
### 分频与刷新率一览(想改速度看这里)
|
||||
|
||||
| 想改什么 | 改哪里 | 当前值 / 换算 |
|
||||
| -------------------------- | ----------------------------------------------- | -------------------------------------------------------- |
|
||||
| CPU 主频(程序快慢) | 参数 `CLK_DIV` | 2 → 50 MHz(`100 MHz / CLK_DIV`) |
|
||||
| 中断程序的 CPU 主频 | 参数 `CLK_DIV_INTRUPT`(只在该 ROM 宏下生效) | 32 → 3.125 MHz;每个数值约 10 ms × (`CLK_DIV_INTRUPT`/2) |
|
||||
| 数码管扫描刷新率 | 顶层 `SEG_REFRESH_DIV`(自动跟随 `CPU_DIV`) | `100000 / CPU_DIV` → 每步 1 ms、每位 125 Hz |
|
||||
| LED16_B 写入指示点亮时长 | `led_we_cnt` 的装载值 `24'hFF_FFFF` | 约 0.34 s @50 MHz(`0xFFFFFF / f_cpu`) |
|
||||
| 中断程序每个数值的停留时间 | `tools/adapt_intrupt_ccab.py` 的 `DELAY_NEG_HI` | `0xFFFC0` → 约 10 ms @50 MHz |
|
||||
| 想改什么 | 改哪里 | 当前值 / 换算 |
|
||||
| -------------------------- | --------------------------------------------------- | ------------------------------------------------------------ |
|
||||
| CPU 主频(程序快慢) | 参数`CLK_DIV` | 2 → 50 MHz(`100 MHz / CLK_DIV`) |
|
||||
| 中断程序的 CPU 主频 | 参数`CLK_DIV_INTRUPT`(只在该 ROM 宏下生效) | 32 → 3.125 MHz;每个数值约 10 ms × (`CLK_DIV_INTRUPT`/2) |
|
||||
| 数码管扫描刷新率 | 顶层`SEG_REFRESH_DIV`(自动跟随 `CPU_DIV`) | `100000 / CPU_DIV` → 每步 1 ms、每位 125 Hz |
|
||||
| LED16_B 写入指示点亮时长 | `led_we_cnt` 的装载值 `24'hFF_FFFF` | 约 0.34 s @50 MHz(`0xFFFFFF / f_cpu`) |
|
||||
| 中断程序每个数值的停留时间 | `tools/adapt_intrupt_ccab.py` 的 `DELAY_NEG_HI` | `0xFFFC0` → 约 10 ms @50 MHz |
|
||||
|
||||
- **数码管**:`SEG_REFRESH_DIV = 100000 / CPU_DIV` 保证“每步 1 ms、每位数码管
|
||||
125 Hz”与主频无关(不这样缩放的话,主频降 4 倍时全屏刷新只剩 31 Hz,能看到
|
||||
@@ -364,12 +435,12 @@ create_generated_clock -name cpu_clk -source [get_ports { clk100 }] \
|
||||
板级顶层用一条 `` `ifdef `` 链决定 ROM 里固化哪个程序(连带决定中断入口地址),
|
||||
`create_project.tcl` 里的两个开关就是给这条链用的:
|
||||
|
||||
| 宏(`sources_1` 的 Verilog Define) | ROM 文件 | 中断入口 `IRQ1/2/3` | 说明 |
|
||||
| ----------------------------------- | ------------------------------------ | --------------------------- | ------------------------------------------ |
|
||||
| 宏(`sources_1` 的 Verilog Define) | ROM 文件 | 中断入口`IRQ1/2/3` | 说明 |
|
||||
| ------------------------------------- | -------------------------------------- | --------------------------------- | -------------------------------------------- |
|
||||
| `SAOLEI_ROM`(优先级最高) | `srcs/board/cpu21_saolei_rom.vh` | `0x100` / `0x200` / `0x300` | 纯 C 扫雷(`saolei/tools/build.ps1` 生成) |
|
||||
| `RISC_V_INTRUPT_CCAB_ROM` | `srcs/board/risc-v-intrupt-ccab.vh` | `0x0AC` / `0x1E4` / `0x308` | 课程中断综合测试程序(当前默认) |
|
||||
| `BOARD_ROM_FAST` | `srcs/board/cpu21_board_rom_fast.vh` | `0x100` / `0x200` / `0x300` | 仿真专用:跑马灯延时改小(综合不用) |
|
||||
| 都不定义 | `srcs/board/cpu21_board_rom.vh` | `0x100` / `0x200` / `0x300` | 上板跑马灯 demo(默认) |
|
||||
| `RISC_V_INTRUPT_CCAB_ROM` | `srcs/board/risc-v-intrupt-ccab.vh` | `0x0AC` / `0x1E4` / `0x308` | 课程中断综合测试程序(当前默认) |
|
||||
| `BOARD_ROM_FAST` | `srcs/board/cpu21_board_rom_fast.vh` | `0x100` / `0x200` / `0x300` | 仿真专用:跑马灯延时改小(综合不用) |
|
||||
| 都不定义 | `srcs/board/cpu21_board_rom.vh` | `0x100` / `0x200` / `0x300` | 上板跑马灯 demo(默认) |
|
||||
|
||||
同一时间只应定义一个(`ifdef` 链按上表顺序取第一个命中的)。**中断入口必须和
|
||||
ROM 里 ISR 的起点一致**,所以换程序时宏与入口是一起换的:`cpu21_board_top.v`
|
||||
@@ -389,7 +460,6 @@ ROM 里 ISR 的起点一致**,所以换程序时宏与入口是一起换的:
|
||||
```
|
||||
|
||||
换回跑马灯就是 `set_property verilog_define {} [get_filesets sources_1]`。
|
||||
|
||||
2. **一键重建**:改 `create_project.tcl` 里的 `use_intrupt_ccab` / `use_saolei`
|
||||
两个开关(同一时间只开一个),重新 `source create_project.tcl`。
|
||||
3. **命令行仿真**:`xvlog` 与 `xelab` 都要带同一个 `-d`,并用 `-i` 指向头文件目录:
|
||||
@@ -399,7 +469,6 @@ ROM 里 ISR 的起点一致**,所以换程序时宏与入口是一起换的:
|
||||
srcs/rtl/*.v srcs/board/cpu21_board_top.v 你的tb.v
|
||||
xelab -top 你的tb -snapshot s -d RISC_V_INTRUPT_CCAB_ROM
|
||||
```
|
||||
|
||||
4. **注意**:这些宏只影响“综合用”的 `sources_1`。跑 `tb_no_intr` /
|
||||
`tb_cpu21_riscv_redirect_int_bpb` 时,程序来自测试平台自己探测的
|
||||
`srcs/rom/*.hex`,与宏无关。
|
||||
@@ -460,10 +529,10 @@ xsim board_sim -tclbatch run_quit.tcl
|
||||
每步之间用软件循环延时约 20 ms(50 MHz 下)。仓库里同时提供了两份 ROM 初始化
|
||||
文件,由 `BOARD_ROM_FAST` 宏选择(综合流程不会定义该宏):
|
||||
|
||||
| 文件 | 用途 | 每步耗时 |
|
||||
| -------------------------------------------------- | ------------------------------ | -------- |
|
||||
| 文件 | 用途 | 每步耗时 |
|
||||
| ---------------------------------------------------- | ------------------------------ | -------- |
|
||||
| `pipelined-cpu/srcs/board/cpu21_board_rom.vh` | 综合/上板(默认) | 约 20 ms |
|
||||
| `pipelined-cpu/srcs/board/cpu21_board_rom_fast.vh` | 仅仿真:一次跑完整个跑马灯序列 | 2.6 µs |
|
||||
| `pipelined-cpu/srcs/board/cpu21_board_rom_fast.vh` | 仅仿真:一次跑完整个跑马灯序列 | 2.6 µs |
|
||||
|
||||
```powershell
|
||||
# 快速版仿真:编译时加上 -d BOARD_ROM_FAST(xvlog 与 xelab 都要带)
|
||||
@@ -495,12 +564,12 @@ Vivado 工程 `pipelined-cpu/pipelined-cpu.xpr` 被 `.gitignore` 排除,需要
|
||||
|
||||
`xc7a100tcsg324-1` 上的实现结果(乘除法改为多周期单元、`CLK_DIV=2` = 50 MHz):
|
||||
|
||||
| 项目 | 结果 |
|
||||
| -------- | -------------------------------------------------------------------------------------------- |
|
||||
| 综合 | `synth_design Complete!` |
|
||||
| 项目 | 结果 |
|
||||
| -------- | -------------------------------------------------------------------------------------------------- |
|
||||
| 综合 | `synth_design Complete!` |
|
||||
| 实现 | `route_design Complete!`、`write_bitstream Complete!`,`WNS = +5.109 ns`(无 Failed Timing) |
|
||||
| 资源 | LUT 3420 (5.39%)、FF 2507、**DSP 0**(组合乘法器已消失)、IOB 23 (10.95%) |
|
||||
| bit 文件 | `pipelined-cpu/pipelined-cpu.runs/impl_1/cpu21_board_top.bit` |
|
||||
| bit 文件 | `pipelined-cpu/pipelined-cpu.runs/impl_1/cpu21_board_top.bit` |
|
||||
|
||||
对比改造前(组合乘除法 + `CLK_DIV=16`):LUT 5400 → 3420、DSP 12 → 0、
|
||||
CPU 时钟 6.25 MHz → 50 MHz(快 8 倍),并且乘除法不再位于关键路径上。
|
||||
@@ -542,6 +611,80 @@ CPU 时钟 6.25 MHz → 50 MHz(快 8 倍),并且乘除法不再位于关
|
||||
并用 `check_isa.py` 逐条反汇编检查有没有用到未实现的指令。实测 842 条指令全部合法;
|
||||
- **上板切换**:Vivado 里定义宏 `SAOLEI_ROM` 就加载扫雷程序,不定义仍是下面的跑马灯。
|
||||
|
||||
### 扫雷:怎么烧到板上
|
||||
|
||||
```powershell
|
||||
# 1) 生成扫雷的 ROM 镜像(改了 saolei/sw/*.c 之后必须重跑这一步)
|
||||
cd saolei
|
||||
powershell -ExecutionPolicy Bypass -File tools\build.ps1 `
|
||||
-Prefix 'C:\Users\29653\tools\riscv\xpack-riscv-none-elf-gcc-15.2.0-1\bin\riscv-none-elf-'
|
||||
|
||||
# 2) 一键建"扫雷专用"工程(先清掉旧的同名工程再重建;sources_1 和 sim_1 都固定定义 SAOLEI_ROM)
|
||||
cd ..\pipelined-cpu
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\vivado.bat' -mode batch -source create_project_saolei.tcl -log create_saolei.log
|
||||
# 产出 pipelined-cpu-saolei.xpr(和通用工程 pipelined-cpu 互不影响)
|
||||
```
|
||||
|
||||
然后在 Vivado GUI 里依次点:`Run Synthesis` → `Run Implementation` → `Generate Bitstream`
|
||||
→ `Open Hardware Manager` → `Open Target / Auto Connect` → `Program Device`。
|
||||
|
||||
板上操作:
|
||||
|
||||
| 板子上 | 作用 |
|
||||
| ------------------------- | ---------------------------------------------------------- |
|
||||
| BTNU / BTND / BTNL / BTNR | 光标 上 / 下 / 左 / 右 |
|
||||
| BTNC | 左键:开始界面确认 / 关卡里开格 |
|
||||
| SW3 拨上 + BTNC | 插旗 / 取消旗 |
|
||||
| SW15 = 1 | 改用 PS/2 鼠标(默认 SW15 = 0 = PS/2 键盘,见上文“PS/2 键鼠”) |
|
||||
| 键盘 `↑↓←→` / `Enter`·空格 / 左`Shift`·`F`·`C` | 移动 / 左键 / 右键(插旗)—— 需 SW15 = 0 |
|
||||
| 鼠标 移动 / 左键 / 右键 | 移动 / 左键 / 右键(插旗)—— 需 SW15 = 1 |
|
||||
| SW0 / SW1 / SW2 | **别动**,它们会 OR 进外部中断线,一拨就可能触发中断 |
|
||||
|
||||
开始界面的光标默认停在 START 按钮上,按 BTNC 进关卡;关卡里把光标移到盘面**左上角那个黄格**
|
||||
再按 BTNC 就退回开始界面(分出胜负后随便点一下也能退)。
|
||||
|
||||
### 扫雷:没有 VGA 显示器怎么玩(命令行仿真 + 每步截图)
|
||||
|
||||
显存是内存映射的(`0x2000` 起,40×30 格、每格 2 字节:低字节 = 字形[5:0]、
|
||||
高字节 = 颜色[2:0],共 2400 字节 = 600 字),
|
||||
所以仿真里可以把整屏 dump 出来,再按 `cpu21_vga.v` 的字库/调色板还原成 PNG —— 等价于给 VGA 截图。
|
||||
`tools/play_saolei.tcl` 更进一步:用 `cmd.txt` 往仿真里"喂"按键,每按一步自动存一张 PNG。
|
||||
|
||||
```powershell
|
||||
# ① 建仿真快照(只在第一次,或改了 RTL 之后需要重跑)
|
||||
cd D:\Desktop\risc-v-cpu
|
||||
New-Item -ItemType Directory -Force -Path _tmp\saolei_sim | Out-Null # 用哪个空目录都行
|
||||
cd _tmp\saolei_sim
|
||||
$p = 'D:\Desktop\risc-v-cpu\pipelined-cpu'
|
||||
$rtl = (Get-ChildItem "$p\srcs\rtl\*.v").FullName
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xvlog.bat' -d SAOLEI_ROM -i "$p\srcs\board" -i "$p\srcs\rtl" $rtl "$p\srcs\board\cpu21_board_top.v" "$p\srcs\tb\tb_saolei_play.v"
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xelab.bat' -d SAOLEI_ROM -top tb_saolei_play -snapshot saolei_play
|
||||
|
||||
# ② 开始玩(之后是交互式的,命令直接敲在 xsim 提示符下)
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xsim.bat' saolei_play
|
||||
```
|
||||
|
||||
到 `xsim%` 提示符后(**`source` 要带 `-encoding utf-8`**,否则 xsim 按 GBK 读脚本会乱码):
|
||||
|
||||
```text
|
||||
source -encoding utf-8 D:/Desktop/risc-v-cpu/pipelined-cpu/tools/play_saolei.tcl
|
||||
|
||||
k c 左键点击(进关卡用这个)
|
||||
k u/d/l/r 光标 上/下/左/右(也认 w/s/a/d)
|
||||
k f 插旗模式点击 k p 只切换插旗开关
|
||||
k z 复位 k uucc 连写多个动作(上、上、点、点)
|
||||
shot 重画 + 存图 view 用看图器打开最新那张图
|
||||
help / quit
|
||||
```
|
||||
|
||||
- **每按一个动作都会自动存一张 PNG**:`shots/001_c.png`、`shots/002_u.png`… 可以直接贴进报告;
|
||||
同时会覆盖 `shots/latest.png` —— 在 VS Code 里打开这一张,每操作一步它自动刷新,等于边玩边看屏幕;
|
||||
- 仿真速度约 1 ms 仿真时间 = 0.5 s 墙钟,所以每一步等 1~2 秒;
|
||||
- 只想"看一局"不想手动操作:用 `srcs/tb/tb_saolei.v`(`-top tb_saolei`)会自动打完一整局
|
||||
(首击展开 → 全盘扫描 → 216/216 通关),并 dump 出 `fb_00_start.txt` … `fb_13_after_sweep.txt`,
|
||||
再用 `py saolei\tools\fb2png.py <dump.txt> <out.png>` 渲染成 640×480 PNG;
|
||||
- 光标格在画面里是**黄色 2 像素常亮方框**,VGA 上和截图里都能一眼看到指针在哪。
|
||||
|
||||
## 回归测试
|
||||
|
||||
工程里带了一个 xsim 回归脚本,在 `pipelined-cpu/` 目录下运行:
|
||||
@@ -563,12 +706,33 @@ powershell -ExecutionPolicy Bypass -File tools\run_regress.ps1
|
||||
|
||||
期望结果(2026-09,多周期乘除法 + `CLK_DIV=2`):
|
||||
|
||||
| 测试 | 期望 |
|
||||
| -------------------------------------------------- | ---------------------------------------------------------------------------- |
|
||||
| muldiv_test / isa_test / lui_test / mmio_test | 13 / 24 / 4 / 5 个 LED 值全部匹配 |
|
||||
| 测试 | 期望 |
|
||||
| -------------------------------------------------- | ------------------------------------------------------------------------------ |
|
||||
| muldiv_test / isa_test / lui_test / mmio_test | 13 / 24 / 4 / 5 个 LED 值全部匹配 |
|
||||
| tb_no_intr(benchmark,5560 周期) | `stalls=1528 bubbles=1830 cond_taken=639 uncond=71 pred_ok=687 pred_fail=80` |
|
||||
| tb_cpu21_riscv_redirect_int_bpb(中断,6003 周期) | `stalls=963 bubbles=1205 cond_taken=547 uncond=28 pred_ok=557 pred_fail=87` |
|
||||
| 板级(快速 ROM) | 跑马灯`0001 → … → 8000` 循环,每步约 2.6 µs |
|
||||
| 板级(快速 ROM) | 跑马灯`0001 → … → 8000` 循环,每步约 2.6 µs |
|
||||
|
||||
PS/2 接收器不在上面这个脚本里(它跟板载芯片/真设备有关,不属于纯 RTL 回归),
|
||||
但解码逻辑(帧对齐、奇校验、包解析、键位映射)值得单独盯,两个自测各几秒钟:
|
||||
|
||||
```powershell
|
||||
cd pipelined-cpu
|
||||
$p = 'D:\Desktop\risc-v-cpu\pipelined-cpu'
|
||||
|
||||
# 鼠标接收器
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xvlog.bat' "$p\srcs\rtl\cpu21_ps2_mouse.v" "$p\srcs\tb\tb_ps2_mouse.v"
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xelab.bat' -top tb_ps2_mouse -snapshot ps2m
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xsim.bat' ps2m -R # 期望 ALL PASS
|
||||
|
||||
# 键盘解码(把 mouse 换成 kbd)
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xvlog.bat' "$p\srcs\rtl\cpu21_ps2_kbd.v" "$p\srcs\tb\tb_ps2_kbd.v"
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xelab.bat' -top tb_ps2_kbd -snapshot ps2k
|
||||
& 'C:\Xilinx\Vivado\2020.2\bin\xsim.bat' ps2k -R # 期望 ALL PASS
|
||||
```
|
||||
|
||||
两个自测都会:发几个帧 → 检查事件内容是否正确;**故意发一个校验位错的帧** →
|
||||
必须整帧丢掉(不计数、不产生事件);键盘那个还会检查“松开码(F0 xx)不产生事件”。
|
||||
|
||||
## 工程分享(Tcl 一键重建)
|
||||
|
||||
|
||||
@@ -134,8 +134,8 @@ set_property file_type {Verilog Header} \
|
||||
# use_intrupt_ccab = 1 -> 上一版中断测试(programs/risc-v-intrupt-ccab.*)
|
||||
# use_saolei = 1 -> 扫雷(saolei/tools/build.ps1 生成)
|
||||
# 三个都为 0 -> 走马灯 demo
|
||||
set use_intrupt_sllsb 1
|
||||
set use_intrupt_ccab 0
|
||||
set use_intrupt_sllsb 0
|
||||
set use_intrupt_ccab 1
|
||||
set use_saolei 0
|
||||
|
||||
# 中断测试程序的 ROM 初始化。
|
||||
|
||||
@@ -0,0 +1,170 @@
|
||||
# ============================================================================
|
||||
# create_project_saolei.tcl —— 一键重建【扫雷专用】Vivado 工程
|
||||
# FPGA:Nexys4DDR / xc7a100tcsg324-1(Vivado 2020.2)
|
||||
#
|
||||
# 与 create_project.tcl 的区别(那个是"通用/可切换程序"的脚本):
|
||||
# * 只装配扫雷需要的东西:rtl/*.v + board/cpu21_board_top.v + 扫雷 ROM 头文件
|
||||
# * sources_1 与 sim_1 都固定定义宏 **SAOLEI_ROM**(不用再改任何开关)
|
||||
# * 工程名是独立的 pipelined-cpu-saolei,跟通用工程 pipelined-cpu 互不影响,
|
||||
# 两个工程可以并存;本脚本只清理自己的生成物。
|
||||
# * sim_1 顶层直接就是 tb_saolei(GUI 里 Run Simulation 就能出画面 dump)
|
||||
#
|
||||
# 用法(在 Vivado Tcl Shell 里):
|
||||
# source create_project_saolei.tcl
|
||||
# 或命令行:
|
||||
# vivado -mode batch -source create_project_saolei.tcl -log create_saolei.log
|
||||
#
|
||||
# 前置条件:扫雷的 ROM 镜像必须先由 C 程序生成
|
||||
# cd saolei
|
||||
# powershell -ExecutionPolicy Bypass -File tools\build.ps1 `
|
||||
# -Prefix 'C:\Users\29653\tools\riscv\xpack-riscv-none-elf-gcc-15.2.0-1\bin\riscv-none-elf-'
|
||||
# → 产出 saolei/build/saolei.hex 与 pipelined-cpu/srcs/board/cpu21_saolei_rom.vh
|
||||
# (改了 saolei/sw/*.c 之后要重跑这条命令,再综合/再跑仿真)
|
||||
#
|
||||
# 不想自动清理旧工程:把下面的 clean_first 改成 0。
|
||||
# 想建完就顺手综合:把 run_synth 改成 1(2020.2 上约 1~2 分钟)。
|
||||
#
|
||||
# 附:没有 VGA 显示器时怎么"看/玩"扫雷
|
||||
# 看:本工程的 sim_1 跑 tb_saolei,会把显存 dump 成文本;再用
|
||||
# py saolei\tools\fb2png.py <dump.txt> <out.png> 还原成 640x480 画面。
|
||||
# 玩:见 pipelined-cpu/tools/play_saolei.tcl(命令行交互式仿真,一步一截图)。
|
||||
# ============================================================================
|
||||
|
||||
set origin_dir [file dirname [file normalize [info script]]]
|
||||
set proj_name "pipelined-cpu-saolei"
|
||||
set part_name "xc7a100tcsg324-1"
|
||||
|
||||
# ---------------------------------------------------------------- 自检
|
||||
set saolei_rom "$origin_dir/srcs/board/cpu21_saolei_rom.vh"
|
||||
set required [list \
|
||||
"$origin_dir/srcs/board/cpu21_board_top.v" \
|
||||
"$origin_dir/srcs/constrs/cpu21_board_top.xdc" \
|
||||
"$origin_dir/srcs/tb/tb_saolei.v"]
|
||||
if {[llength [glob -nocomplain "$origin_dir/srcs/rtl/*.v"]] == 0} {
|
||||
lappend required "$origin_dir/srcs/rtl/*.v"
|
||||
}
|
||||
set missing {}
|
||||
foreach f $required { if {![file exists $f]} { lappend missing $f } }
|
||||
if {[llength $missing] > 0} {
|
||||
puts "ERROR: 缺少下列文件,请确认 srcs/ 目录完整:"
|
||||
foreach f $missing { puts " $f" }
|
||||
return 1
|
||||
}
|
||||
if {![file exists $saolei_rom]} {
|
||||
puts "ERROR: 还没有扫雷 ROM 镜像:$saolei_rom"
|
||||
puts " 先在 saolei/ 目录跑 tools\\build.ps1 生成它(见本脚本头部注释)。"
|
||||
return 1
|
||||
}
|
||||
|
||||
# ---------------------------------------------------------------- 清理旧工程
|
||||
# 和 create_project.tcl 同一套策略:只删生成物,srcs/ 等源文件一律不动。
|
||||
set clean_first 1
|
||||
set run_synth 0
|
||||
set synth_jobs 4
|
||||
|
||||
if {$clean_first} {
|
||||
set proj_items [list \
|
||||
"$origin_dir/$proj_name.xpr" \
|
||||
"$origin_dir/$proj_name.srcs" \
|
||||
"$origin_dir/$proj_name.runs" \
|
||||
"$origin_dir/$proj_name.sim" \
|
||||
"$origin_dir/$proj_name.cache" \
|
||||
"$origin_dir/$proj_name.hw" \
|
||||
"$origin_dir/$proj_name.gen" \
|
||||
"$origin_dir/$proj_name.ip_user_files" \
|
||||
"$origin_dir/$proj_name.lpr" \
|
||||
"$origin_dir/.Xil"]
|
||||
set junk_items [list \
|
||||
"$origin_dir/xsim.dir" \
|
||||
"$origin_dir/webtalk.jou" \
|
||||
"$origin_dir/webtalk.log" \
|
||||
"$origin_dir/usage_statistics_webtalk.html" \
|
||||
"$origin_dir/usage_statistics_webtalk.xml"]
|
||||
foreach pat {vivado*.jou vivado*.log vivado*.str} {
|
||||
foreach f [glob -nocomplain "$origin_dir/$pat"] { lappend junk_items $f }
|
||||
}
|
||||
|
||||
set blocked {}
|
||||
set removed 0
|
||||
foreach {group items} [list proj $proj_items junk $junk_items] {
|
||||
foreach d $items {
|
||||
if {![file exists $d]} { continue }
|
||||
if {[catch {file delete -force $d} err]} {
|
||||
puts " WARNING: 删不掉 [file tail $d]($err)"
|
||||
if {$group eq "proj"} { lappend blocked [file tail $d] }
|
||||
} else {
|
||||
puts " 已删除:[file tail $d]"
|
||||
incr removed
|
||||
}
|
||||
}
|
||||
}
|
||||
puts "旧工程清理完成(删除 $removed 项,只动 $proj_name.* 与自己产生的临时文件)"
|
||||
if {[llength $blocked] > 0} {
|
||||
puts "ERROR: 这些工程目录删不掉:$blocked"
|
||||
puts " 它们正被另一个 Vivado(GUI / Hardware Manager)占用,关掉后重跑。"
|
||||
return 1
|
||||
}
|
||||
} else {
|
||||
if {[file exists "$origin_dir/$proj_name.xpr"] || [file exists "$origin_dir/$proj_name.runs"]} {
|
||||
puts "ERROR: 工程已存在且 clean_first = 0:$origin_dir/$proj_name.xpr"
|
||||
puts " 请先删掉它,或把 clean_first 改成 1。"
|
||||
return 1
|
||||
}
|
||||
}
|
||||
|
||||
# ---------------------------------------------------------------- 建工程
|
||||
# 只用 -part,不依赖 Digilent 板卡文件(引脚全在 srcs/constrs/*.xdc 里)。
|
||||
create_project $proj_name $origin_dir -part $part_name -force
|
||||
|
||||
# 设计源文件:处理器 RTL + 板级顶层 + 扫雷 ROM
|
||||
add_files -norecurse -fileset sources_1 [glob "$origin_dir/srcs/rtl/*.v"]
|
||||
add_files -norecurse -fileset sources_1 [list \
|
||||
"$origin_dir/srcs/board/cpu21_board_top.v" \
|
||||
$saolei_rom]
|
||||
set_property file_type {Verilog Header} [get_files $saolei_rom]
|
||||
|
||||
# 关键:两个 fileset 都定义 SAOLEI_ROM,cpu21_board_top.v 的 `ifdef 链才会选中扫雷 ROM。
|
||||
# (sources_1 管综合/上板,sim_1 管 GUI 仿真;sim_1 不定义的话会跑成走马灯。)
|
||||
set_property verilog_define {SAOLEI_ROM} [get_filesets sources_1]
|
||||
set_property verilog_define {SAOLEI_ROM} [get_filesets sim_1]
|
||||
|
||||
# 约束(引脚 + 时钟分频)
|
||||
add_files -norecurse -fileset constrs_1 [glob "$origin_dir/srcs/constrs/*.xdc"]
|
||||
|
||||
# 仿真:扫雷调试台。POINTER_SAMPLE_DIV 由 tb 自己 defparam 压小,上板仍是 50000。
|
||||
add_files -norecurse -fileset sim_1 [list "$origin_dir/srcs/tb/tb_saolei.v"]
|
||||
|
||||
# ---------------------------------------------------------------- 顶层与顺序
|
||||
set_property top cpu21_board_top [get_filesets sources_1]
|
||||
set_property top tb_saolei [get_filesets sim_1]
|
||||
update_compile_order -fileset sources_1
|
||||
update_compile_order -fileset sim_1
|
||||
|
||||
# GUI 仿真默认只跑 1000 ns,这里改成跑完(否则看起来像卡住)
|
||||
catch { set_property -name {xsim.simulate.runtime} -value {all} -objects [get_filesets sim_1] }
|
||||
|
||||
# ---------------------------------------------------------------- 可选:顺手综合
|
||||
if {$run_synth} {
|
||||
puts "开始综合 synth_1(run_synth = 1)..."
|
||||
reset_run synth_1
|
||||
launch_runs synth_1 -jobs $synth_jobs
|
||||
wait_on_run synth_1
|
||||
if {[get_property PROGRESS [get_runs synth_1]] ne "100%"} {
|
||||
puts "ERROR: 综合未完成,状态 = [get_property STATUS [get_runs synth_1]]"
|
||||
return 1
|
||||
}
|
||||
puts "综合完成:0 error 即可 Run Implementation → Generate Bitstream。"
|
||||
}
|
||||
|
||||
# ---------------------------------------------------------------- 结果汇总
|
||||
puts ""
|
||||
puts "工程已创建:$origin_dir/$proj_name.xpr"
|
||||
puts " sources_1 顶层 = cpu21_board_top,程序 = 扫雷(已定义 SAOLEI_ROM)"
|
||||
puts " sources_1 ROM = [file tail $saolei_rom]"
|
||||
puts " sim_1 顶层 = tb_saolei(跑仿真会打印显存 dump,用 fb2png.py 还原成 PNG)"
|
||||
puts " 约束 = [file tail [lindex [glob "$origin_dir/srcs/constrs/*.xdc"] 0]]"
|
||||
puts " 下一步:Run Synthesis → Run Implementation → Generate Bitstream"
|
||||
puts " (本工程已固定扫雷,不用再改 create_project.tcl 里的三个开关)"
|
||||
puts " 上板操作:BTNU/D/L/R 移动光标,BTNC = 左键,SW3 = 插旗模式"
|
||||
puts " 注意:CPU 时钟 = 100 MHz / CLK_DIV(默认 2) = 50 MHz;改分频比时"
|
||||
puts " cpu21_board_top.v 的 CLK_DIV 与 cpu21_board_top.xdc 的 -divide_by 要一起改。"
|
||||
@@ -15,6 +15,8 @@
|
||||
// rst_n (C12) -> 复位按键 CPU_RESETN,低有效,经复位同步器
|
||||
// go (N17) -> 按键 BTNC:ecall 停机后按下继续运行
|
||||
// irq_sw[2:0] -> 拨码开关 SW[2:0]:3 路中断源
|
||||
// hid_sel (V10) -> 拨码开关 SW[15]:选 PS/2 设备(0 = 键盘,1 = 鼠标)
|
||||
// sw_flag (R15) -> 拨码开关 SW[3]:插旗模式(软件读 INPUT 寄存器)
|
||||
// led[15:0] -> 板载 LED[15:0]:LED[2:0] = 三路中断指示,从该路中断
|
||||
// 请求出现开始点亮,一直到它的 ISR 执行 uret 返回后才熄灭;
|
||||
// LED[15:3] 熄灭
|
||||
@@ -31,438 +33,516 @@
|
||||
// 注意:ROM_WORDS / RAM_WORDS 需为 2 的幂(默认 1024,对应地址位 [11:2])。
|
||||
// -----------------------------------------------------------------------------
|
||||
module cpu21_board_top #(
|
||||
parameter [31:0] LED_ADDR = 32'h0000_1000,
|
||||
parameter ROM_WORDS = 8192,
|
||||
parameter RAM_WORDS = 1024,
|
||||
parameter [31:0] USTATUS_INIT = 32'h0000_0001,
|
||||
// 板载 100 MHz 的分频比(1 = 直用 100 MHz,2 = 50 MHz,…)。
|
||||
// 乘除法改成多周期单元后,原来 ~94 ns 的组合乘法/除法已经不在关键路径上,
|
||||
// 实测(xc7a100tcsg324-1):
|
||||
// CLK_DIV=1(100 MHz):WNS = -1.1 ns,违例路径是 EX 级的
|
||||
// 分支判决/中断保存 → BPB 更新,与乘除法无关(逻辑只占 ~3 ns,
|
||||
// 7~8 ns 都是布线);
|
||||
// CLK_DIV=2( 50 MHz):WNS ≈ +8 ns,余量充足。
|
||||
// 因此默认取 2,既比原来的 16 分频快 8 倍,又能保证时序收敛。
|
||||
parameter integer CLK_DIV = 2,
|
||||
// 中断综合测试程序(RISC_V_INTRUPT_CCAB_ROM)专用的 CPU 分频比。
|
||||
// 该程序每次显示之间的延时常量是按 50 MHz 调的:50 MHz 下每个数值只停留
|
||||
// 约 10 ms,数码管上根本读不出来。停留时间与分频比成正比,例如:
|
||||
// 8 → 12.5 MHz(每个数值约 40 ms)、16 → 6.25 MHz(约 80 ms)、
|
||||
// 32 → 3.125 MHz(约 160 ms)、64 → 1.5625 MHz(约 320 ms)。
|
||||
// 取大于 2 的值只是把实际时钟变慢,XDC 的 cpu_clk 仍按最坏情况 50 MHz 约束,
|
||||
// 所以不会掩盖时序违例(约束偏严)。
|
||||
parameter integer CLK_DIV_INTRUPT = 32,
|
||||
// 鼠标事件源:0 = 板上 5 向按键(免外设,默认);1 = PS/2 鼠标(Pmod JA)
|
||||
parameter integer USE_PS2_MOUSE = 0
|
||||
) (
|
||||
input wire clk100, // E3
|
||||
input wire rst_n, // C12:CPU_RESETN,低有效
|
||||
input wire go, // N17:BTNC(同时用作鼠标左键)
|
||||
input wire [ 2:0] irq_sw, // SW[2:0]:原来的 3 路中断源(保持兼容)
|
||||
input wire btnu, // M18:光标上
|
||||
input wire btnd, // P18:光标下
|
||||
input wire btnl, // P17:光标左
|
||||
input wire btnr, // M17:光标右
|
||||
input wire sw_flag, // R15:SW[3],插旗模式(软件读 INPUT 寄存器)
|
||||
output wire [15:0] led, // LED[15:0]
|
||||
output wire led_we, // LED16_B:MMIO 写入指示
|
||||
// 七段数码管(共阳极:位选/段选都是低有效)
|
||||
output wire [ 7:0] an,
|
||||
output wire [ 6:0] seg,
|
||||
output wire dp,
|
||||
// VGA
|
||||
output wire [ 3:0] vga_r,
|
||||
output wire [ 3:0] vga_g,
|
||||
output wire [ 3:0] vga_b,
|
||||
output wire vga_hs,
|
||||
output wire vga_vs,
|
||||
// PS/2(只有 USE_PS2_MOUSE=1 时才用)
|
||||
input wire ps2_clk,
|
||||
input wire ps2_data
|
||||
);
|
||||
localparam ROM_AW = $clog2(ROM_WORDS);
|
||||
localparam RAM_AW = $clog2(RAM_WORDS);
|
||||
parameter [31:0] LED_ADDR = 32'h0000_1000,
|
||||
parameter ROM_WORDS = 8192,
|
||||
parameter RAM_WORDS = 1024,
|
||||
parameter [31:0] USTATUS_INIT = 32'h0000_0001,
|
||||
// 板载 100 MHz 的分频比(1 = 直用 100 MHz,2 = 50 MHz,…)。
|
||||
// 乘除法改成多周期单元后,原来 ~94 ns 的组合乘法/除法已经不在关键路径上,
|
||||
// 实测(xc7a100tcsg324-1):
|
||||
// CLK_DIV=1(100 MHz):WNS = -1.1 ns,违例路径是 EX 级的
|
||||
// 分支判决/中断保存 → BPB 更新,与乘除法无关(逻辑只占 ~3 ns,
|
||||
// 7~8 ns 都是布线);
|
||||
// CLK_DIV=2( 50 MHz):WNS ≈ +8 ns,余量充足。
|
||||
// 因此默认取 2,既比原来的 16 分频快 8 倍,又能保证时序收敛。
|
||||
parameter integer CLK_DIV = 2,
|
||||
// 中断综合测试程序(RISC_V_INTRUPT_CCAB_ROM)专用的 CPU 分频比。
|
||||
// 该程序每次显示之间的延时常量是按 50 MHz 调的:50 MHz 下每个数值只停留
|
||||
// 约 10 ms,数码管上根本读不出来。停留时间与分频比成正比,例如:
|
||||
// 8 → 12.5 MHz(每个数值约 40 ms)、16 → 6.25 MHz(约 80 ms)、
|
||||
// 32 → 3.125 MHz(约 160 ms)、64 → 1.5625 MHz(约 320 ms)。
|
||||
// 取大于 2 的值只是把实际时钟变慢,XDC 的 cpu_clk 仍按最坏情况 50 MHz 约束,
|
||||
// 所以不会掩盖时序违例(约束偏严)。
|
||||
parameter integer CLK_DIV_INTRUPT = 32,
|
||||
// PS/2 输入(板载 USB HID 口,也可改接 Pmod JA):0 = 关闭(只剩板上 5 向按键);
|
||||
// 1 = 开启。开启后同时例化鼠标与键盘两个解码器(它们共用同一根 PS/2 线),
|
||||
// 用 SW[15](端口 hid_sel)选哪个生效:0 = 键盘(默认),1 = 鼠标。
|
||||
// 不能两个同时生效:键盘的扫描码会凑巧组成合法的鼠标包,让光标乱跳。
|
||||
parameter integer USE_PS2_MOUSE = 1,
|
||||
// 调试:1 = 用 LED 高位显示 PS/2 诊断信息:
|
||||
// LED[15:6] = 当前选中设备收到的字节数低 10 位(按一下键/动一下鼠标就跳 = 收发都通)
|
||||
// LED[5] = ps2_clk 有边沿活动(时钟在动就快速翻转)
|
||||
// LED[4] = ps2_data 当前电平
|
||||
// LED[3] = ps2_clk 当前电平
|
||||
// LED[2:0] 始终是三路中断指示。
|
||||
parameter integer DEBUG_PS2_RX_LED = 1,
|
||||
// 5 向按键去抖的采样周期(CPU 周期数):上板默认 50000(1 ms @50 MHz)。
|
||||
// 仿真里可以传一个小值,让"按一下"在几十微秒内就被识别。
|
||||
parameter integer POINTER_SAMPLE_DIV = 50000
|
||||
) (
|
||||
input wire clk100, // E3
|
||||
input wire rst_n, // C12:CPU_RESETN,低有效
|
||||
input wire go, // N17:BTNC(同时用作鼠标左键)
|
||||
input wire [ 2:0] irq_sw, // SW[2:0]:原来的 3 路中断源(保持兼容)
|
||||
input wire btnu, // M18:光标上
|
||||
input wire btnd, // P18:光标下
|
||||
input wire btnl, // P17:光标左
|
||||
input wire btnr, // M17:光标右
|
||||
input wire sw_flag, // R15:SW[3],插旗模式(软件读 INPUT 寄存器)
|
||||
input wire hid_sel, // V10:SW[15],选 PS/2 设备(0 = 键盘,1 = 鼠标)
|
||||
output wire [15:0] led, // LED[15:0]
|
||||
output wire led_we, // LED16_B:MMIO 写入指示
|
||||
// 七段数码管(共阳极:位选/段选都是低有效)
|
||||
output wire [ 7:0] an,
|
||||
output wire [ 6:0] seg,
|
||||
output wire dp,
|
||||
// VGA
|
||||
output wire [ 3:0] vga_r,
|
||||
output wire [ 3:0] vga_g,
|
||||
output wire [ 3:0] vga_b,
|
||||
output wire vga_hs,
|
||||
output wire vga_vs,
|
||||
// PS/2(只有 USE_PS2_MOUSE=1 时才用)
|
||||
input wire ps2_clk,
|
||||
input wire ps2_data
|
||||
);
|
||||
localparam ROM_AW = $clog2(ROM_WORDS);
|
||||
localparam RAM_AW = $clog2(RAM_WORDS);
|
||||
|
||||
// CPU 时钟实际用的分频比:中断综合测试程序用更慢的 CLK_DIV_INTRUPT,
|
||||
// 其余程序用 CLK_DIV。两者必须都是偶数(保证 50% 占空比)。
|
||||
// CPU 时钟实际用的分频比:中断综合测试程序用更慢的 CLK_DIV_INTRUPT,
|
||||
// 其余程序用 CLK_DIV。两者必须都是偶数(保证 50% 占空比)。
|
||||
`ifdef RISC_V_INTRUPT_CCAB_ROM
|
||||
|
||||
localparam integer CPU_DIV = CLK_DIV_INTRUPT;
|
||||
`elsif RISC_V_INTRUPT_SLLSB_ROM
|
||||
localparam integer CPU_DIV = CLK_DIV_INTRUPT;
|
||||
localparam integer CPU_DIV = CLK_DIV_INTRUPT;
|
||||
`elsif RISC_V_INTRUPT_SLLSB_ROM
|
||||
localparam integer CPU_DIV = CLK_DIV_INTRUPT;
|
||||
`else
|
||||
localparam integer CPU_DIV = CLK_DIV;
|
||||
localparam integer CPU_DIV = CLK_DIV;
|
||||
`endif
|
||||
|
||||
// 数码管扫描分频:目标是“每位数码管约 125 Hz 刷新”(即每步 1 ms),与 CPU
|
||||
// 时钟频率无关。每步时间 = REFRESH_DIV / f_cpu,而 f_cpu = 100 MHz / CPU_DIV,
|
||||
// 所以 REFRESH_DIV = 1 ms × f_cpu = 100000 / CPU_DIV:
|
||||
// CPU_DIV = 2( 50 MHz)-> 50000(每步 1 ms,每位数码管 125 Hz)
|
||||
// CPU_DIV = 8(12.5 MHz)-> 12500(同上)
|
||||
// 例:CPU_DIV = 32(3.125 MHz)-> 3125(每步仍是 1 ms)。
|
||||
// 不这样缩放的话,CPU 降频时扫描会按同样比例变慢,肉眼能看到闪烁。
|
||||
localparam integer SEG_REFRESH_DIV = 100000 / CPU_DIV;
|
||||
// 数码管扫描分频:目标是“每位数码管约 125 Hz 刷新”(即每步 1 ms),与 CPU
|
||||
// 时钟频率无关。每步时间 = REFRESH_DIV / f_cpu,而 f_cpu = 100 MHz / CPU_DIV,
|
||||
// 所以 REFRESH_DIV = 1 ms × f_cpu = 100000 / CPU_DIV:
|
||||
// CPU_DIV = 2( 50 MHz)-> 50000(每步 1 ms,每位数码管 125 Hz)
|
||||
// CPU_DIV = 8(12.5 MHz)-> 12500(同上)
|
||||
// 例:CPU_DIV = 32(3.125 MHz)-> 3125(每步仍是 1 ms)。
|
||||
// 不这样缩放的话,CPU 降频时扫描会按同样比例变慢,肉眼能看到闪烁。
|
||||
localparam integer SEG_REFRESH_DIV = 100000 / CPU_DIV;
|
||||
|
||||
wire arst = ~rst_n; // 异步复位(高有效)
|
||||
wire arst = ~rst_n; // 异步复位(高有效)
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 时钟:100 MHz / CPU_DIV 给 CPU。默认 50 MHz(CLK_DIV=2);跑中断综合测试
|
||||
// 程序时用更慢的 CLK_DIV_INTRUPT(见该参数说明),让数码管上的数值停留更久。
|
||||
//
|
||||
// 乘除法已经是 cpu21_riscv_muldiv 里的多周期单元,关键路径上不再有组合的
|
||||
// 32x32 乘法/除法;剩下的违例路径是 EX 级“分支判决/中断保存 → BPB 更新”,
|
||||
// 与乘除法无关,实测 100 MHz 下 WNS = -1.1 ns,50 MHz 下余量约 +8 ns。
|
||||
// 分频后的时钟由 Vivado 自动插 BUFG;XDC 里用 create_generated_clock 声明。
|
||||
// XDC 按最坏情况固定成 -divide_by 2(50 MHz),所以这里把实际时钟变慢属于
|
||||
// “约束偏严”,不会掩盖时序违例。
|
||||
//
|
||||
// 中断综合测试程序会用更慢的 CPU_DIV(见 CLK_DIV_INTRUPT):程序里的延时常量
|
||||
// 按 50 MHz 调好,50 MHz 下每个数值只停留约 10 ms,读数根本看不清;
|
||||
// 停留时间与分频比成正比,具体见 CLK_DIV_INTRUPT 的说明。
|
||||
// 注意:VGA 的 25 MHz 像素节拍也是从这个 CPU 时钟分频出来的,CPU 降频时
|
||||
// VGA 行场时序会跟着变慢(超出 VGA 规范)。中断测试程序不用 VGA,无影响。
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [15:0] clk_cnt;
|
||||
reg clk_div;
|
||||
// ---------------------------------------------------------------------------
|
||||
// 时钟:100 MHz / CPU_DIV 给 CPU。默认 50 MHz(CLK_DIV=2);跑中断综合测试
|
||||
// 程序时用更慢的 CLK_DIV_INTRUPT(见该参数说明),让数码管上的数值停留更久。
|
||||
//
|
||||
// 乘除法已经是 cpu21_riscv_muldiv 里的多周期单元,关键路径上不再有组合的
|
||||
// 32x32 乘法/除法;剩下的违例路径是 EX 级“分支判决/中断保存 → BPB 更新”,
|
||||
// 与乘除法无关,实测 100 MHz 下 WNS = -1.1 ns,50 MHz 下余量约 +8 ns。
|
||||
// 分频后的时钟由 Vivado 自动插 BUFG;XDC 里用 create_generated_clock 声明。
|
||||
// XDC 按最坏情况固定成 -divide_by 2(50 MHz),所以这里把实际时钟变慢属于
|
||||
// “约束偏严”,不会掩盖时序违例。
|
||||
//
|
||||
// 中断综合测试程序会用更慢的 CPU_DIV(见 CLK_DIV_INTRUPT):程序里的延时常量
|
||||
// 按 50 MHz 调好,50 MHz 下每个数值只停留约 10 ms,读数根本看不清;
|
||||
// 停留时间与分频比成正比,具体见 CLK_DIV_INTRUPT 的说明。
|
||||
// 注意:VGA 的 25 MHz 像素节拍也是从这个 CPU 时钟分频出来的,CPU 降频时
|
||||
// VGA 行场时序会跟着变慢(超出 VGA 规范)。中断测试程序不用 VGA,无影响。
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [15:0] clk_cnt;
|
||||
reg clk_div;
|
||||
|
||||
always @(posedge clk100 or posedge arst) begin
|
||||
if (arst) begin
|
||||
clk_cnt <= 16'd0;
|
||||
clk_div <= 1'b0;
|
||||
end
|
||||
else if (clk_cnt == (CPU_DIV / 2 - 1)) begin
|
||||
clk_cnt <= 16'd0;
|
||||
clk_div <= ~clk_div;
|
||||
end
|
||||
else begin
|
||||
clk_cnt <= clk_cnt + 16'd1;
|
||||
end
|
||||
always @(posedge clk100 or posedge arst) begin
|
||||
if (arst) begin
|
||||
clk_cnt <= 16'd0;
|
||||
clk_div <= 1'b0;
|
||||
end else if (clk_cnt == (CPU_DIV / 2 - 1)) begin
|
||||
clk_cnt <= 16'd0;
|
||||
clk_div <= ~clk_div;
|
||||
end else begin
|
||||
clk_cnt <= clk_cnt + 16'd1;
|
||||
end
|
||||
end
|
||||
|
||||
wire clk_cpu = clk_div;
|
||||
wire clk_cpu = clk_div;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 复位同步器:按键异步置位、释放与 CPU 时钟同步
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [2:0] rst_sync_q;
|
||||
// ---------------------------------------------------------------------------
|
||||
// 复位同步器:按键异步置位、释放与 CPU 时钟同步
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [2:0] rst_sync_q;
|
||||
|
||||
always @(posedge clk_cpu or posedge arst) begin
|
||||
if (arst)
|
||||
rst_sync_q <= 3'b111;
|
||||
else
|
||||
rst_sync_q <= {rst_sync_q[1:0], 1'b0};
|
||||
end
|
||||
always @(posedge clk_cpu or posedge arst) begin
|
||||
if (arst) rst_sync_q <= 3'b111;
|
||||
else rst_sync_q <= {rst_sync_q[1:0], 1'b0};
|
||||
end
|
||||
|
||||
wire reset = rst_sync_q[2];
|
||||
wire reset = rst_sync_q[2];
|
||||
|
||||
// CPU 接口连线(先声明:后面的 ROM/RAM 逻辑与例化都要用到)
|
||||
wire [31:0] instr_addr;
|
||||
wire [31:0] data_addr;
|
||||
wire [31:0] data_wdata;
|
||||
wire [ 3:0] data_wstrb;
|
||||
wire data_we;
|
||||
wire [31:0] led_data; // LED_ADDR 写入值,同时作为七段数码管显示数据
|
||||
wire led_valid;
|
||||
// 扫雷扩展外设的连线(先声明,例化在下面)
|
||||
wire [31:0] disp_ctrl, disp_cursor; // 显示控制器(CPU 内部 MMIO 驱动)
|
||||
wire [31:0] seg_data; // 保留的独立数码管 MMIO 数据
|
||||
wire seg_valid;
|
||||
wire fb_we; // 显存写端口
|
||||
wire [ 9:0] fb_waddr;
|
||||
wire [31:0] fb_wdata;
|
||||
wire [ 3:0] fb_wstrb;
|
||||
wire [ 9:0] fb_raddr; // 显存读端口(VGA)
|
||||
wire mouse_irq, level_irq; // 鼠标事件中断 / 软件中断(关卡入口)
|
||||
wire [1:0] irq_level; // 当前正在服务的中断级别(0 = 不在中断里,1/2/3 = 在 ISR 里)
|
||||
wire frame_tick;
|
||||
wire [15:0] sw_vec = {12'b0, sw_flag, irq_sw};
|
||||
// 中断连线:SW0 与鼠标共用一个入口,SW1 与"关卡入口"共用一个入口。
|
||||
wire [2:0] irq_vec = {irq_sw[2], (level_irq | irq_sw[1]), (mouse_irq | irq_sw[0])};
|
||||
// CPU 接口连线(先声明:后面的 ROM/RAM 逻辑与例化都要用到)
|
||||
wire [31:0] instr_addr;
|
||||
wire [31:0] data_addr;
|
||||
wire [31:0] data_wdata;
|
||||
wire [ 3:0] data_wstrb;
|
||||
wire data_we;
|
||||
wire [15:0] ps2_rx_count; // PS/2 鼠标收到的字节数(用于 LED 调试显示)
|
||||
wire [15:0] kbd_rx_count; // PS/2 键盘收到的字节数(先声明:LED 调试段要用)
|
||||
wire [31:0] led_data; // LED_ADDR 写入值,同时作为七段数码管显示数据
|
||||
wire led_valid;
|
||||
// 扫雷扩展外设的连线(先声明,例化在下面)
|
||||
wire [31:0] disp_ctrl, disp_cursor; // 显示控制器(CPU 内部 MMIO 驱动)
|
||||
wire [31:0] seg_data; // 保留的独立数码管 MMIO 数据
|
||||
wire seg_valid;
|
||||
wire fb_we; // 显存写端口
|
||||
wire [ 9:0] fb_waddr;
|
||||
wire [31:0] fb_wdata;
|
||||
wire [ 3:0] fb_wstrb;
|
||||
wire [ 9:0] fb_raddr; // 显存读端口(VGA)
|
||||
wire mouse_irq, level_irq; // 鼠标事件中断 / 软件中断(关卡入口)
|
||||
wire [1:0] irq_level; // 当前正在服务的中断级别(0 = 不在中断里,1/2/3 = 在 ISR 里)
|
||||
wire frame_tick;
|
||||
wire [15:0] sw_vec = {12'b0, sw_flag, irq_sw};
|
||||
// 中断连线:SW0 与鼠标共用一个入口,SW1 与"关卡入口"共用一个入口。
|
||||
// 中断线对应关系(必须与 saolei/sw/linker.ld、mmio.h 的约定一致):
|
||||
// irq_vec[0] = IRQ1 -> 入口 0x100 = 关卡(游戏),由 LEVEL 软件中断拉起
|
||||
// irq_vec[1] = IRQ2 -> 入口 0x200 = 鼠标读取,由事件 FIFO 非空拉起
|
||||
// irq_vec[2] = IRQ3 -> 入口 0x300 = 备用
|
||||
// (原来 mouse 接在 [0]、level 接在 [1],正好对调:第一个鼠标事件会跳进关卡
|
||||
// 入口把棋盘画出来,而鼠标 ISR 永不执行,FIFO 不弹空、中断线恒高 —— 于是
|
||||
// 只能收到一次事件。拨码开关 SW[2:0] 仍按位 OR 进来,兼容原中断测试程序。)
|
||||
wire [2:0] irq_vec = {irq_sw[2], (mouse_irq | irq_sw[1]), (level_irq | irq_sw[0])};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 指令 ROM:组合读(未用到的地址填 NOP)
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] rom[0:ROM_WORDS-1];
|
||||
integer i;
|
||||
// ---------------------------------------------------------------------------
|
||||
// 指令 ROM:组合读(未用到的地址填 NOP)
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] rom[0:ROM_WORDS-1];
|
||||
integer i;
|
||||
|
||||
initial begin
|
||||
for (i = 0; i < ROM_WORDS; i = i + 1)
|
||||
rom[i] = 32'h0000_0013; // NOP 填充
|
||||
initial begin
|
||||
for (i = 0; i < ROM_WORDS; i = i + 1) rom[i] = 32'h0000_0013; // NOP 填充
|
||||
`ifdef SAOLEI_ROM
|
||||
// 扫雷程序(由 saolei/tools/build.ps1 生成的 cpu21_saolei_rom.vh)。
|
||||
// 综合/仿真时定义宏 SAOLEI_ROM 即可切换到这个程序;不定义就是下面的跑马灯。
|
||||
`include "cpu21_saolei_rom.vh"
|
||||
`elsif RISC_V_INTRUPT_CCAB_ROM
|
||||
// 中断综合测试程序:三个中断入口由镜像中的实际标签位置决定。
|
||||
`include "risc-v-intrupt-ccab.vh"
|
||||
`elsif RISC_V_INTRUPT_SLLSB_ROM
|
||||
// 课程新版中断测试(附加 SLL/SB/BLTU),ISR 入口 0x0AC / 0x240 / 0x3E8。
|
||||
`include "risc-v-intrupt-sllsb.vh"
|
||||
`elsif BOARD_ROM_FAST
|
||||
// 仿真专用:把演示程序的延时改小的版本(综合流程不会用到)
|
||||
`include "cpu21_board_rom_fast.vh"
|
||||
// 扫雷程序(由 saolei/tools/build.ps1 生成的 cpu21_saolei_rom.vh)。
|
||||
// 综合/仿真时定义宏 SAOLEI_ROM 即可切换到这个程序;不定义就是下面的跑马灯。
|
||||
`include "cpu21_saolei_rom.vh"
|
||||
|
||||
`elsif RISC_V_INTRUPT_CCAB_ROM
|
||||
// 中断综合测试程序:三个中断入口由镜像中的实际标签位置决定。
|
||||
`include "risc-v-intrupt-ccab.vh"
|
||||
`elsif RISC_V_INTRUPT_SLLSB_ROM
|
||||
// 课程新版中断测试(附加 SLL/SB/BLTU),ISR 入口 0x0AC / 0x240 / 0x3E8。
|
||||
`include "risc-v-intrupt-sllsb.vh"
|
||||
`elsif BOARD_ROM_FAST
|
||||
// 仿真专用:把演示程序的延时改小的版本(综合流程不会用到)
|
||||
`include "cpu21_board_rom_fast.vh"
|
||||
`else
|
||||
`include "cpu21_board_rom.vh"
|
||||
`include "cpu21_board_rom.vh"
|
||||
`endif
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 数据 RAM:字节写使能 + 组合读
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] ram[0:RAM_WORDS-1];
|
||||
integer j;
|
||||
// ---------------------------------------------------------------------------
|
||||
// 数据 RAM:字节写使能 + 组合读
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] ram[0:RAM_WORDS-1];
|
||||
integer j;
|
||||
|
||||
initial begin
|
||||
for (j = 0; j < RAM_WORDS; j = j + 1)
|
||||
ram[j] = 32'b0;
|
||||
initial begin
|
||||
for (j = 0; j < RAM_WORDS; j = j + 1) ram[j] = 32'b0;
|
||||
end
|
||||
|
||||
wire [ROM_AW+1:2] rom_index = instr_addr[ROM_AW+1:2];
|
||||
wire [RAM_AW+1:2] ram_index = data_addr[RAM_AW+1:2];
|
||||
wire ram_sel = (data_addr[31:RAM_AW+2] == 0);
|
||||
|
||||
wire [31:0] instr_word = rom[rom_index];
|
||||
wire [31:0] data_rdata = ram_sel ? ram[ram_index] : 32'b0;
|
||||
|
||||
always @(posedge clk_cpu) begin
|
||||
if (ram_sel && data_we) begin
|
||||
if (data_wstrb[0]) ram[ram_index][7:0] <= data_wdata[7:0];
|
||||
if (data_wstrb[1]) ram[ram_index][15:8] <= data_wdata[15:8];
|
||||
if (data_wstrb[2]) ram[ram_index][23:16] <= data_wdata[23:16];
|
||||
if (data_wstrb[3]) ram[ram_index][31:24] <= data_wdata[31:24];
|
||||
end
|
||||
end
|
||||
|
||||
wire [ROM_AW+1:2] rom_index = instr_addr[ROM_AW+1:2];
|
||||
wire [RAM_AW+1:2] ram_index = data_addr[RAM_AW+1:2];
|
||||
wire ram_sel = (data_addr[31:RAM_AW+2] == 0);
|
||||
|
||||
wire [31:0] instr_word = rom[rom_index];
|
||||
wire [31:0] data_rdata = ram_sel ? ram[ram_index] : 32'b0;
|
||||
|
||||
always @(posedge clk_cpu) begin
|
||||
if (ram_sel && data_we) begin
|
||||
if (data_wstrb[0])
|
||||
ram[ram_index][7:0] <= data_wdata[7:0];
|
||||
if (data_wstrb[1])
|
||||
ram[ram_index][15:8] <= data_wdata[15:8];
|
||||
if (data_wstrb[2])
|
||||
ram[ram_index][23:16] <= data_wdata[23:16];
|
||||
if (data_wstrb[3])
|
||||
ram[ram_index][31:24] <= data_wdata[31:24];
|
||||
end
|
||||
end
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 处理器:只连接上板需要的端口,调试端口留空(不产生 I/O)
|
||||
// ---------------------------------------------------------------------------
|
||||
cpu21_riscv_redirect_int_bpb #(
|
||||
.LED_ADDR (LED_ADDR),
|
||||
.USTATUS_INIT(USTATUS_INIT),
|
||||
// 中断入口必须与所选 ROM 镜像中的 ISR 起点一致。
|
||||
// ---------------------------------------------------------------------------
|
||||
// 处理器:只连接上板需要的端口,调试端口留空(不产生 I/O)
|
||||
// ---------------------------------------------------------------------------
|
||||
cpu21_riscv_redirect_int_bpb #(
|
||||
.LED_ADDR (LED_ADDR),
|
||||
.USTATUS_INIT(USTATUS_INIT),
|
||||
// 中断入口必须与所选 ROM 镜像中的 ISR 起点一致。
|
||||
`ifdef RISC_V_INTRUPT_CCAB_ROM
|
||||
// risc-v-intrupt-ccab.hex:字 43/121/194
|
||||
.IRQ1_VECTOR (32'h0000_00AC),
|
||||
.IRQ2_VECTOR (32'h0000_01E4),
|
||||
.IRQ3_VECTOR (32'h0000_0308)
|
||||
`elsif RISC_V_INTRUPT_SLLSB_ROM
|
||||
// risc-v-intrupt-sllsb.hex:字 43/144/250(加了 SLL/SB/BLTU 后 ISR2/3 后移)
|
||||
.IRQ1_VECTOR (32'h0000_00AC),
|
||||
.IRQ2_VECTOR (32'h0000_0240),
|
||||
.IRQ3_VECTOR (32'h0000_03E8)
|
||||
// risc-v-intrupt-ccab.hex:字 43/121/194
|
||||
.IRQ1_VECTOR (32'h0000_00AC),
|
||||
.IRQ2_VECTOR (32'h0000_01E4),
|
||||
.IRQ3_VECTOR (32'h0000_0308)
|
||||
`elsif RISC_V_INTRUPT_SLLSB_ROM
|
||||
// risc-v-intrupt-sllsb.hex:字 43/144/250(加了 SLL/SB/BLTU 后 ISR2/3 后移)
|
||||
.IRQ1_VECTOR (32'h0000_00AC),
|
||||
.IRQ2_VECTOR (32'h0000_0240),
|
||||
.IRQ3_VECTOR (32'h0000_03E8)
|
||||
`else
|
||||
// 扫雷程序:linker.ld 中固定的 0x100/0x200/0x300
|
||||
.IRQ1_VECTOR (32'h0000_0100),
|
||||
.IRQ2_VECTOR (32'h0000_0200),
|
||||
.IRQ3_VECTOR (32'h0000_0300)
|
||||
// 扫雷程序:linker.ld 中固定的 0x100/0x200/0x300
|
||||
.IRQ1_VECTOR (32'h0000_0100),
|
||||
.IRQ2_VECTOR (32'h0000_0200),
|
||||
.IRQ3_VECTOR (32'h0000_0300)
|
||||
`endif
|
||||
) u_cpu (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.instr_i (instr_word),
|
||||
.data_rdata_i(data_rdata),
|
||||
.irq_i (irq_vec),
|
||||
.go_i (go),
|
||||
) u_cpu (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.instr_i (instr_word),
|
||||
.data_rdata_i(data_rdata),
|
||||
.irq_i (irq_vec),
|
||||
.go_i (go),
|
||||
|
||||
.instr_addr_o(instr_addr),
|
||||
.data_addr_o (data_addr),
|
||||
.data_wdata_o(data_wdata),
|
||||
.data_wstrb_o(data_wstrb),
|
||||
.data_we_o (data_we),
|
||||
.instr_addr_o(instr_addr),
|
||||
.data_addr_o (data_addr),
|
||||
.data_wdata_o(data_wdata),
|
||||
.data_wstrb_o(data_wstrb),
|
||||
.data_we_o (data_we),
|
||||
|
||||
.led_data_o (led_data),
|
||||
.led_valid_o(led_valid),
|
||||
.led_data_o (led_data),
|
||||
.led_valid_o(led_valid),
|
||||
|
||||
// 扫雷扩展外设
|
||||
.seg_data_o (seg_data),
|
||||
.seg_valid_o (seg_valid),
|
||||
.fb_we_o (fb_we),
|
||||
.fb_waddr_o (fb_waddr),
|
||||
.fb_wdata_o (fb_wdata),
|
||||
.fb_wstrb_o (fb_wstrb),
|
||||
.fb_rdata_i (fb_rdata),
|
||||
.disp_ctrl_o (disp_ctrl),
|
||||
.disp_cursor_o (disp_cursor),
|
||||
.mouse_ev_valid_i (ev_valid),
|
||||
.mouse_dx_i (ev_dx),
|
||||
.mouse_dy_i (ev_dy),
|
||||
.mouse_btn_i (ev_btn),
|
||||
.sw_i (sw_vec),
|
||||
.frame_tick_i (frame_tick),
|
||||
.mouse_irq_o (mouse_irq),
|
||||
.level_irq_o (level_irq),
|
||||
// 中断服务级别,供板上的中断指示 LED 使用(见下面 LED 那一段)
|
||||
.irq_current_level_o(irq_level)
|
||||
);
|
||||
// 扫雷扩展外设
|
||||
.seg_data_o (seg_data),
|
||||
.seg_valid_o (seg_valid),
|
||||
.fb_we_o (fb_we),
|
||||
.fb_waddr_o (fb_waddr),
|
||||
.fb_wdata_o (fb_wdata),
|
||||
.fb_wstrb_o (fb_wstrb),
|
||||
.fb_rdata_i (fb_rdata),
|
||||
.disp_ctrl_o (disp_ctrl),
|
||||
.disp_cursor_o (disp_cursor),
|
||||
.mouse_ev_valid_i (ev_valid),
|
||||
.mouse_dx_i (ev_dx),
|
||||
.mouse_dy_i (ev_dy),
|
||||
.mouse_btn_i (ev_btn),
|
||||
.sw_i (sw_vec),
|
||||
.frame_tick_i (frame_tick),
|
||||
.mouse_irq_o (mouse_irq),
|
||||
.level_irq_o (level_irq),
|
||||
// 中断服务级别,供板上的中断指示 LED 使用(见下面 LED 那一段)
|
||||
.irq_current_level_o(irq_level)
|
||||
);
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 板载 LED:三路中断指示;十六进制数据改由七段数码管显示。
|
||||
//
|
||||
// 第 k 路中断从"请求出现"开始点亮,一直亮到它的 ISR 执行完 uret(中断返回)
|
||||
// 之后才熄灭:
|
||||
// 置位:irq_vec[k] 的上升沿。中断控制器内部也是按上升沿响应中断的
|
||||
// (cpu21_riscv_irq_ctrl 里的 irq_event),两者行为一致;开关一直
|
||||
// 接通不会重复点亮,只有新的上升沿才会重新置位。
|
||||
// 清零:服务级别 irq_level 从 k+1 **降下来**,说明第 k+1 级的中断已经返回。
|
||||
// 注意必须判断“下降”:级别从 1 升到 2 是深层中断抢占,此时第 1 级
|
||||
// 的中断还在服务中,LED 不能熄。中断可以嵌套,返回时按级别逐层降
|
||||
// 下来,因此每一路都在自己的 ISR 结束时熄灭。
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [2:0] irq_req_q; // 中断请求打一拍,用于取上升沿
|
||||
reg [1:0] irq_level_q; // 服务级别打一拍,用于检测"返回"
|
||||
reg [2:0] irq_led_q; // 三路中断指示
|
||||
// ---------------------------------------------------------------------------
|
||||
// 板载 LED:三路中断指示;十六进制数据改由七段数码管显示。
|
||||
//
|
||||
// 第 k 路中断从"请求出现"开始点亮,一直亮到它的 ISR 执行完 uret(中断返回)
|
||||
// 之后才熄灭:
|
||||
// 置位:irq_vec[k] 的上升沿。中断控制器内部也是按上升沿响应中断的
|
||||
// (cpu21_riscv_irq_ctrl 里的 irq_event),两者行为一致;开关一直
|
||||
// 接通不会重复点亮,只有新的上升沿才会重新置位。
|
||||
// 清零:服务级别 irq_level 从 k+1 **降下来**,说明第 k+1 级的中断已经返回。
|
||||
// 注意必须判断“下降”:级别从 1 升到 2 是深层中断抢占,此时第 1 级
|
||||
// 的中断还在服务中,LED 不能熄。中断可以嵌套,返回时按级别逐层降
|
||||
// 下来,因此每一路都在自己的 ISR 结束时熄灭。
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [2:0] irq_req_q; // 中断请求打一拍,用于取上升沿
|
||||
reg [1:0] irq_level_q; // 服务级别打一拍,用于检测"返回"
|
||||
reg [2:0] irq_led_q; // 三路中断指示
|
||||
|
||||
wire isr_ret0 = (irq_level_q == 2'd1) && (irq_level < irq_level_q);
|
||||
wire isr_ret1 = (irq_level_q == 2'd2) && (irq_level < irq_level_q);
|
||||
wire isr_ret2 = (irq_level_q == 2'd3) && (irq_level < irq_level_q);
|
||||
wire isr_ret0 = (irq_level_q == 2'd1) && (irq_level < irq_level_q);
|
||||
wire isr_ret1 = (irq_level_q == 2'd2) && (irq_level < irq_level_q);
|
||||
wire isr_ret2 = (irq_level_q == 2'd3) && (irq_level < irq_level_q);
|
||||
|
||||
always @(posedge clk_cpu or posedge arst) begin
|
||||
if (arst) begin
|
||||
irq_req_q <= 3'b000;
|
||||
irq_level_q <= 2'd0;
|
||||
irq_led_q <= 3'b000;
|
||||
end
|
||||
else begin
|
||||
irq_req_q <= irq_vec;
|
||||
irq_level_q <= irq_level;
|
||||
// 请求上升沿 -> 点亮;对应级别的 ISR 返回 -> 熄灭
|
||||
irq_led_q[0] <= (irq_vec[0] & ~irq_req_q[0]) | (irq_led_q[0] & ~isr_ret0);
|
||||
irq_led_q[1] <= (irq_vec[1] & ~irq_req_q[1]) | (irq_led_q[1] & ~isr_ret1);
|
||||
irq_led_q[2] <= (irq_vec[2] & ~irq_req_q[2]) | (irq_led_q[2] & ~isr_ret2);
|
||||
end
|
||||
always @(posedge clk_cpu or posedge arst) begin
|
||||
if (arst) begin
|
||||
irq_req_q <= 3'b000;
|
||||
irq_level_q <= 2'd0;
|
||||
irq_led_q <= 3'b000;
|
||||
end else begin
|
||||
irq_req_q <= irq_vec;
|
||||
irq_level_q <= irq_level;
|
||||
// 请求上升沿 -> 点亮;对应级别的 ISR 返回 -> 熄灭
|
||||
irq_led_q[0] <= (irq_vec[0] & ~irq_req_q[0]) | (irq_led_q[0] & ~isr_ret0);
|
||||
irq_led_q[1] <= (irq_vec[1] & ~irq_req_q[1]) | (irq_led_q[1] & ~isr_ret1);
|
||||
irq_led_q[2] <= (irq_vec[2] & ~irq_req_q[2]) | (irq_led_q[2] & ~isr_ret2);
|
||||
end
|
||||
end
|
||||
|
||||
assign led = {{13{1'b0}}, irq_led_q};
|
||||
|
||||
reg [23:0] led_we_cnt;
|
||||
|
||||
always @(posedge clk_cpu or posedge arst) begin
|
||||
if (arst)
|
||||
led_we_cnt <= 24'd0;
|
||||
else if (led_valid)
|
||||
led_we_cnt <= 24'hFF_FFFF; // 约 0.34 s @50 MHz
|
||||
// (12.5 MHz 下约 1.36 s)
|
||||
else if (led_we_cnt != 24'd0)
|
||||
led_we_cnt <= led_we_cnt - 24'd1;
|
||||
// ---- PS/2 输入诊断:把两根线的电平与活动情况摆到 LED 上,
|
||||
// 便于判断"板载 USB HID 芯片到底有没有在发 PS/2 数据" ----
|
||||
reg ps2_clk_s1, ps2_clk_s2, ps2_data_s1, ps2_data_s2;
|
||||
reg [7:0] ps2_edge_cnt;
|
||||
always @(posedge clk_cpu or posedge reset) begin
|
||||
if (reset) begin
|
||||
ps2_clk_s1 <= 1'b1;
|
||||
ps2_clk_s2 <= 1'b1;
|
||||
ps2_data_s1 <= 1'b1;
|
||||
ps2_data_s2 <= 1'b1;
|
||||
ps2_edge_cnt <= 8'd0;
|
||||
end else begin
|
||||
ps2_clk_s1 <= ps2_clk;
|
||||
ps2_clk_s2 <= ps2_clk_s1;
|
||||
ps2_data_s1 <= ps2_data;
|
||||
ps2_data_s2 <= ps2_data_s1;
|
||||
if (ps2_clk_s1 != ps2_clk_s2)
|
||||
ps2_edge_cnt <= ps2_edge_cnt + 8'd1;
|
||||
end
|
||||
end
|
||||
|
||||
assign led_we = (led_we_cnt != 24'd0);
|
||||
// 当前选中的 PS/2 设备收到的字节数(SW[15] 选谁就显示谁)
|
||||
wire [15:0] hid_rx_sel = hid_sel ? ps2_rx_count : kbd_rx_count;
|
||||
|
||||
// ===========================================================================
|
||||
// 扫雷外设:显存 + VGA + 七段数码管 + 鼠标事件源 + 中断连线
|
||||
//
|
||||
// 显存是一块 1200 字节的双口 RAM(40x30 格,每格 1 字节):CPU 通过 MMIO 的
|
||||
// fb_* 写端口写入,VGA 用另一个读端口组合读出。两者同处 clk_cpu 域(VGA 的
|
||||
// 25 MHz 像素节拍由使能信号产生,不是独立时钟),因此没有跨时钟域问题。
|
||||
// ===========================================================================
|
||||
localparam integer FB_WORDS = 300; // 300 字 = 1200 字节
|
||||
// LED[15:3] 平时熄灭;DEBUG_PS2_RX_LED=1 时显示 PS/2 诊断信息(含义见参数注释)
|
||||
assign led = (DEBUG_PS2_RX_LED != 0)
|
||||
? {hid_rx_sel[9:0], ps2_edge_cnt[0], ps2_data_s2, ps2_clk_s2, irq_led_q}
|
||||
: {{13{1'b0}}, irq_led_q};
|
||||
|
||||
reg [23:0] led_we_cnt;
|
||||
|
||||
always @(posedge clk_cpu or posedge arst) begin
|
||||
if (arst) led_we_cnt <= 24'd0;
|
||||
else if (led_valid) led_we_cnt <= 24'hFF_FFFF; // 约 0.34 s @50 MHz
|
||||
// (12.5 MHz 下约 1.36 s)
|
||||
else if (led_we_cnt != 24'd0) led_we_cnt <= led_we_cnt - 24'd1;
|
||||
end
|
||||
|
||||
assign led_we = (led_we_cnt != 24'd0);
|
||||
|
||||
// ===========================================================================
|
||||
// 扫雷外设:显存 + VGA + 七段数码管 + 鼠标事件源 + 中断连线
|
||||
//
|
||||
// 显存是一块 2400 字节的双口 RAM(40x30 格,每格 2 字节):CPU 通过 MMIO 的
|
||||
// fb_* 写端口写入,VGA 用另一个读端口组合读出。两者同处 clk_cpu 域(VGA 的
|
||||
// 25 MHz 像素节拍由使能信号产生,不是独立时钟),因此没有跨时钟域问题。
|
||||
// ===========================================================================
|
||||
localparam integer FB_WORDS = 600; // 600 字 = 2400 字节,40x30 格每格 2 字节
|
||||
|
||||
|
||||
// ---- 显存 ----
|
||||
reg [31:0] fb[0:FB_WORDS-1];
|
||||
integer k;
|
||||
// ---- 显存 ----
|
||||
reg [31:0] fb[0:FB_WORDS-1];
|
||||
integer k;
|
||||
|
||||
initial begin
|
||||
for (k = 0; k < FB_WORDS; k = k + 1)
|
||||
fb[k] = 32'b0;
|
||||
initial begin
|
||||
for (k = 0; k < FB_WORDS; k = k + 1) fb[k] = 32'b0;
|
||||
end
|
||||
|
||||
always @(posedge clk_cpu) begin
|
||||
if (fb_we) begin
|
||||
if (fb_wstrb[0]) fb[fb_waddr][7:0] <= fb_wdata[7:0];
|
||||
if (fb_wstrb[1]) fb[fb_waddr][15:8] <= fb_wdata[15:8];
|
||||
if (fb_wstrb[2]) fb[fb_waddr][23:16] <= fb_wdata[23:16];
|
||||
if (fb_wstrb[3]) fb[fb_waddr][31:24] <= fb_wdata[31:24];
|
||||
end
|
||||
end
|
||||
|
||||
always @(posedge clk_cpu) begin
|
||||
if (fb_we) begin
|
||||
if (fb_wstrb[0])
|
||||
fb[fb_waddr][7:0] <= fb_wdata[7:0];
|
||||
if (fb_wstrb[1])
|
||||
fb[fb_waddr][15:8] <= fb_wdata[15:8];
|
||||
if (fb_wstrb[2])
|
||||
fb[fb_waddr][23:16] <= fb_wdata[23:16];
|
||||
if (fb_wstrb[3])
|
||||
fb[fb_waddr][31:24] <= fb_wdata[31:24];
|
||||
end
|
||||
wire [31:0] fb_rdata = fb[fb_raddr];
|
||||
|
||||
// ---- VGA 像素节拍:clk_cpu 二分频 => 25 MHz ----
|
||||
reg px_q;
|
||||
always @(posedge clk_cpu or posedge arst) begin
|
||||
if (arst) px_q <= 1'b0;
|
||||
else px_q <= ~px_q;
|
||||
end
|
||||
wire px_tick = ~px_q;
|
||||
|
||||
cpu21_vga u_vga (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.tick (px_tick),
|
||||
.fb_raddr_o (fb_raddr),
|
||||
.fb_word_i (fb_rdata),
|
||||
.ctrl_i (disp_ctrl),
|
||||
.cursor_i (disp_cursor),
|
||||
.vga_r (vga_r),
|
||||
.vga_g (vga_g),
|
||||
.vga_b (vga_b),
|
||||
.vga_hs (vga_hs),
|
||||
.vga_vs (vga_vs),
|
||||
.frame_tick_o(frame_tick)
|
||||
);
|
||||
|
||||
// ---- 七段数码管(显示程序写入 LED_ADDR 的 8 位十六进制数)----
|
||||
// 扫描分频按 CPU 时钟频率缩放,保持每位数码管约 125 Hz 刷新(不闪烁)。
|
||||
cpu21_seg7 #(
|
||||
.REFRESH_DIV(SEG_REFRESH_DIV)
|
||||
) u_seg7 (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.seg_data_i(led_data),
|
||||
.an_en_i (8'hFF),
|
||||
.an_o (an),
|
||||
.seg_o (seg),
|
||||
.dp_o (dp)
|
||||
);
|
||||
|
||||
// ---- 鼠标事件源:板载按键 与 PS/2 鼠标**同时**有效(两路事件在顶层合并) ----
|
||||
wire ev_valid;
|
||||
wire [7:0] ev_dx, ev_dy;
|
||||
wire [4:0] ev_btn;
|
||||
wire [4:0] btn_vec = {go, btnu, btnd, btnl, btnr}; // {BTNC, BTNU, BTND, BTNL, BTNR}
|
||||
|
||||
// 1) 板载按键:永远保留(BTNC 当左键、上下左右当移动、SW3 当插旗开关)
|
||||
wire ptr_valid;
|
||||
wire [7:0] ptr_dx, ptr_dy;
|
||||
wire [4:0] ptr_btn;
|
||||
|
||||
cpu21_pointer #(
|
||||
.SAMPLE_DIV(POINTER_SAMPLE_DIV)
|
||||
) u_ptr (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.btn_i (btn_vec),
|
||||
.ev_valid_o(ptr_valid),
|
||||
.ev_dx_o (ptr_dx),
|
||||
.ev_dy_o (ptr_dy),
|
||||
.ev_btn_o (ptr_btn)
|
||||
);
|
||||
|
||||
// 2) PS/2 鼠标:板载 USB HID 口经板上芯片转成 PS/2 信号(ps2_clk/ps2_data)
|
||||
wire ps2_valid;
|
||||
wire [7:0] ps2_dx, ps2_dy;
|
||||
wire [4:0] ps2_btn;
|
||||
|
||||
// PS/2 键盘:与鼠标共用同一根 PS/2 线(板上只有一个 USB HID 口)。
|
||||
// 线上只有一个设备在说话,"是哪一个"用 SW[15] 告诉硬件(hid_sel)。
|
||||
wire kbd_valid;
|
||||
wire [7:0] kbd_dx, kbd_dy;
|
||||
wire [4:0] kbd_btn;
|
||||
|
||||
generate
|
||||
if (USE_PS2_MOUSE != 0) begin : g_ps2
|
||||
cpu21_ps2_mouse u_ps2 (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.ps2_clk_i (ps2_clk),
|
||||
.ps2_clk_oe_o (),
|
||||
.ps2_data_i (ps2_data),
|
||||
.ps2_data_oe_o(),
|
||||
.ev_valid_o (ps2_valid),
|
||||
.ev_dx_o (ps2_dx),
|
||||
.ev_dy_o (ps2_dy),
|
||||
.ev_btn_o (ps2_btn),
|
||||
.rx_count_o (ps2_rx_count)
|
||||
);
|
||||
|
||||
cpu21_ps2_kbd u_kbd (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.ps2_clk_i (ps2_clk),
|
||||
.ps2_data_i (ps2_data),
|
||||
.ev_valid_o (kbd_valid),
|
||||
.ev_dx_o (kbd_dx),
|
||||
.ev_dy_o (kbd_dy),
|
||||
.ev_btn_o (kbd_btn),
|
||||
.rx_count_o (kbd_rx_count)
|
||||
);
|
||||
end else begin : g_no_ps2
|
||||
assign ps2_valid = 1'b0;
|
||||
assign ps2_dx = 8'd0;
|
||||
assign ps2_dy = 8'd0;
|
||||
assign ps2_btn = 5'd0;
|
||||
assign ps2_rx_count = 16'd0;
|
||||
assign kbd_valid = 1'b0;
|
||||
assign kbd_dx = 8'd0;
|
||||
assign kbd_dy = 8'd0;
|
||||
assign kbd_btn = 5'd0;
|
||||
assign kbd_rx_count = 16'd0;
|
||||
end
|
||||
endgenerate
|
||||
|
||||
wire [31:0] fb_rdata = fb[fb_raddr];
|
||||
// 3) 只放行 SW[15] 选中的那一路 PS/2 设备(另一个解码器虽然也在听,但事件被挡住)
|
||||
wire m_valid = ps2_valid & hid_sel; // SW[15] = 1 -> PS/2 鼠标
|
||||
wire k_valid = kbd_valid & ~hid_sel; // SW[15] = 0 -> PS/2 键盘
|
||||
|
||||
// ---- VGA 像素节拍:clk_cpu 二分频 => 25 MHz ----
|
||||
reg px_q;
|
||||
always @(posedge clk_cpu or posedge arst) begin
|
||||
if (arst)
|
||||
px_q <= 1'b0;
|
||||
else
|
||||
px_q <= ~px_q;
|
||||
end
|
||||
wire px_tick = ~px_q;
|
||||
|
||||
cpu21_vga u_vga (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.tick (px_tick),
|
||||
.fb_raddr_o (fb_raddr),
|
||||
.fb_word_i (fb_rdata),
|
||||
.ctrl_i (disp_ctrl),
|
||||
.cursor_i (disp_cursor),
|
||||
.vga_r (vga_r),
|
||||
.vga_g (vga_g),
|
||||
.vga_b (vga_b),
|
||||
.vga_hs (vga_hs),
|
||||
.vga_vs (vga_vs),
|
||||
.frame_tick_o(frame_tick)
|
||||
);
|
||||
|
||||
// ---- 七段数码管(显示程序写入 LED_ADDR 的 8 位十六进制数)----
|
||||
// 扫描分频按 CPU 时钟频率缩放,保持每位数码管约 125 Hz 刷新(不闪烁)。
|
||||
cpu21_seg7 #(
|
||||
.REFRESH_DIV(SEG_REFRESH_DIV)
|
||||
) u_seg7 (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.seg_data_i(led_data),
|
||||
.an_en_i (8'hFF),
|
||||
.an_o (an),
|
||||
.seg_o (seg),
|
||||
.dp_o (dp)
|
||||
);
|
||||
|
||||
// ---- 鼠标事件源 ----
|
||||
wire ev_valid;
|
||||
wire [7:0] ev_dx, ev_dy;
|
||||
wire [4:0] ev_btn;
|
||||
wire [4:0] btn_vec = {go, btnu, btnd, btnl, btnr}; // {BTNC, BTNU, BTND, BTNL, BTNR}
|
||||
|
||||
generate
|
||||
if (USE_PS2_MOUSE != 0) begin : g_ps2
|
||||
cpu21_ps2_mouse u_ps2 (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.ps2_clk_i (ps2_clk),
|
||||
.ps2_clk_oe_o (),
|
||||
.ps2_data_i (ps2_data),
|
||||
.ps2_data_oe_o(),
|
||||
.ev_valid_o (ev_valid),
|
||||
.ev_dx_o (ev_dx),
|
||||
.ev_dy_o (ev_dy),
|
||||
.ev_btn_o (ev_btn),
|
||||
.rx_count_o ()
|
||||
);
|
||||
end
|
||||
else begin : g_btn
|
||||
cpu21_pointer #(
|
||||
.SAMPLE_DIV(50000)
|
||||
) u_ptr (
|
||||
.clk (clk_cpu),
|
||||
.reset (reset),
|
||||
.btn_i (btn_vec),
|
||||
.ev_valid_o(ev_valid),
|
||||
.ev_dx_o (ev_dx),
|
||||
.ev_dy_o (ev_dy),
|
||||
.ev_btn_o (ev_btn)
|
||||
);
|
||||
end
|
||||
endgenerate
|
||||
// 4) 合并:三个源相互独立,同一拍只会有一方产生事件;优先 PS/2
|
||||
assign ev_valid = m_valid | k_valid | ptr_valid;
|
||||
assign ev_dx = m_valid ? ps2_dx : k_valid ? kbd_dx : ptr_dx;
|
||||
assign ev_dy = m_valid ? ps2_dy : k_valid ? kbd_dy : ptr_dy;
|
||||
assign ev_btn = m_valid ? ps2_btn : k_valid ? kbd_btn : ptr_btn;
|
||||
|
||||
endmodule
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -63,6 +63,9 @@ set_property -dict { PACKAGE_PIN M17 IOSTANDARD LVCMOS33 } [get_ports { btnr }
|
||||
## SW[3]:插旗模式(1 = 点击时插旗/取消旗)
|
||||
set_property -dict { PACKAGE_PIN R15 IOSTANDARD LVCMOS33 } [get_ports { sw_flag }]
|
||||
|
||||
## SW[15]:选 PS/2 设备(0 = 键盘,1 = 鼠标);工程里插的是哪个就拨到哪边
|
||||
set_property -dict { PACKAGE_PIN V10 IOSTANDARD LVCMOS33 } [get_ports { hid_sel }]
|
||||
|
||||
## 七段数码管(共阳极:位选/段选都是低有效)
|
||||
set_property -dict { PACKAGE_PIN T10 IOSTANDARD LVCMOS33 } [get_ports { seg[0] }]
|
||||
set_property -dict { PACKAGE_PIN R10 IOSTANDARD LVCMOS33 } [get_ports { seg[1] }]
|
||||
@@ -97,6 +100,9 @@ set_property -dict { PACKAGE_PIN D8 IOSTANDARD LVCMOS33 } [get_ports { vga_b[
|
||||
set_property -dict { PACKAGE_PIN B11 IOSTANDARD LVCMOS33 } [get_ports { vga_hs }]
|
||||
set_property -dict { PACKAGE_PIN B12 IOSTANDARD LVCMOS33 } [get_ports { vga_vs }]
|
||||
|
||||
## PS/2 鼠标(可选:Pmod JA 插 Pmod PS2,顶层 USE_PS2_MOUSE=1)
|
||||
set_property -dict { PACKAGE_PIN C17 IOSTANDARD LVCMOS33 PULLUP true } [get_ports { ps2_clk }]
|
||||
set_property -dict { PACKAGE_PIN D18 IOSTANDARD LVCMOS33 PULLUP true } [get_ports { ps2_data }]
|
||||
## PS/2 鼠标:接**板载 USB HID 口**(板上芯片把 USB 键鼠转成 PS/2)
|
||||
## Nexys4DDR_Master.xdc 里写明:ps2_clk = F4、ps2_data = B2
|
||||
## 顶层参数 USE_PS2_MOUSE=1 启用;板载按键仍然可用(两路事件在顶层合并)
|
||||
## 若改用 Pmod JA 上的 Pmod PS2,把下面两行的引脚换成 C17 / D18 即可
|
||||
set_property -dict { PACKAGE_PIN F4 IOSTANDARD LVCMOS33 PULLUP true } [get_ports { ps2_clk }]
|
||||
set_property -dict { PACKAGE_PIN B2 IOSTANDARD LVCMOS33 PULLUP true } [get_ports { ps2_data }]
|
||||
|
||||
+223
-252
@@ -11,7 +11,7 @@
|
||||
// 0x0000_1004 七段数码管:8 位十六进制数(每 4 位一个数码管,低 4 位 = 最右)
|
||||
// 0x0000_1100 + 4*k 鼠标寄存器组(见下)
|
||||
// 0x0000_1140 + 4*k 显示控制器寄存器(见下)
|
||||
// 0x0000_2000 - 0x27FF 显存窗口:40x30 格、每格 1 字节(只用到前 1200 字节)
|
||||
// 0x0000_2000 - 0x2FFF 显存窗口:40x30 格、每格 2 字节(共 2400 字节)
|
||||
//
|
||||
// 鼠标寄存器(基址 0x1100):
|
||||
// +0x00 STATUS RO [0] FIFO 非空 [5:1] 项数 [6] 中断使能 [7] FIFO 满
|
||||
@@ -35,276 +35,247 @@
|
||||
// 同一块 RAM),读操作把 fb_rdata_i 组合回读数据,保持"组合读"的时序不变。
|
||||
//
|
||||
// 两个中断源:
|
||||
// mouse_irq_o = 中断使能 && 事件 FIFO 非空(接 irq_i[0])
|
||||
// level_irq_o = LEVEL 寄存器(软件中断,接 irq_i[1],用来"进入关卡")
|
||||
// mouse_irq_o = 中断使能 && 事件 FIFO 非空(顶层接到 irq_i[1] = IRQ2 = 入口 0x200)
|
||||
// level_irq_o = LEVEL 寄存器(软件中断,顶层接到 irq_i[0] = IRQ1 = 入口 0x100 = 关卡)
|
||||
//
|
||||
// 以后要增加外设(UART、SD 卡等)时只需在这里扩展地址译码。
|
||||
// -----------------------------------------------------------------------------
|
||||
module cpu21_mmio #(
|
||||
parameter [31:0] LED_ADDR = 32'h0000_1000,
|
||||
parameter integer FB_WORDS = 300,
|
||||
parameter integer FIFO_DEPTH = 16
|
||||
) (
|
||||
input wire clk,
|
||||
input wire reset,
|
||||
// MEM 级的访存请求(来自 EX/MEM 流水寄存器)
|
||||
input wire mem_valid_i,
|
||||
input wire mem_write_i,
|
||||
input wire mem_read_i,
|
||||
input wire [31:0] addr_i,
|
||||
input wire [31:0] wdata_i,
|
||||
input wire [ 3:0] wstrb_i,
|
||||
// MMIO 读回
|
||||
output wire [31:0] rdata_o,
|
||||
output wire rdata_hit_o,
|
||||
// LED 外设(原样保留)
|
||||
output reg [31:0] led_data_o,
|
||||
output reg led_valid_o,
|
||||
// 七段数码管:8 位十六进制数
|
||||
output reg [31:0] seg_data_o,
|
||||
output reg seg_valid_o,
|
||||
// 显存写端口(板级顶层的双口 RAM)
|
||||
output wire fb_we_o,
|
||||
output wire [ 9:0] fb_waddr_o,
|
||||
output wire [31:0] fb_wdata_o,
|
||||
output wire [ 3:0] fb_wstrb_o,
|
||||
input wire [31:0] fb_rdata_i,
|
||||
// 显示控制器寄存器(给 VGA 用)
|
||||
output wire [31:0] disp_ctrl_o,
|
||||
output wire [31:0] disp_cursor_o,
|
||||
// 鼠标事件源(来自板级顶层:按键去抖 / PS/2 解析)
|
||||
input wire mouse_ev_valid_i,
|
||||
input wire [ 7:0] mouse_dx_i,
|
||||
input wire [ 7:0] mouse_dy_i,
|
||||
input wire [ 4:0] mouse_btn_i,
|
||||
input wire [15:0] sw_i,
|
||||
input wire frame_tick_i,
|
||||
// 中断
|
||||
output wire mouse_irq_o,
|
||||
output wire level_irq_o
|
||||
);
|
||||
// ---------------------------------------------------------------------------
|
||||
// 地址译码(都按"字"对齐:同一 32 位寄存器内的任意字节偏移都算命中)
|
||||
// ---------------------------------------------------------------------------
|
||||
localparam [31:0] SEG_ADDR = 32'h0000_1004;
|
||||
localparam [31:0] MOUSE_BASE = 32'h0000_1100;
|
||||
localparam [31:0] DISP_BASE = 32'h0000_1140;
|
||||
localparam integer FIFO_AW = 4;
|
||||
localparam [FIFO_AW:0] FIFO_FULL_V = FIFO_DEPTH[FIFO_AW:0];
|
||||
parameter [31:0] LED_ADDR = 32'h0000_1000,
|
||||
parameter integer FB_WORDS = 600, // 600 字 = 2400 字节(40x30 格,每格 2 字节)
|
||||
parameter integer FIFO_DEPTH = 16
|
||||
) (
|
||||
input wire clk,
|
||||
input wire reset,
|
||||
// MEM 级的访存请求(来自 EX/MEM 流水寄存器)
|
||||
input wire mem_valid_i,
|
||||
input wire mem_write_i,
|
||||
input wire mem_read_i,
|
||||
input wire [31:0] addr_i,
|
||||
input wire [31:0] wdata_i,
|
||||
input wire [ 3:0] wstrb_i,
|
||||
// MMIO 读回
|
||||
output wire [31:0] rdata_o,
|
||||
output wire rdata_hit_o,
|
||||
// LED 外设(原样保留)
|
||||
output reg [31:0] led_data_o,
|
||||
output reg led_valid_o,
|
||||
// 七段数码管:8 位十六进制数
|
||||
output reg [31:0] seg_data_o,
|
||||
output reg seg_valid_o,
|
||||
// 显存写端口(板级顶层的双口 RAM)
|
||||
output wire fb_we_o,
|
||||
output wire [ 9:0] fb_waddr_o,
|
||||
output wire [31:0] fb_wdata_o,
|
||||
output wire [ 3:0] fb_wstrb_o,
|
||||
input wire [31:0] fb_rdata_i,
|
||||
// 显示控制器寄存器(给 VGA 用)
|
||||
output wire [31:0] disp_ctrl_o,
|
||||
output wire [31:0] disp_cursor_o,
|
||||
// 鼠标事件源(来自板级顶层:按键去抖 / PS/2 解析)
|
||||
input wire mouse_ev_valid_i,
|
||||
input wire [ 7:0] mouse_dx_i,
|
||||
input wire [ 7:0] mouse_dy_i,
|
||||
input wire [ 4:0] mouse_btn_i,
|
||||
input wire [15:0] sw_i,
|
||||
input wire frame_tick_i,
|
||||
// 中断
|
||||
output wire mouse_irq_o,
|
||||
output wire level_irq_o
|
||||
);
|
||||
// ---------------------------------------------------------------------------
|
||||
// 地址译码(都按"字"对齐:同一 32 位寄存器内的任意字节偏移都算命中)
|
||||
// ---------------------------------------------------------------------------
|
||||
localparam [31:0] SEG_ADDR = 32'h0000_1004;
|
||||
localparam [31:0] MOUSE_BASE = 32'h0000_1100;
|
||||
localparam [31:0] DISP_BASE = 32'h0000_1140;
|
||||
localparam integer FIFO_AW = 4;
|
||||
localparam [FIFO_AW:0] FIFO_FULL_V = FIFO_DEPTH[FIFO_AW:0];
|
||||
|
||||
wire sel_led = (addr_i[31:2] == LED_ADDR[31:2]);
|
||||
wire sel_seg = (addr_i[31:2] == SEG_ADDR[31:2]);
|
||||
wire sel_mouse = (addr_i[31:8] == MOUSE_BASE[31:8]) && (addr_i[7:6] == 2'b00);
|
||||
wire sel_disp = (addr_i[31:8] == DISP_BASE[31:8]) && (addr_i[7:6] == 2'b01);
|
||||
// 显存窗口 0x2000 - 0x27FF(addr[12]=1 且 addr[11]=0)
|
||||
wire sel_fb = (addr_i[31:13] == 19'd0) && addr_i[12] && !addr_i[11];
|
||||
wire sel_led = (addr_i[31:2] == LED_ADDR[31:2]);
|
||||
wire sel_seg = (addr_i[31:2] == SEG_ADDR[31:2]);
|
||||
wire sel_mouse = (addr_i[31:8] == MOUSE_BASE[31:8]) && (addr_i[7:6] == 2'b00);
|
||||
wire sel_disp = (addr_i[31:8] == DISP_BASE[31:8]) && (addr_i[7:6] == 2'b01);
|
||||
// 显存窗口 0x2000 - 0x2FFF:共 600 个字(每格两个字节)。
|
||||
wire sel_fb = (addr_i[31:12] == 20'h00002);
|
||||
|
||||
wire [3:0] midx = addr_i[5:2];
|
||||
wire [3:0] didx = addr_i[5:2];
|
||||
wire [9:0] fb_widx = addr_i[10:2];
|
||||
wire fb_ok = (fb_widx < FB_WORDS);
|
||||
wire [3:0] midx = addr_i[5:2];
|
||||
wire [3:0] didx = addr_i[5:2];
|
||||
wire [9:0] fb_widx = addr_i[11:2];
|
||||
wire fb_ok = (fb_widx < FB_WORDS);
|
||||
|
||||
wire led_wr = mem_valid_i && mem_write_i && sel_led;
|
||||
wire led_rd = mem_valid_i && mem_read_i && sel_led;
|
||||
wire seg_wr = mem_valid_i && mem_write_i && sel_seg;
|
||||
wire seg_rd = mem_valid_i && mem_read_i && sel_seg;
|
||||
wire mo_wr = mem_valid_i && mem_write_i && sel_mouse;
|
||||
wire mo_rd = mem_valid_i && mem_read_i && sel_mouse;
|
||||
wire dp_wr = mem_valid_i && mem_write_i && sel_disp;
|
||||
wire dp_rd = mem_valid_i && mem_read_i && sel_disp;
|
||||
wire fb_wr = mem_valid_i && mem_write_i && sel_fb && fb_ok;
|
||||
wire fb_rd = mem_valid_i && mem_read_i && sel_fb && fb_ok;
|
||||
wire led_wr = mem_valid_i && mem_write_i && sel_led;
|
||||
wire led_rd = mem_valid_i && mem_read_i && sel_led;
|
||||
wire seg_wr = mem_valid_i && mem_write_i && sel_seg;
|
||||
wire seg_rd = mem_valid_i && mem_read_i && sel_seg;
|
||||
wire mo_wr = mem_valid_i && mem_write_i && sel_mouse;
|
||||
wire mo_rd = mem_valid_i && mem_read_i && sel_mouse;
|
||||
wire dp_wr = mem_valid_i && mem_write_i && sel_disp;
|
||||
wire dp_rd = mem_valid_i && mem_read_i && sel_disp;
|
||||
wire fb_wr = mem_valid_i && mem_write_i && sel_fb && fb_ok;
|
||||
wire fb_rd = mem_valid_i && mem_read_i && sel_fb && fb_ok;
|
||||
|
||||
assign fb_we_o = fb_wr;
|
||||
assign fb_waddr_o = fb_widx;
|
||||
assign fb_wdata_o = wdata_i;
|
||||
assign fb_wstrb_o = wstrb_i;
|
||||
assign fb_we_o = fb_wr;
|
||||
assign fb_waddr_o = fb_widx;
|
||||
assign fb_wdata_o = wdata_i;
|
||||
assign fb_wstrb_o = wstrb_i;
|
||||
|
||||
assign rdata_hit_o = led_rd | seg_rd | mo_rd | dp_rd | fb_rd;
|
||||
assign rdata_hit_o = led_rd | seg_rd | mo_rd | dp_rd | fb_rd;
|
||||
|
||||
// 字节写合并:sw 改 4 字节、sb 只改 1 字节(与 RAM 的字节写语义一致)
|
||||
function [31:0] merge_bytes;
|
||||
input [31:0] new_v;
|
||||
input [31:0] old_v;
|
||||
input [ 3:0] strb;
|
||||
begin
|
||||
merge_bytes[7:0] = strb[0] ? new_v[7:0] : old_v[7:0];
|
||||
merge_bytes[15:8] = strb[1] ? new_v[15:8] : old_v[15:8];
|
||||
merge_bytes[23:16] = strb[2] ? new_v[23:16] : old_v[23:16];
|
||||
merge_bytes[31:24] = strb[3] ? new_v[31:24] : old_v[31:24];
|
||||
end
|
||||
endfunction
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// LED:保持原有语义(led_valid_o 只拉高一拍)
|
||||
// ---------------------------------------------------------------------------
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
led_data_o <= 32'b0;
|
||||
led_valid_o <= 1'b0;
|
||||
end
|
||||
else begin
|
||||
led_valid_o <= 1'b0;
|
||||
if (led_wr) begin
|
||||
led_data_o <= merge_bytes(wdata_i, led_data_o, wstrb_i);
|
||||
led_valid_o <= 1'b1;
|
||||
end
|
||||
end
|
||||
// 字节写合并:sw 改 4 字节、sb 只改 1 字节(与 RAM 的字节写语义一致)
|
||||
function [31:0] merge_bytes;
|
||||
input [31:0] new_v;
|
||||
input [31:0] old_v;
|
||||
input [3:0] strb;
|
||||
begin
|
||||
merge_bytes[7:0] = strb[0] ? new_v[7:0] : old_v[7:0];
|
||||
merge_bytes[15:8] = strb[1] ? new_v[15:8] : old_v[15:8];
|
||||
merge_bytes[23:16] = strb[2] ? new_v[23:16] : old_v[23:16];
|
||||
merge_bytes[31:24] = strb[3] ? new_v[31:24] : old_v[31:24];
|
||||
end
|
||||
endfunction
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 七段数码管:8 位十六进制数(低 4 位 = 最右边那个数码管)
|
||||
// ---------------------------------------------------------------------------
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
seg_data_o <= 32'b0;
|
||||
seg_valid_o <= 1'b0;
|
||||
end
|
||||
else begin
|
||||
seg_valid_o <= 1'b0;
|
||||
if (seg_wr) begin
|
||||
seg_data_o <= merge_bytes(wdata_i, seg_data_o, wstrb_i);
|
||||
seg_valid_o <= 1'b1;
|
||||
end
|
||||
end
|
||||
// ---------------------------------------------------------------------------
|
||||
// LED:保持原有语义(led_valid_o 只拉高一拍)
|
||||
// ---------------------------------------------------------------------------
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
led_data_o <= 32'b0;
|
||||
led_valid_o <= 1'b0;
|
||||
end else begin
|
||||
led_valid_o <= 1'b0;
|
||||
if (led_wr) begin
|
||||
led_data_o <= merge_bytes(wdata_i, led_data_o, wstrb_i);
|
||||
led_valid_o <= 1'b1;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 显示控制器寄存器(显存本体在板级顶层)
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] disp_ctrl_q, disp_cursor_q;
|
||||
|
||||
assign disp_ctrl_o = disp_ctrl_q;
|
||||
assign disp_cursor_o = disp_cursor_q;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 鼠标:事件 FIFO + 寄存器 + 中断
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] fifo [0:FIFO_DEPTH-1];
|
||||
reg [FIFO_AW-1:0] wr_ptr_q, rd_ptr_q;
|
||||
reg [FIFO_AW:0] cnt_q;
|
||||
reg [31:0] mctrl_q, time_q, frame_q, evcnt_q;
|
||||
reg level_q;
|
||||
|
||||
wire fifo_empty = (cnt_q == {FIFO_AW+1{1'b0}});
|
||||
wire fifo_full = (cnt_q == FIFO_FULL_V);
|
||||
wire [31:0] fifo_head = fifo[rd_ptr_q];
|
||||
wire irq_en = mctrl_q[0];
|
||||
|
||||
assign mouse_irq_o = irq_en && !fifo_empty;
|
||||
assign level_irq_o = level_q;
|
||||
|
||||
wire push = mouse_ev_valid_i && !fifo_full;
|
||||
wire pop = mo_wr && (midx == 4'd2) && !fifo_empty;
|
||||
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
mctrl_q <= 32'h0000_0001; // 鼠标中断默认打开
|
||||
time_q <= 32'd0;
|
||||
frame_q <= 32'd0;
|
||||
evcnt_q <= 32'd0;
|
||||
level_q <= 1'b0;
|
||||
wr_ptr_q <= {FIFO_AW{1'b0}};
|
||||
rd_ptr_q <= {FIFO_AW{1'b0}};
|
||||
cnt_q <= {(FIFO_AW+1){1'b0}};
|
||||
disp_ctrl_q <= 32'h0000_0001; // 光标可见,背景色 0
|
||||
disp_cursor_q <= 32'h0000_0000;
|
||||
end
|
||||
else begin
|
||||
time_q <= time_q + 32'd1;
|
||||
if (frame_tick_i)
|
||||
frame_q <= frame_q + 32'd1;
|
||||
|
||||
if (push) begin
|
||||
fifo[wr_ptr_q] <= {11'b0, mouse_btn_i, mouse_dy_i, mouse_dx_i};
|
||||
wr_ptr_q <= wr_ptr_q + 1'b1;
|
||||
evcnt_q <= evcnt_q + 32'd1;
|
||||
end
|
||||
if (pop)
|
||||
rd_ptr_q <= rd_ptr_q + 1'b1;
|
||||
cnt_q <= cnt_q + (push ? 1'b1 : 1'b0) - (pop ? 1'b1 : 1'b0);
|
||||
|
||||
// 鼠标寄存器:CTRL(3) / LEVEL(8)
|
||||
if (mo_wr) begin
|
||||
case (midx)
|
||||
4'd3:
|
||||
mctrl_q <= merge_bytes(wdata_i, mctrl_q, wstrb_i);
|
||||
4'd8:
|
||||
level_q <= wdata_i[0];
|
||||
default:
|
||||
;
|
||||
endcase
|
||||
end
|
||||
|
||||
// 显示控制器:CTRL(0) / CURSOR(1)
|
||||
if (dp_wr) begin
|
||||
case (didx)
|
||||
4'd0:
|
||||
disp_ctrl_q <= merge_bytes(wdata_i, disp_ctrl_q, wstrb_i);
|
||||
4'd1:
|
||||
disp_cursor_q <= merge_bytes(wdata_i, disp_cursor_q, wstrb_i);
|
||||
default:
|
||||
;
|
||||
endcase
|
||||
end
|
||||
end
|
||||
// ---------------------------------------------------------------------------
|
||||
// 七段数码管:8 位十六进制数(低 4 位 = 最右边那个数码管)
|
||||
// ---------------------------------------------------------------------------
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
seg_data_o <= 32'b0;
|
||||
seg_valid_o <= 1'b0;
|
||||
end else begin
|
||||
seg_valid_o <= 1'b0;
|
||||
if (seg_wr) begin
|
||||
seg_data_o <= merge_bytes(wdata_i, seg_data_o, wstrb_i);
|
||||
seg_valid_o <= 1'b1;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 读数据(组合,与"指令存储器组合读/数据存储器组合读"的时序一致)
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] rdata_mux;
|
||||
// ---------------------------------------------------------------------------
|
||||
// 显示控制器寄存器(显存本体在板级顶层)
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] disp_ctrl_q, disp_cursor_q;
|
||||
|
||||
always @* begin
|
||||
rdata_mux = 32'b0;
|
||||
if (led_rd) begin
|
||||
rdata_mux = led_data_o;
|
||||
end
|
||||
else if (seg_rd) begin
|
||||
rdata_mux = seg_data_o;
|
||||
end
|
||||
else if (fb_rd) begin
|
||||
rdata_mux = fb_rdata_i;
|
||||
end
|
||||
else if (mo_rd) begin
|
||||
case (midx)
|
||||
4'd0:
|
||||
rdata_mux = {24'b0, fifo_full, irq_en, cnt_q[4:0], !fifo_empty};
|
||||
4'd1:
|
||||
rdata_mux = fifo_head;
|
||||
4'd3:
|
||||
rdata_mux = mctrl_q;
|
||||
4'd4:
|
||||
rdata_mux = {11'b0, mouse_btn_i, sw_i};
|
||||
4'd5:
|
||||
rdata_mux = time_q;
|
||||
4'd6:
|
||||
rdata_mux = frame_q;
|
||||
4'd7:
|
||||
rdata_mux = evcnt_q;
|
||||
4'd8:
|
||||
rdata_mux = {31'b0, level_q};
|
||||
4'd9:
|
||||
rdata_mux = 32'hCAFE_0002;
|
||||
default:
|
||||
rdata_mux = 32'b0;
|
||||
endcase
|
||||
end
|
||||
else if (dp_rd) begin
|
||||
case (didx)
|
||||
4'd0:
|
||||
rdata_mux = disp_ctrl_q;
|
||||
4'd1:
|
||||
rdata_mux = disp_cursor_q;
|
||||
4'd2:
|
||||
rdata_mux = 32'hCAFE_0001;
|
||||
default:
|
||||
rdata_mux = 32'b0;
|
||||
endcase
|
||||
end
|
||||
assign disp_ctrl_o = disp_ctrl_q;
|
||||
assign disp_cursor_o = disp_cursor_q;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 鼠标:事件 FIFO + 寄存器 + 中断
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] fifo[0:FIFO_DEPTH-1];
|
||||
reg [FIFO_AW-1:0] wr_ptr_q, rd_ptr_q;
|
||||
reg [FIFO_AW:0] cnt_q;
|
||||
reg [31:0] mctrl_q, time_q, frame_q, evcnt_q;
|
||||
reg level_q;
|
||||
|
||||
wire fifo_empty = (cnt_q == {FIFO_AW + 1{1'b0}});
|
||||
wire fifo_full = (cnt_q == FIFO_FULL_V);
|
||||
wire [31:0] fifo_head = fifo[rd_ptr_q];
|
||||
wire irq_en = mctrl_q[0];
|
||||
|
||||
assign mouse_irq_o = irq_en && !fifo_empty;
|
||||
assign level_irq_o = level_q;
|
||||
|
||||
wire push = mouse_ev_valid_i && !fifo_full;
|
||||
wire pop = mo_wr && (midx == 4'd2) && !fifo_empty;
|
||||
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
mctrl_q <= 32'h0000_0001; // 鼠标中断默认打开
|
||||
time_q <= 32'd0;
|
||||
frame_q <= 32'd0;
|
||||
evcnt_q <= 32'd0;
|
||||
level_q <= 1'b0;
|
||||
wr_ptr_q <= {FIFO_AW{1'b0}};
|
||||
rd_ptr_q <= {FIFO_AW{1'b0}};
|
||||
cnt_q <= {(FIFO_AW + 1) {1'b0}};
|
||||
disp_ctrl_q <= 32'h0000_0001; // 光标可见,背景色 0
|
||||
disp_cursor_q <= 32'h0000_0000;
|
||||
end else begin
|
||||
time_q <= time_q + 32'd1;
|
||||
if (frame_tick_i) frame_q <= frame_q + 32'd1;
|
||||
|
||||
if (push) begin
|
||||
fifo[wr_ptr_q] <= {11'b0, mouse_btn_i, mouse_dy_i, mouse_dx_i};
|
||||
wr_ptr_q <= wr_ptr_q + 1'b1;
|
||||
evcnt_q <= evcnt_q + 32'd1;
|
||||
end
|
||||
if (pop) rd_ptr_q <= rd_ptr_q + 1'b1;
|
||||
cnt_q <= cnt_q + (push ? 1'b1 : 1'b0) - (pop ? 1'b1 : 1'b0);
|
||||
|
||||
// 鼠标寄存器:CTRL(3) / LEVEL(8)
|
||||
if (mo_wr) begin
|
||||
case (midx)
|
||||
4'd3: mctrl_q <= merge_bytes(wdata_i, mctrl_q, wstrb_i);
|
||||
4'd8: level_q <= wdata_i[0];
|
||||
default: ;
|
||||
endcase
|
||||
end
|
||||
|
||||
// 显示控制器:CTRL(0) / CURSOR(1)
|
||||
if (dp_wr) begin
|
||||
case (didx)
|
||||
4'd0: disp_ctrl_q <= merge_bytes(wdata_i, disp_ctrl_q, wstrb_i);
|
||||
4'd1: disp_cursor_q <= merge_bytes(wdata_i, disp_cursor_q, wstrb_i);
|
||||
default: ;
|
||||
endcase
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
assign rdata_o = rdata_mux;
|
||||
// ---------------------------------------------------------------------------
|
||||
// 读数据(组合,与"指令存储器组合读/数据存储器组合读"的时序一致)
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [31:0] rdata_mux;
|
||||
|
||||
always @* begin
|
||||
rdata_mux = 32'b0;
|
||||
if (led_rd) begin
|
||||
rdata_mux = led_data_o;
|
||||
end else if (seg_rd) begin
|
||||
rdata_mux = seg_data_o;
|
||||
end else if (fb_rd) begin
|
||||
rdata_mux = fb_rdata_i;
|
||||
end else if (mo_rd) begin
|
||||
case (midx)
|
||||
4'd0: rdata_mux = {24'b0, fifo_full, irq_en, cnt_q[4:0], !fifo_empty};
|
||||
4'd1: rdata_mux = fifo_head;
|
||||
4'd3: rdata_mux = mctrl_q;
|
||||
4'd4: rdata_mux = {11'b0, mouse_btn_i, sw_i};
|
||||
4'd5: rdata_mux = time_q;
|
||||
4'd6: rdata_mux = frame_q;
|
||||
4'd7: rdata_mux = evcnt_q;
|
||||
4'd8: rdata_mux = {31'b0, level_q};
|
||||
4'd9: rdata_mux = 32'hCAFE_0002;
|
||||
default: rdata_mux = 32'b0;
|
||||
endcase
|
||||
end else if (dp_rd) begin
|
||||
case (didx)
|
||||
4'd0: rdata_mux = disp_ctrl_q;
|
||||
4'd1: rdata_mux = disp_cursor_q;
|
||||
4'd2: rdata_mux = 32'hCAFE_0001;
|
||||
default: rdata_mux = 32'b0;
|
||||
endcase
|
||||
end
|
||||
end
|
||||
|
||||
assign rdata_o = rdata_mux;
|
||||
endmodule
|
||||
|
||||
`default_nettype wire
|
||||
|
||||
@@ -76,16 +76,20 @@ module cpu21_pointer #(
|
||||
reg [4:0] sel;
|
||||
always @* begin
|
||||
sel = 5'b0;
|
||||
// 注意:sel 的每一位必须和下面的输出一致,也必须和 pend_next 一一对应!
|
||||
// sel[4]=点击 sel[3]=上(-dy) sel[2]=下(+dy) sel[1]=左(-dx) sel[0]=右(+dx)
|
||||
// 而且 press_pend_q <= pend_next & ~sel 要求 sel 的位数与 pend_next 同域,
|
||||
// 否则被选中的那一位清不掉、ev_valid_o 会永久为 1(中断线一直挂着)。
|
||||
if (pend_next[4])
|
||||
sel = 5'b10000; // BTNC:点击
|
||||
else if (pend_next[3])
|
||||
sel = 5'b01000; // BTNU:上
|
||||
sel = 5'b01000; // BTNU:上
|
||||
else if (pend_next[2])
|
||||
sel = 5'b00010; // BTND:下
|
||||
sel = 5'b00100; // BTND:下
|
||||
else if (pend_next[1])
|
||||
sel = 5'b00001; // BTNL:左
|
||||
sel = 5'b00010; // BTNL:左
|
||||
else if (pend_next[0])
|
||||
sel = 5'b00100; // BTNR:右
|
||||
sel = 5'b00001; // BTNR:右
|
||||
end
|
||||
|
||||
always @(posedge clk or posedge reset) begin
|
||||
|
||||
@@ -0,0 +1,151 @@
|
||||
`timescale 1ns / 1ps
|
||||
// =============================================================================
|
||||
// cpu21_ps2_kbd —— PS/2 键盘接收(扫描码集 2),把按键映射成"鼠标事件"
|
||||
//
|
||||
// 为什么映射成鼠标事件:saolei.c / isr.c 早就是按鼠标事件 {btn, dy, dx} 写的,
|
||||
// 键盘只要产出**同样格式**的事件,软件一行都不用改。
|
||||
//
|
||||
// ↑ ↓ ← → 光标移动(dx/dy = ±8,恰好是软件里的"一格")
|
||||
// W A S D 同上(别名,与 tools/play_saolei.tcl 一致)
|
||||
// Enter / 空格 左键(开格)
|
||||
// 左 Shift / F / C 右键(软件里右键 = 插旗)
|
||||
//
|
||||
// 方向约定跟软件对齐:**dy = +8 是向下**(与 cpu21_pointer 的 BTND、cpu21_ps2_mouse 一致),
|
||||
// 所以 ↑ 发 dy = 248(= -8 的补码)。
|
||||
//
|
||||
// PS/2 键盘发扫描码(集 2):
|
||||
// 0xF0 前缀 -> 下一个码是"松开"(break);0xE0 前缀 -> 下一个码是扩展键
|
||||
// 方向键是扩展键:↑ = E0 75、↓ = E0 72、← = E0 6B、→ = E0 74
|
||||
// 所以只对"按下"(make)产生事件。按住不动时键盘自己会发重复码,
|
||||
// 于是按住方向键正好变成"连续移动"。
|
||||
//
|
||||
// 与 cpu21_ps2_mouse 共用同一根 PS/2 线:两个接收器都挂在线上,只有插着的那个
|
||||
// 设备会产生有效数据,所以顶层把两者的事件一起 OR 起来即可,不用二选一。
|
||||
// =============================================================================
|
||||
module cpu21_ps2_kbd (
|
||||
input wire clk,
|
||||
input wire reset,
|
||||
input wire ps2_clk_i,
|
||||
input wire ps2_data_i,
|
||||
output reg ev_valid_o, // 单周期脉冲
|
||||
output reg [7:0] ev_dx_o, // 有符号,1/8 格(±8 = 一格)
|
||||
output reg [7:0] ev_dy_o,
|
||||
output reg [4:0] ev_btn_o, // bit0 = 左键, bit1 = 右键
|
||||
output reg [15:0] rx_count_o // 收到的字节数(调试观察用)
|
||||
);
|
||||
|
||||
// ---- 两级同步 ----
|
||||
reg ps2_clk_s1, ps2_clk_s2, ps2_data_s1, ps2_data_s2;
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
ps2_clk_s1 <= 1'b1;
|
||||
ps2_clk_s2 <= 1'b1;
|
||||
ps2_data_s1 <= 1'b1;
|
||||
ps2_data_s2 <= 1'b1;
|
||||
end
|
||||
else begin
|
||||
ps2_clk_s1 <= ps2_clk_i;
|
||||
ps2_clk_s2 <= ps2_clk_s1;
|
||||
ps2_data_s1 <= ps2_data_i;
|
||||
ps2_data_s2 <= ps2_data_s1;
|
||||
end
|
||||
end
|
||||
|
||||
wire clk_fall = ~ps2_clk_s1 & ps2_clk_s2;
|
||||
|
||||
reg [3:0] bit_cnt_q;
|
||||
reg [10:0] frame_q;
|
||||
reg brk_q; // 刚收到 0xF0:下一个码是松开
|
||||
reg ext_q; // 刚收到 0xE0:下一个码是扩展键
|
||||
|
||||
// 11 位里 data + parity 共 9 位,PS/2 是**奇校验**:1 的个数应为奇数
|
||||
function automatic parity_ok(input [8:0] dp); // dp = {parity, d7..d0}
|
||||
parity_ok = ^dp;
|
||||
endfunction
|
||||
|
||||
// 处理一个扫描码(按下才产生事件)
|
||||
task handle_code;
|
||||
input [7:0] sc;
|
||||
reg pressed;
|
||||
begin
|
||||
rx_count_o <= rx_count_o + 16'd1;
|
||||
pressed = (brk_q == 1'b0); // 0xF0 之后的码是"松开"
|
||||
brk_q <= 1'b0;
|
||||
|
||||
if (sc == 8'hE0)
|
||||
ext_q <= 1'b1; // 扩展前缀
|
||||
else if (sc == 8'hF0)
|
||||
brk_q <= 1'b1; // 断码前缀
|
||||
else if (pressed) begin
|
||||
if (ext_q) begin
|
||||
case (sc)
|
||||
8'h75: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd248; ev_btn_o <= 5'd0; ev_valid_o <= 1'b1; end // ↑
|
||||
8'h72: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd8; ev_btn_o <= 5'd0; ev_valid_o <= 1'b1; end // ↓
|
||||
8'h6B: begin ev_dx_o <= 8'd248; ev_dy_o <= 8'd0; ev_btn_o <= 5'd0; ev_valid_o <= 1'b1; end // ←
|
||||
8'h74: begin ev_dx_o <= 8'd8; ev_dy_o <= 8'd0; ev_btn_o <= 5'd0; ev_valid_o <= 1'b1; end // →
|
||||
default: ;
|
||||
endcase
|
||||
end
|
||||
else begin
|
||||
case (sc)
|
||||
8'h5A: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd0; ev_btn_o <= 5'b00001; ev_valid_o <= 1'b1; end // Enter
|
||||
8'h29: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd0; ev_btn_o <= 5'b00001; ev_valid_o <= 1'b1; end // 空格
|
||||
8'h12: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd0; ev_btn_o <= 5'b00010; ev_valid_o <= 1'b1; end // 左 Shift
|
||||
8'h2B: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd0; ev_btn_o <= 5'b00010; ev_valid_o <= 1'b1; end // F
|
||||
8'h2E: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd0; ev_btn_o <= 5'b00010; ev_valid_o <= 1'b1; end // C
|
||||
// W/A/S/D 也当方向键(和 tools/play_saolei.tcl 里的别名保持一致)
|
||||
8'h1D: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd248; ev_btn_o <= 5'd0; ev_valid_o <= 1'b1; end // W = ↑
|
||||
8'h1B: begin ev_dx_o <= 8'd0; ev_dy_o <= 8'd8; ev_btn_o <= 5'd0; ev_valid_o <= 1'b1; end // S = ↓
|
||||
8'h1C: begin ev_dx_o <= 8'd248; ev_dy_o <= 8'd0; ev_btn_o <= 5'd0; ev_valid_o <= 1'b1; end // A = ←
|
||||
8'h23: begin ev_dx_o <= 8'd8; ev_dy_o <= 8'd0; ev_btn_o <= 5'd0; ev_valid_o <= 1'b1; end // D = →
|
||||
default: ;
|
||||
endcase
|
||||
end
|
||||
end
|
||||
|
||||
// 一次前缀组合处理完,清掉扩展标志(松开码 E0 F0 xx 也走这里)
|
||||
if ((sc != 8'hE0) && (sc != 8'hF0))
|
||||
ext_q <= 1'b0;
|
||||
end
|
||||
endtask
|
||||
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
bit_cnt_q <= 4'd0;
|
||||
frame_q <= 11'd0;
|
||||
brk_q <= 1'b0;
|
||||
ext_q <= 1'b0;
|
||||
ev_valid_o <= 1'b0;
|
||||
ev_dx_o <= 8'd0;
|
||||
ev_dy_o <= 8'd0;
|
||||
ev_btn_o <= 5'd0;
|
||||
rx_count_o <= 16'd0;
|
||||
end
|
||||
else begin
|
||||
ev_valid_o <= 1'b0;
|
||||
|
||||
if (clk_fall) begin
|
||||
// frame_q[i] = 这一帧的第 i 位:0 = 起始,1..8 = 数据 d0..d7(LSB 先),
|
||||
// 9 = 校验,10 = 停止。按”位的下标“存,不要再整体右移:
|
||||
// 右移的话停止位还没进来就先去判 frame_q[10],判到的是校验位。
|
||||
if (bit_cnt_q == 4'd0) begin
|
||||
if (ps2_data_s2 == 1'b0) // 起始位有效,开始收
|
||||
bit_cnt_q <= 4'd1;
|
||||
end
|
||||
else begin
|
||||
frame_q[bit_cnt_q] <= ps2_data_s2;
|
||||
if (bit_cnt_q == 4'd10) begin
|
||||
bit_cnt_q <= 4'd0;
|
||||
// 停止位就是刚采到的这一位(frame_q[10] 本拍还没更新到),
|
||||
// 校验位查 data + parity 的奇校验
|
||||
if ((ps2_data_s2 == 1'b1) && parity_ok(frame_q[9:1]))
|
||||
handle_code(frame_q[8:1]);
|
||||
end
|
||||
else
|
||||
bit_cnt_q <= bit_cnt_q + 4'd1;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
endmodule
|
||||
@@ -4,17 +4,23 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// cpu21_ps2_mouse —— 可选的真鼠标输入:PS/2 鼠标(Digilent Pmod PS2 插在 JA 上)。
|
||||
//
|
||||
// JA[1] = PS/2 DATA,JA[2] = PS/2 CLK(两条线都需要上拉,见 XDC 里的 PULLUP)。
|
||||
// JA[1] = PS/2 DATA,JA[2] = PS/2 CLK(两条线都需要上拉)。当前 XDC 把 ps2_clk /
|
||||
// ps2_data 接到板载 USB HID 口的 PS/2 侧(F4 / B2),也可以改回 JA(C17 / D18)。
|
||||
//
|
||||
// 注意:本模块没有在真实硬件上验证过(作者手头没有 PS/2 鼠标),如果你不用真
|
||||
// 鼠标,请让顶层用 cpu21_pointer(5 向按键)作为事件源即可,C 程序完全不用改。
|
||||
// 板级顶层 cpu21_board_top 用参数 USE_PS2_MOUSE 选择这两者。
|
||||
// 注意:接收/解析逻辑(包括帧对齐与奇校验)已由 srcs/tb/tb_ps2_mouse.v 仿真验证;
|
||||
// 板上那一侧能不能收到数据,取决于板载 USB→PS/2 桥接芯片是否肯转发你插的设备。
|
||||
// 如果你不用真鼠标,请让顶层用 cpu21_pointer(5 向按键)作为事件源即可,
|
||||
// C 程序完全不用改。板级顶层 cpu21_board_top 用参数 USE_PS2_MOUSE 选择这两者。
|
||||
//
|
||||
// 实现内容:
|
||||
// 1) 接收:在 ps2_clk 的下降沿采样 ps2_data,收满 11 位(起始 0 + 8 数据
|
||||
// LSB 先 + 奇校验 + 停止 1)后校验并拼成 3 字节一包;
|
||||
// frame_q[i] = 这一帧的第 i 位(0 起始、1..8 = d0..d7、9 校验、10 停止),
|
||||
// 所以字节 = frame_q[8:1](frame_q[1] 就是 d0),校验 = frame_q[9]。
|
||||
// 注意 PS/2 是**奇校验**:data + parity 9 位里 1 的个数为奇数。
|
||||
// 2) 解析:byte0 = 标志(bit0 左键、bit1 右键、bit3 固定 1),byte1 = dx,
|
||||
// byte2 = dy,bit7 为符号位;
|
||||
// byte2 = dy,bit7 为符号位;dx 正 = 右,**dy 正 = 上**(PS/2 的原生方向),
|
||||
// 而软件里正 dy = 下,所以上报前把 dy 取负,让鼠标和板载按键/键盘方向一致;
|
||||
// 3) 上报:当 dx/dy 非 0 或按键状态变化时产生一个事件(单位与
|
||||
// cpu21_pointer 相同,即原始计数 = 1/8 格);
|
||||
// 4) 本模块只做"接收",不实现主机→鼠标的命令发送(0xF4 使能上报)。多数
|
||||
@@ -76,9 +82,9 @@ module cpu21_ps2_mouse (
|
||||
reg [7:0] dx_q, dy_q;
|
||||
reg [4:0] btn_q; // {4'b0, middle, right, left} -> 只取低 3 位使用
|
||||
|
||||
// 校验:11 位中 1 的个数应为奇数(奇校验)
|
||||
function automatic odd_parity_ok(input [10:0] f);
|
||||
odd_parity_ok = ^{f[9:1]}; // data + parity 共 9 位,1 的个数应为偶数
|
||||
// 校验:PS/2 是**奇校验**,data 8 位 + parity 位共 9 位里 1 的个数应为奇数
|
||||
function automatic parity_ok(input [8:0] dp); // dp = {parity, d7..d0}
|
||||
parity_ok = ^dp;
|
||||
endfunction
|
||||
|
||||
always @(posedge clk or posedge reset) begin
|
||||
@@ -95,17 +101,20 @@ module cpu21_ps2_mouse (
|
||||
ev_valid_o <= 1'b0;
|
||||
|
||||
if (clk_fall) begin
|
||||
if (bit_cnt_q == 4'd0 && ps2_data_s2 == 1'b0) begin
|
||||
// 起始位有效,开始收
|
||||
frame_q <= {ps2_data_s2, frame_q[10:1]};
|
||||
bit_cnt_q <= 4'd1;
|
||||
// frame_q[i] = 这一帧的第 i 位:0 = 起始,1..8 = 数据 d0..d7(LSB 先),
|
||||
// 9 = 校验,10 = 停止。按”位的下标“存,不要再整体右移:
|
||||
// 右移的话停止位还没进来就先去判 frame_q[10],判到的是校验位。
|
||||
if (bit_cnt_q == 4'd0) begin
|
||||
if (ps2_data_s2 == 1'b0) // 起始位有效,开始收
|
||||
bit_cnt_q <= 4'd1;
|
||||
end
|
||||
else if (bit_cnt_q != 4'd0) begin
|
||||
frame_q <= {ps2_data_s2, frame_q[10:1]};
|
||||
else begin
|
||||
frame_q[bit_cnt_q] <= ps2_data_s2;
|
||||
if (bit_cnt_q == 4'd10) begin
|
||||
bit_cnt_q <= 4'd0;
|
||||
// f = {停止, 校验, 8 数据, 起始},这里只关心数据与校验
|
||||
if (odd_parity_ok(frame_q) && (frame_q[10] == 1'b1)) begin
|
||||
// 停止位就是刚采到的这一位(frame_q[10] 本拍还没更新到),
|
||||
// 校验查 data + parity 的奇校验
|
||||
if ((ps2_data_s2 == 1'b1) && parity_ok(frame_q[9:1])) begin
|
||||
rx_count_o <= rx_count_o + 16'd1;
|
||||
case (byte_cnt_q)
|
||||
8'd0: begin
|
||||
@@ -123,8 +132,10 @@ module cpu21_ps2_mouse (
|
||||
end
|
||||
8'd2: begin
|
||||
byte_cnt_q <= 8'd0;
|
||||
ev_dx_o <= pkt_q[15:8]; // byte1 = dx
|
||||
ev_dy_o <= frame_q[8:1]; // byte2 = dy
|
||||
ev_dx_o <= pkt_q[15:8]; // byte1 = dx(正 = 右,与软件一致)
|
||||
// byte2 = dy:**PS/2 的正 dy 是鼠标上移**,而软件里正 dy = 光标下移
|
||||
// (与 cpu21_pointer 的 BTND = +8 一致),所以这里要取负。
|
||||
ev_dy_o <= 8'd0 - frame_q[8:1];
|
||||
// 与 cpu21_mmio / mmio.h 一致:bit0=左键, bit1=右键, bit2=中键
|
||||
ev_btn_o <= {2'b0, pkt_q[2], pkt_q[1], pkt_q[0]};
|
||||
ev_valid_o <= 1'b1;
|
||||
|
||||
@@ -48,7 +48,11 @@ module cpu21_riscv_redirect_int_bpb #(
|
||||
// MMIO:LED 数据寄存器地址(默认 0x0000_1000,位于 4 KB 数据 RAM 之外)。
|
||||
parameter [31:0] LED_ADDR = 32'h0000_1000,
|
||||
// ustatus 复位值。详见 cpu21_riscv_irq_ctrl 中的说明。
|
||||
parameter [31:0] USTATUS_INIT = 32'h0000_0001
|
||||
parameter [31:0] USTATUS_INIT = 32'h0000_0001,
|
||||
// 显存字数:600 字 = 2400 字节 = 40x30 格、每格 2 字节(字形 + 颜色)。
|
||||
// 必须传给 cpu21_mmio:它的 fb_ok 是 (fb_widx < FB_WORDS),不传就会
|
||||
// 把显存写卡在前 300 字(前 15 行),屏幕下半部分永远刷不出来。
|
||||
parameter integer FB_WORDS = 600
|
||||
) (
|
||||
input wire clk,
|
||||
input wire reset,
|
||||
@@ -69,7 +73,7 @@ module cpu21_riscv_redirect_int_bpb #(
|
||||
output wire [31:0] seg_data_o, // 七段数码管:8 位十六进制数
|
||||
output wire seg_valid_o,
|
||||
output wire fb_we_o, // 显存写端口(板级顶层的双口 RAM)
|
||||
output wire [ 9:0] fb_waddr_o, // 显存字地址(0..299)
|
||||
output wire [ 9:0] fb_waddr_o, // 显存字地址(0..599)
|
||||
output wire [31:0] fb_wdata_o,
|
||||
output wire [ 3:0] fb_wstrb_o,
|
||||
input wire [31:0] fb_rdata_i, // 显存读回(组合)
|
||||
@@ -479,7 +483,8 @@ module cpu21_riscv_redirect_int_bpb #(
|
||||
wire mmio_rdata_hit;
|
||||
|
||||
cpu21_mmio #(
|
||||
.LED_ADDR(LED_ADDR)
|
||||
.LED_ADDR(LED_ADDR),
|
||||
.FB_WORDS(FB_WORDS)
|
||||
) u_mmio (
|
||||
.clk (clk),
|
||||
.reset (reset),
|
||||
|
||||
+263
-176
@@ -4,7 +4,7 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// cpu21_vga —— 640x480@60 的"格子"显示控制器(显存端口接板级顶层的双口 RAM)。
|
||||
//
|
||||
// CPU 不直接操作像素:它只通过 MMIO 往显示缓冲区里写"每格 1 字节"(字形 + 颜色),
|
||||
// CPU 不直接操作像素:它只通过 MMIO 往显示缓冲区里写"每格 2 字节"(字形 + 颜色),
|
||||
// 本模块按像素扫描把格子展开成画面(8x8 字模放大 2 倍填满 16x16 的格子)。
|
||||
// 这样一格只要 1 次字节写,刷屏开销极小。
|
||||
//
|
||||
@@ -14,227 +14,314 @@
|
||||
// 25 MHz 的像素节拍。**不引入第二个时钟域**,因此显示缓冲区的读(本模块)
|
||||
// 与写(MMIO,同一时钟)之间没有跨时钟域问题。
|
||||
//
|
||||
// 光标:由 CURSOR 寄存器的 (x,y) 决定,在对应格子上画一个白色闪动的方框
|
||||
// 光标:由 CURSOR 寄存器的 (x,y) 决定,在对应格子上画一个黄色常亮的方框(2 像素宽)
|
||||
// (CTRL[0] 控制显示与否)。缓冲区字节的 bit7 在本模块中不使用(保留)。
|
||||
// -----------------------------------------------------------------------------
|
||||
module cpu21_vga #(
|
||||
parameter integer H_VISIBLE = 640,
|
||||
parameter integer H_FP = 16,
|
||||
parameter integer H_SYNC = 96,
|
||||
parameter integer H_BP = 48,
|
||||
parameter integer V_VISIBLE = 480,
|
||||
parameter integer V_FP = 10,
|
||||
parameter integer V_SYNC = 2,
|
||||
parameter integer V_BP = 33,
|
||||
parameter integer COLS = 40,
|
||||
parameter integer ROWS = 30
|
||||
) (
|
||||
input wire clk,
|
||||
input wire reset,
|
||||
input wire tick, // 25 MHz 像素使能(每 2 个 clk 一拍)
|
||||
// 显示缓冲区读端口
|
||||
output wire [ 9:0] fb_raddr_o,
|
||||
input wire [31:0] fb_word_i,
|
||||
// 控制
|
||||
input wire [31:0] ctrl_i,
|
||||
input wire [31:0] cursor_i,
|
||||
// VGA 输出
|
||||
output reg [ 3:0] vga_r,
|
||||
output reg [ 3:0] vga_g,
|
||||
output reg [ 3:0] vga_b,
|
||||
output reg vga_hs,
|
||||
output reg vga_vs,
|
||||
output reg frame_tick_o
|
||||
);
|
||||
parameter integer H_VISIBLE = 640,
|
||||
parameter integer H_FP = 16,
|
||||
parameter integer H_SYNC = 96,
|
||||
parameter integer H_BP = 48,
|
||||
parameter integer V_VISIBLE = 480,
|
||||
parameter integer V_FP = 10,
|
||||
parameter integer V_SYNC = 2,
|
||||
parameter integer V_BP = 33,
|
||||
parameter integer COLS = 40,
|
||||
parameter integer ROWS = 30
|
||||
) (
|
||||
input wire clk,
|
||||
input wire reset,
|
||||
input wire tick, // 25 MHz 像素使能(每 2 个 clk 一拍)
|
||||
// 显示缓冲区读端口
|
||||
output wire [ 9:0] fb_raddr_o,
|
||||
input wire [31:0] fb_word_i,
|
||||
// 控制
|
||||
input wire [31:0] ctrl_i,
|
||||
input wire [31:0] cursor_i,
|
||||
// VGA 输出
|
||||
output reg [ 3:0] vga_r,
|
||||
output reg [ 3:0] vga_g,
|
||||
output reg [ 3:0] vga_b,
|
||||
output reg vga_hs,
|
||||
output reg vga_vs,
|
||||
output reg frame_tick_o
|
||||
);
|
||||
|
||||
localparam integer H_TOTAL = H_VISIBLE + H_FP + H_SYNC + H_BP; // 800
|
||||
localparam integer V_TOTAL = V_VISIBLE + V_FP + V_SYNC + V_BP; // 525
|
||||
localparam integer H_TOTAL = H_VISIBLE + H_FP + H_SYNC + H_BP; // 800
|
||||
localparam integer V_TOTAL = V_VISIBLE + V_FP + V_SYNC + V_BP; // 525
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 扫描计数
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [9:0] hx, vy;
|
||||
// ---------------------------------------------------------------------------
|
||||
// 扫描计数
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [9:0] hx, vy;
|
||||
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
hx <= 10'd0;
|
||||
vy <= 10'd0;
|
||||
end
|
||||
else if (tick) begin
|
||||
if (hx == H_TOTAL - 1) begin
|
||||
hx <= 10'd0;
|
||||
vy <= (vy == V_TOTAL - 1) ? 10'd0 : (vy + 10'd1);
|
||||
end
|
||||
else begin
|
||||
hx <= hx + 10'd1;
|
||||
end
|
||||
end
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
hx <= 10'd0;
|
||||
vy <= 10'd0;
|
||||
end else if (tick) begin
|
||||
if (hx == H_TOTAL - 1) begin
|
||||
hx <= 10'd0;
|
||||
vy <= (vy == V_TOTAL - 1) ? 10'd0 : (vy + 10'd1);
|
||||
end else begin
|
||||
hx <= hx + 10'd1;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
wire de = (hx < H_VISIBLE) && (vy < V_VISIBLE);
|
||||
wire de = (hx < H_VISIBLE) && (vy < V_VISIBLE);
|
||||
|
||||
// 同步信号在 tick 上寄存输出
|
||||
wire hs_n = ~((hx >= (H_VISIBLE + H_FP)) && (hx < (H_VISIBLE + H_FP + H_SYNC)));
|
||||
wire vs_n = ~((vy >= (V_VISIBLE + V_FP)) && (vy < (V_VISIBLE + V_FP + V_SYNC)));
|
||||
// 同步信号在 tick 上寄存输出
|
||||
wire hs_n = ~((hx >= (H_VISIBLE + H_FP)) && (hx < (H_VISIBLE + H_FP + H_SYNC)));
|
||||
wire vs_n = ~((vy >= (V_VISIBLE + V_FP)) && (vy < (V_VISIBLE + V_FP + V_SYNC)));
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 格子索引与缓冲区读出
|
||||
// ---------------------------------------------------------------------------
|
||||
wire [5:0] ccol = hx[9:4]; // 0..39
|
||||
wire [4:0] crow = vy[8:4]; // 0..29
|
||||
wire [10:0] cidx = (crow << 5) + (crow << 3) + ccol; // row*40 + col
|
||||
// ---------------------------------------------------------------------------
|
||||
// 格子索引与缓冲区读出
|
||||
// ---------------------------------------------------------------------------
|
||||
wire [5:0] ccol = hx[9:4]; // 0..39
|
||||
wire [4:0] crow = vy[8:4]; // 0..29
|
||||
wire [10:0] cidx = (crow << 5) + (crow << 3) + ccol; // row*40 + col
|
||||
|
||||
assign fb_raddr_o = cidx[10:2]; // 字地址(1 字 = 4 格)
|
||||
assign fb_raddr_o = cidx[10:1]; // 字地址(1 字 = 2 格)
|
||||
|
||||
wire [1:0] lane = cidx[1:0];
|
||||
wire [31:0] cell_word = fb_word_i;
|
||||
wire [7:0] cell_byte = cell_word >> {lane, 3'b000};
|
||||
wire [ 1:0] lane = {cidx[0], 1'b0};
|
||||
wire [ 1:0] color_lane = lane + 2'd1;
|
||||
wire [31:0] cell_word = fb_word_i;
|
||||
wire [ 7:0] glyph_byte = cell_word >> {lane, 3'b000};
|
||||
wire [ 7:0] color_byte = cell_word >> {color_lane, 3'b000};
|
||||
|
||||
wire [3:0] glyph = cell_byte[3:0];
|
||||
wire [2:0] gcolor = cell_byte[6:4];
|
||||
// 全局背景色(字模点为 0 时显示的颜色)
|
||||
wire [2:0] bgcolor = ctrl_i[7:4];
|
||||
wire [ 5:0] glyph = glyph_byte[5:0];
|
||||
wire [ 2:0] gcolor = color_byte[2:0];
|
||||
// 全局背景色(字模点为 0 时显示的颜色)
|
||||
wire [ 2:0] bgcolor = ctrl_i[7:4];
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 8x8 字模(bit7 = 最左像素),放大 2 倍填满 16x16 的格子
|
||||
// ---------------------------------------------------------------------------
|
||||
wire [2:0] fx = hx[3:1];
|
||||
wire [2:0] fy = vy[3:1];
|
||||
// ---------------------------------------------------------------------------
|
||||
// 8x8 字模(bit7 = 最左像素),放大 2 倍填满 16x16 的格子;字形编号 0..63。
|
||||
// ---------------------------------------------------------------------------
|
||||
wire [ 2:0] fx = hx[3:1];
|
||||
wire [ 2:0] fy = vy[3:1];
|
||||
|
||||
function [7:0] font_row;
|
||||
input [3:0] g;
|
||||
input [2:0] r;
|
||||
begin
|
||||
case (g)
|
||||
4'd0:
|
||||
font_row = 8'h00; // 空白
|
||||
4'd1:
|
||||
font_row = (r == 3'd0) ? 8'h18 : (r == 3'd1) ? 8'h38 : (r == 3'd2) ? 8'h18 :
|
||||
function [7:0] font_row;
|
||||
input [5:0] g;
|
||||
input [2:0] r;
|
||||
begin
|
||||
case (g)
|
||||
6'd0: font_row = 8'h00; // 空白
|
||||
6'd1:
|
||||
font_row = (r == 3'd0) ? 8'h18 : (r == 3'd1) ? 8'h38 : (r == 3'd2) ? 8'h18 :
|
||||
(r == 3'd3) ? 8'h18 : (r == 3'd4) ? 8'h18 : (r == 3'd5) ? 8'h18 :
|
||||
(r == 3'd6) ? 8'h7E : 8'h00; // 1
|
||||
4'd2:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h06 :
|
||||
6'd2:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h06 :
|
||||
(r == 3'd3) ? 8'h0C : (r == 3'd4) ? 8'h18 : (r == 3'd5) ? 8'h30 :
|
||||
(r == 3'd6) ? 8'h7E : 8'h00; // 2
|
||||
4'd3:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h06 :
|
||||
6'd3:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h06 :
|
||||
(r == 3'd3) ? 8'h1C : (r == 3'd4) ? 8'h06 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h3C : 8'h00; // 3
|
||||
4'd4:
|
||||
font_row = (r == 3'd0) ? 8'h0C : (r == 3'd1) ? 8'h1C : (r == 3'd2) ? 8'h3C :
|
||||
6'd4:
|
||||
font_row = (r == 3'd0) ? 8'h0C : (r == 3'd1) ? 8'h1C : (r == 3'd2) ? 8'h3C :
|
||||
(r == 3'd3) ? 8'h6C : (r == 3'd4) ? 8'h7E : (r == 3'd5) ? 8'h0C :
|
||||
(r == 3'd6) ? 8'h0C : 8'h00; // 4
|
||||
4'd5:
|
||||
font_row = (r == 3'd0) ? 8'h7E : (r == 3'd1) ? 8'h60 : (r == 3'd2) ? 8'h7C :
|
||||
6'd5:
|
||||
font_row = (r == 3'd0) ? 8'h7E : (r == 3'd1) ? 8'h60 : (r == 3'd2) ? 8'h7C :
|
||||
(r == 3'd3) ? 8'h06 : (r == 3'd4) ? 8'h06 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h3C : 8'h00; // 5
|
||||
4'd6:
|
||||
font_row = (r == 3'd0) ? 8'h1C : (r == 3'd1) ? 8'h30 : (r == 3'd2) ? 8'h60 :
|
||||
6'd6:
|
||||
font_row = (r == 3'd0) ? 8'h1C : (r == 3'd1) ? 8'h30 : (r == 3'd2) ? 8'h60 :
|
||||
(r == 3'd3) ? 8'h7C : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h3C : 8'h00; // 6
|
||||
4'd7:
|
||||
font_row = (r == 3'd0) ? 8'h7E : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h0C :
|
||||
6'd7:
|
||||
font_row = (r == 3'd0) ? 8'h7E : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h0C :
|
||||
(r == 3'd3) ? 8'h18 : (r == 3'd4) ? 8'h18 : (r == 3'd5) ? 8'h18 :
|
||||
(r == 3'd6) ? 8'h18 : 8'h00; // 7
|
||||
4'd8:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
6'd8:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h3C : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h3C : 8'h00; // 8
|
||||
4'd9:
|
||||
font_row = (r == 3'd0) ? 8'hFF : (r == 3'd1) ? 8'h81 : (r == 3'd2) ? 8'hBD :
|
||||
6'd9:
|
||||
font_row = (r == 3'd0) ? 8'hFF : (r == 3'd1) ? 8'h81 : (r == 3'd2) ? 8'hBD :
|
||||
(r == 3'd3) ? 8'hA5 : (r == 3'd4) ? 8'hA5 : (r == 3'd5) ? 8'hBD :
|
||||
(r == 3'd6) ? 8'h81 : 8'hFF; // 未揭开的方块
|
||||
4'd10:
|
||||
font_row = (r == 3'd0) ? 8'h40 : (r == 3'd1) ? 8'h70 : (r == 3'd2) ? 8'h78 :
|
||||
6'd10:
|
||||
font_row = (r == 3'd0) ? 8'h40 : (r == 3'd1) ? 8'h70 : (r == 3'd2) ? 8'h78 :
|
||||
(r == 3'd3) ? 8'h70 : (r == 3'd4) ? 8'h40 : (r == 3'd5) ? 8'h40 :
|
||||
(r == 3'd6) ? 8'h40 : 8'h00; // 旗
|
||||
4'd11:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h7E : (r == 3'd2) ? 8'hFF :
|
||||
6'd11:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h7E : (r == 3'd2) ? 8'hFF :
|
||||
(r == 3'd3) ? 8'hFF : (r == 3'd4) ? 8'hFF : (r == 3'd5) ? 8'hFF :
|
||||
(r == 3'd6) ? 8'h7E : 8'h3C; // 雷
|
||||
4'd12:
|
||||
font_row = (r == 3'd0) ? 8'h81 : (r == 3'd1) ? 8'h42 : (r == 3'd2) ? 8'h24 :
|
||||
6'd12:
|
||||
font_row = (r == 3'd0) ? 8'h81 : (r == 3'd1) ? 8'h42 : (r == 3'd2) ? 8'h24 :
|
||||
(r == 3'd3) ? 8'h18 : (r == 3'd4) ? 8'h18 : (r == 3'd5) ? 8'h24 :
|
||||
(r == 3'd6) ? 8'h42 : 8'h81; // 爆炸
|
||||
4'd13:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h06 :
|
||||
6'd13:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h06 :
|
||||
(r == 3'd3) ? 8'h0C : (r == 3'd4) ? 8'h18 : (r == 3'd5) ? 8'h00 :
|
||||
(r == 3'd6) ? 8'h18 : 8'h00; // 问号
|
||||
4'd14:
|
||||
font_row = (r == 3'd3) ? 8'hFF : (r == 3'd4) ? 8'hFF : 8'h00; // 横线
|
||||
4'd15:
|
||||
font_row = 8'hFF; // 实心
|
||||
default:
|
||||
font_row = 8'h00;
|
||||
endcase
|
||||
end
|
||||
endfunction
|
||||
|
||||
wire [7:0] frow = font_row(glyph, fy);
|
||||
wire glyph_px = frow[3'd7 - fx]; // 1 = 画字模点
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 光标框(闪动)
|
||||
// ---------------------------------------------------------------------------
|
||||
reg [24:0] blink_q;
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset)
|
||||
blink_q <= 25'd0;
|
||||
else if (tick)
|
||||
blink_q <= blink_q + 25'd1;
|
||||
6'd14: font_row = (r == 3'd3) ? 8'hFF : (r == 3'd4) ? 8'hFF : 8'h00; // 横线
|
||||
6'd15: font_row = 8'hFF; // 实心
|
||||
6'd16:
|
||||
font_row = (r == 3'd0) ? 8'h18 : (r == 3'd1) ? 8'h3C : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h66 : (r == 3'd4) ? 8'h7E : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h66 : 8'h00; // A
|
||||
6'd17:
|
||||
font_row = (r == 3'd0) ? 8'h7C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h7C : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h7C : 8'h00; // B
|
||||
6'd18:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h60 :
|
||||
(r == 3'd3) ? 8'h60 : (r == 3'd4) ? 8'h60 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h3C : 8'h00; // C
|
||||
6'd19:
|
||||
font_row = (r == 3'd0) ? 8'h78 : (r == 3'd1) ? 8'h6C : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h66 : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h6C :
|
||||
(r == 3'd6) ? 8'h78 : 8'h00; // D
|
||||
6'd20:
|
||||
font_row = (r == 3'd0) ? 8'h7E : (r == 3'd1) ? 8'h60 : (r == 3'd2) ? 8'h60 :
|
||||
(r == 3'd3) ? 8'h7C : (r == 3'd4) ? 8'h60 : (r == 3'd5) ? 8'h60 :
|
||||
(r == 3'd6) ? 8'h7E : 8'h00; // E
|
||||
6'd21:
|
||||
font_row = (r == 3'd0) ? 8'h7E : (r == 3'd1) ? 8'h60 : (r == 3'd2) ? 8'h60 :
|
||||
(r == 3'd3) ? 8'h7C : (r == 3'd4) ? 8'h60 : (r == 3'd5) ? 8'h60 :
|
||||
(r == 3'd6) ? 8'h60 : 8'h00; // F
|
||||
6'd22:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h60 :
|
||||
(r == 3'd3) ? 8'h6E : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h3E : 8'h00; // G
|
||||
6'd23:
|
||||
font_row = (r == 3'd0) ? 8'h66 : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h7E : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h66 : 8'h00; // H
|
||||
6'd24:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h18 : (r == 3'd2) ? 8'h18 :
|
||||
(r == 3'd3) ? 8'h18 : (r == 3'd4) ? 8'h18 : (r == 3'd5) ? 8'h18 :
|
||||
(r == 3'd6) ? 8'h3C : 8'h00; // I
|
||||
6'd25:
|
||||
font_row = (r == 3'd0) ? 8'h1E : (r == 3'd1) ? 8'h0C : (r == 3'd2) ? 8'h0C :
|
||||
(r == 3'd3) ? 8'h0C : (r == 3'd4) ? 8'h0C : (r == 3'd5) ? 8'h6C :
|
||||
(r == 3'd6) ? 8'h38 : 8'h00; // J
|
||||
6'd26:
|
||||
font_row = (r == 3'd0) ? 8'h66 : (r == 3'd1) ? 8'h6C : (r == 3'd2) ? 8'h78 :
|
||||
(r == 3'd3) ? 8'h70 : (r == 3'd4) ? 8'h78 : (r == 3'd5) ? 8'h6C :
|
||||
(r == 3'd6) ? 8'h66 : 8'h00; // K
|
||||
6'd27:
|
||||
font_row = (r == 3'd0) ? 8'h60 : (r == 3'd1) ? 8'h60 : (r == 3'd2) ? 8'h60 :
|
||||
(r == 3'd3) ? 8'h60 : (r == 3'd4) ? 8'h60 : (r == 3'd5) ? 8'h60 :
|
||||
(r == 3'd6) ? 8'h7E : 8'h00; // L
|
||||
6'd28:
|
||||
font_row = (r == 3'd0) ? 8'h63 : (r == 3'd1) ? 8'h77 : (r == 3'd2) ? 8'h7F :
|
||||
(r == 3'd3) ? 8'h6B : (r == 3'd4) ? 8'h63 : (r == 3'd5) ? 8'h63 :
|
||||
(r == 3'd6) ? 8'h63 : 8'h00; // M
|
||||
6'd29:
|
||||
font_row = (r == 3'd0) ? 8'h66 : (r == 3'd1) ? 8'h76 : (r == 3'd2) ? 8'h7E :
|
||||
(r == 3'd3) ? 8'h6E : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h66 : 8'h00; // N
|
||||
6'd30:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h66 : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h3C : 8'h00; // O
|
||||
6'd31:
|
||||
font_row = (r == 3'd0) ? 8'h7C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h7C : (r == 3'd4) ? 8'h60 : (r == 3'd5) ? 8'h60 :
|
||||
(r == 3'd6) ? 8'h60 : 8'h00; // P
|
||||
6'd32:
|
||||
font_row = (r == 3'd0) ? 8'h3C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h66 : (r == 3'd4) ? 8'h6E : (r == 3'd5) ? 8'h3C :
|
||||
(r == 3'd6) ? 8'h0E : 8'h00; // Q
|
||||
6'd33:
|
||||
font_row = (r == 3'd0) ? 8'h7C : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h7C : (r == 3'd4) ? 8'h78 : (r == 3'd5) ? 8'h6C :
|
||||
(r == 3'd6) ? 8'h66 : 8'h00; // R
|
||||
6'd34:
|
||||
font_row = (r == 3'd0) ? 8'h3E : (r == 3'd1) ? 8'h60 : (r == 3'd2) ? 8'h60 :
|
||||
(r == 3'd3) ? 8'h3C : (r == 3'd4) ? 8'h06 : (r == 3'd5) ? 8'h06 :
|
||||
(r == 3'd6) ? 8'h7C : 8'h00; // S
|
||||
6'd35:
|
||||
font_row = (r == 3'd0) ? 8'h7E : (r == 3'd1) ? 8'h18 : (r == 3'd2) ? 8'h18 :
|
||||
(r == 3'd3) ? 8'h18 : (r == 3'd4) ? 8'h18 : (r == 3'd5) ? 8'h18 :
|
||||
(r == 3'd6) ? 8'h18 : 8'h00; // T
|
||||
6'd36:
|
||||
font_row = (r == 3'd0) ? 8'h66 : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h66 : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h3C : 8'h00; // U
|
||||
6'd37:
|
||||
font_row = (r == 3'd0) ? 8'h66 : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h66 :
|
||||
(r == 3'd3) ? 8'h66 : (r == 3'd4) ? 8'h66 : (r == 3'd5) ? 8'h3C :
|
||||
(r == 3'd6) ? 8'h18 : 8'h00; // V
|
||||
6'd38:
|
||||
font_row = (r == 3'd0) ? 8'h63 : (r == 3'd1) ? 8'h63 : (r == 3'd2) ? 8'h63 :
|
||||
(r == 3'd3) ? 8'h6B : (r == 3'd4) ? 8'h7F : (r == 3'd5) ? 8'h77 :
|
||||
(r == 3'd6) ? 8'h63 : 8'h00; // W
|
||||
6'd39:
|
||||
font_row = (r == 3'd0) ? 8'h66 : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h3C :
|
||||
(r == 3'd3) ? 8'h18 : (r == 3'd4) ? 8'h3C : (r == 3'd5) ? 8'h66 :
|
||||
(r == 3'd6) ? 8'h66 : 8'h00; // X
|
||||
6'd40:
|
||||
font_row = (r == 3'd0) ? 8'h66 : (r == 3'd1) ? 8'h66 : (r == 3'd2) ? 8'h3C :
|
||||
(r == 3'd3) ? 8'h18 : (r == 3'd4) ? 8'h18 : (r == 3'd5) ? 8'h18 :
|
||||
(r == 3'd6) ? 8'h18 : 8'h00; // Y
|
||||
6'd41:
|
||||
font_row = (r == 3'd0) ? 8'h7E : (r == 3'd1) ? 8'h06 : (r == 3'd2) ? 8'h0C :
|
||||
(r == 3'd3) ? 8'h18 : (r == 3'd4) ? 8'h30 : (r == 3'd5) ? 8'h60 :
|
||||
(r == 3'd6) ? 8'h7E : 8'h00; // Z
|
||||
default: font_row = 8'h00;
|
||||
endcase
|
||||
end
|
||||
wire blink = blink_q[24];
|
||||
endfunction
|
||||
|
||||
wire cursor_here = (cursor_i[4:0] == ccol) && (cursor_i[12:8] == crow);
|
||||
wire on_border = (hx[3:0] == 4'd0) || (hx[3:0] == 4'd15) ||
|
||||
(vy[3:0] == 4'd0) || (vy[3:0] == 4'd15);
|
||||
wire cursor_box = cursor_here && blink && ctrl_i[0] && on_border;
|
||||
wire [7:0] frow = font_row(glyph, fy);
|
||||
wire glyph_px = frow[3'd7-fx]; // 1 = 画字模点
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// 颜色(3 位调色板 -> 4:4:4 RGB)
|
||||
// ---------------------------------------------------------------------------
|
||||
function [11:0] pal;
|
||||
input [2:0] c;
|
||||
begin
|
||||
case (c)
|
||||
3'd0:
|
||||
pal = {4'h0, 4'h0, 4'h0}; // 黑
|
||||
3'd1:
|
||||
pal = {4'h0, 4'h0, 4'hA}; // 深蓝
|
||||
3'd2:
|
||||
pal = {4'h0, 4'hA, 4'h0}; // 绿
|
||||
3'd3:
|
||||
pal = {4'h0, 4'hA, 4'hA}; // 青
|
||||
3'd4:
|
||||
pal = {4'hA, 4'h0, 4'h0}; // 红
|
||||
3'd5:
|
||||
pal = {4'hA, 4'h0, 4'hA}; // 洋红
|
||||
3'd6:
|
||||
pal = {4'hA, 4'hA, 4'h0}; // 黄
|
||||
default:
|
||||
pal = {4'hA, 4'hA, 4'hA}; // 浅灰
|
||||
endcase
|
||||
end
|
||||
endfunction
|
||||
// ---------------------------------------------------------------------------
|
||||
// 光标框:黄色、常亮、2 像素宽
|
||||
// 原来是 1 像素浅灰 + 闪动(blink 周期约 1.3 s):在白色未揭开格上几乎看不清,
|
||||
// 而且截图有一半概率正好截到"灭"的那个相位。改成黄色常亮 2 像素后,
|
||||
// VGA 上和图里都能一眼看到指针。想改回闪动:把 blink_q 加回来,
|
||||
// 再在 cursor_box 里与上 blink 即可。
|
||||
// ---------------------------------------------------------------------------
|
||||
// 列必须比 6 位(0..39):hard 难度的棋盘宽 30,光标能到列 35,
|
||||
// 以前这里只取 [4:0],35 被当成 3,光标会“跳回最左边”。
|
||||
wire cursor_here = (cursor_i[5:0] == ccol) && (cursor_i[12:8] == crow);
|
||||
wire on_border = (hx[3:0] < 4'd2) || (hx[3:0] > 4'd13) || (vy[3:0] < 4'd2) || (vy[3:0] > 4'd13);
|
||||
wire cursor_box = cursor_here && ctrl_i[0] && on_border;
|
||||
|
||||
wire [2:0] px_color = glyph_px ? gcolor : bgcolor;
|
||||
wire [2:0] px_final = cursor_box ? 3'd7 : px_color;
|
||||
wire [11:0] px_rgb = de ? pal(px_final) : 12'h000;
|
||||
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
{vga_r, vga_g, vga_b} <= 12'h000;
|
||||
vga_hs <= 1'b1;
|
||||
vga_vs <= 1'b1;
|
||||
frame_tick_o <= 1'b0;
|
||||
end
|
||||
else if (tick) begin
|
||||
{vga_r, vga_g, vga_b} <= px_rgb;
|
||||
vga_hs <= hs_n;
|
||||
vga_vs <= vs_n;
|
||||
frame_tick_o <= (hx == H_TOTAL - 1) && (vy == V_TOTAL - 1);
|
||||
end
|
||||
// ---------------------------------------------------------------------------
|
||||
// 颜色(3 位调色板 -> 4:4:4 RGB)
|
||||
// ---------------------------------------------------------------------------
|
||||
function [11:0] pal;
|
||||
input [2:0] c;
|
||||
begin
|
||||
case (c)
|
||||
3'd0: pal = {4'h0, 4'h0, 4'h0}; // 黑
|
||||
3'd1: pal = {4'h0, 4'h0, 4'hA}; // 深蓝
|
||||
3'd2: pal = {4'h0, 4'hA, 4'h0}; // 绿
|
||||
3'd3: pal = {4'h0, 4'hA, 4'hA}; // 青
|
||||
3'd4: pal = {4'hA, 4'h0, 4'h0}; // 红
|
||||
3'd5: pal = {4'hA, 4'h0, 4'hA}; // 洋红
|
||||
3'd6: pal = {4'hA, 4'hA, 4'h0}; // 黄
|
||||
default: pal = {4'hA, 4'hA, 4'hA}; // 浅灰
|
||||
endcase
|
||||
end
|
||||
endfunction
|
||||
|
||||
wire [ 2:0] px_color = glyph_px ? gcolor : bgcolor;
|
||||
wire [ 2:0] px_final = cursor_box ? 3'd6 : px_color; // 6 = 黄,光标框
|
||||
wire [11:0] px_rgb = de ? pal(px_final) : 12'h000;
|
||||
|
||||
always @(posedge clk or posedge reset) begin
|
||||
if (reset) begin
|
||||
{vga_r, vga_g, vga_b} <= 12'h000;
|
||||
vga_hs <= 1'b1;
|
||||
vga_vs <= 1'b1;
|
||||
frame_tick_o <= 1'b0;
|
||||
end else if (tick) begin
|
||||
{vga_r, vga_g, vga_b} <= px_rgb;
|
||||
vga_hs <= hs_n;
|
||||
vga_vs <= vs_n;
|
||||
frame_tick_o <= (hx == H_TOTAL - 1) && (vy == V_TOTAL - 1);
|
||||
end
|
||||
end
|
||||
|
||||
endmodule
|
||||
|
||||
|
||||
@@ -38,6 +38,7 @@ module tb_board_top;
|
||||
.btnl (1'b0),
|
||||
.btnr (1'b0),
|
||||
.sw_flag (1'b0),
|
||||
.hid_sel (1'b0),
|
||||
.ps2_clk (1'b1),
|
||||
.ps2_data(1'b1),
|
||||
.an (),
|
||||
|
||||
@@ -0,0 +1,169 @@
|
||||
`timescale 1ns / 1ps
|
||||
// =============================================================================
|
||||
// tb_ps2_kbd —— 单独验证 PS/2 键盘解码(扫描码集 2)
|
||||
//
|
||||
// 发 → 键(E0 74)应产生 dx=+8;发 ↑(E0 75)应产生 dy=-8;
|
||||
// 发 Enter(5A)应产生 btn=1(开格);发 左Shift(12)应产生 btn=2(插旗);
|
||||
// 发 W(1D)应产生 dy=-8(W/A/S/D 别名);
|
||||
// 松开码(F0 xx)不应产生事件;校验位错的帧应被整帧丢掉。
|
||||
//
|
||||
// PS/2 键盘发扫描码(集 2):0xF0 前缀 = 下一个码是"松开",0xE0 前缀 = 扩展键,
|
||||
// 方向键是扩展键(↑ = E0 75、↓ = E0 72、← = E0 6B、→ = E0 74),
|
||||
// 所以解码器只对"按下"产生事件。键盘自动重复 = 按住方向键时连续移动。
|
||||
//
|
||||
// 跑法:
|
||||
// xvlog srcs/rtl/cpu21_ps2_kbd.v srcs/tb/tb_ps2_kbd.v
|
||||
// xelab -top tb_ps2_kbd -snapshot kbdsim
|
||||
// xsim kbdsim -R
|
||||
// =============================================================================
|
||||
module tb_ps2_kbd;
|
||||
|
||||
reg clk = 1'b0;
|
||||
reg reset = 1'b1;
|
||||
reg ps2_clk = 1'b1;
|
||||
reg ps2_data = 1'b1;
|
||||
|
||||
wire ev_valid;
|
||||
wire [7:0] ev_dx, ev_dy;
|
||||
wire [4:0] ev_btn;
|
||||
wire [15:0] rx_count;
|
||||
|
||||
always #10 clk = ~clk; // 50 MHz
|
||||
|
||||
cpu21_ps2_kbd dut (
|
||||
.clk (clk),
|
||||
.reset (reset),
|
||||
.ps2_clk_i (ps2_clk),
|
||||
.ps2_data_i (ps2_data),
|
||||
.ev_valid_o (ev_valid),
|
||||
.ev_dx_o (ev_dx),
|
||||
.ev_dy_o (ev_dy),
|
||||
.ev_btn_o (ev_btn),
|
||||
.rx_count_o (rx_count)
|
||||
);
|
||||
|
||||
// 发一个 PS/2 位:先摆数据,稳定后拉低时钟(DUT 在下降沿采样)
|
||||
task send_bit;
|
||||
input b;
|
||||
begin
|
||||
ps2_data = b;
|
||||
#(10_000);
|
||||
ps2_clk = 1'b0;
|
||||
#(20_000);
|
||||
ps2_clk = 1'b1;
|
||||
#(20_000);
|
||||
end
|
||||
endtask
|
||||
|
||||
// 发一个字节:起始 0 + 8 位数据(LSB first) + 奇校验 + 停止 1
|
||||
task send_byte;
|
||||
input [7:0] d;
|
||||
integer i;
|
||||
reg p;
|
||||
begin
|
||||
p = ~^d; // 奇校验
|
||||
send_bit(1'b0);
|
||||
for (i = 0; i < 8; i = i + 1)
|
||||
send_bit(d[i]);
|
||||
send_bit(p);
|
||||
send_bit(1'b1);
|
||||
end
|
||||
endtask
|
||||
|
||||
// 校验位错的字节(应被整帧丢掉)
|
||||
task send_byte_bad_parity;
|
||||
input [7:0] d;
|
||||
integer i;
|
||||
begin
|
||||
send_bit(1'b0);
|
||||
for (i = 0; i < 8; i = i + 1)
|
||||
send_bit(d[i]);
|
||||
send_bit(^d);
|
||||
send_bit(1'b1);
|
||||
end
|
||||
endtask
|
||||
|
||||
integer n_ev = 0;
|
||||
integer ok = 1;
|
||||
integer exp_dx, exp_dy, exp_btn;
|
||||
|
||||
always @(posedge clk) begin
|
||||
if (ev_valid) begin
|
||||
n_ev = n_ev + 1;
|
||||
$display(" [kbd] event #%0d: dx=%0d dy=%0d btn=%b", n_ev, $signed(ev_dx), $signed(ev_dy), ev_btn);
|
||||
if ((exp_dx != 999) && ($signed(ev_dx) != exp_dx)) begin
|
||||
$display(" [kbd] FAIL: 期望 dx=%0d", exp_dx);
|
||||
ok = 0;
|
||||
end
|
||||
if ((exp_dy != 999) && ($signed(ev_dy) != exp_dy)) begin
|
||||
$display(" [kbd] FAIL: 期望 dy=%0d", exp_dy);
|
||||
ok = 0;
|
||||
end
|
||||
if ((exp_btn != 999) && (ev_btn != exp_btn)) begin
|
||||
$display(" [kbd] FAIL: 期望 btn=%b", exp_btn);
|
||||
ok = 0;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
initial begin
|
||||
$display("[kbd] === PS/2 keyboard decode test ===");
|
||||
#2000;
|
||||
reset = 1'b0;
|
||||
#2000;
|
||||
|
||||
// 校验错的字节(0x74)不能被当成"→"键
|
||||
$display("[kbd] 校验位错的字节应该被丢掉");
|
||||
exp_dx = 999; exp_dy = 999; exp_btn = 999;
|
||||
send_byte_bad_parity(8'h74);
|
||||
#(100_000);
|
||||
if (n_ev != 0) begin
|
||||
$display(" [kbd] FAIL: 校验错的帧不该产生事件");
|
||||
ok = 0;
|
||||
end
|
||||
|
||||
$display("[kbd] 只发松开码 F0 75(不该有事件)");
|
||||
send_byte(8'hF0);
|
||||
send_byte(8'h75);
|
||||
#(100_000);
|
||||
if (n_ev != 0) begin
|
||||
$display(" [kbd] FAIL: 松开码不该产生事件");
|
||||
ok = 0;
|
||||
end
|
||||
|
||||
$display("[kbd] → 键(E0 74)期望 dx=+8");
|
||||
exp_dx = 8; exp_dy = 0; exp_btn = 0;
|
||||
send_byte(8'hE0);
|
||||
send_byte(8'h74);
|
||||
#(100_000);
|
||||
|
||||
$display("[kbd] ↑ 键(E0 75)期望 dy=-8");
|
||||
exp_dx = 0; exp_dy = -8; exp_btn = 0;
|
||||
send_byte(8'hE0);
|
||||
send_byte(8'h75);
|
||||
#(100_000);
|
||||
|
||||
$display("[kbd] Enter(5A)期望 btn=00001");
|
||||
exp_dx = 0; exp_dy = 0; exp_btn = 5'b00001;
|
||||
send_byte(8'h5A);
|
||||
#(100_000);
|
||||
|
||||
$display("[kbd] 左 Shift(12)期望 btn=00010(软件里 = 插旗)");
|
||||
exp_dx = 0; exp_dy = 0; exp_btn = 5'b00010;
|
||||
send_byte(8'h12);
|
||||
#(100_000);
|
||||
|
||||
$display("[kbd] W 键(1D)期望 dy=-8(W/A/S/D 是方向键别名)");
|
||||
exp_dx = 0; exp_dy = -8; exp_btn = 0;
|
||||
send_byte(8'h1D);
|
||||
#(100_000);
|
||||
|
||||
$display("[kbd] rx_count=%0d events=%0d", rx_count, n_ev);
|
||||
if ((ok == 0) || (n_ev != 5))
|
||||
$display("[kbd] === FAIL ===");
|
||||
else
|
||||
$display("[kbd] === ALL PASS ===");
|
||||
$finish;
|
||||
end
|
||||
|
||||
endmodule
|
||||
@@ -0,0 +1,153 @@
|
||||
`timescale 1ns / 1ps
|
||||
// =============================================================================
|
||||
// tb_ps2_mouse —— 单独验证 PS/2 鼠标接收逻辑(不跑 CPU,几秒出结果)
|
||||
//
|
||||
// 模拟 PS/2 鼠标发 3 字节包:
|
||||
// byte0 = 标志字节(bit3 必须为 1 才是有效的鼠标数据;bit0/1/2 = 左/右/中键)
|
||||
// byte1 = dx(有符号) byte2 = dy(有符号)
|
||||
// 检查 cpu21_ps2_mouse 是否给出正确的 ev_valid / ev_dx / ev_dy / ev_btn。
|
||||
//
|
||||
// PS/2 时序:DUT 在 ps2_clk 的**下降沿**采样 ps2_data,所以这里先把数据摆好,
|
||||
// 再拉低时钟。一帧 11 位 = 起始 0 + 8 位数据(LSB 先) + **奇校验** + 停止 1。
|
||||
// 奇校验 = 校验位让 data + parity 共 9 位里 1 的个数为奇数(真设备就是这么发的)。
|
||||
//
|
||||
// 方向约定:PS/2 的 **dx 正 = 右、dy 正 = 上**(真鼠标往上推,byte2 是正数);
|
||||
// 而软件(saolei.c / cpu21_pointer)里 **dy 正 = 向下(行号增加)**,
|
||||
// 所以 cpu21_ps2_mouse 上报前把 dy 取负 —— 本测试就是盯这个约定:
|
||||
// 发“向上”的 dy,事件里必须得到负的 dy。
|
||||
//
|
||||
// 跑法(Vivado 的 xvlog/xelab/xsim 或其它仿真器都行):
|
||||
// xvlog srcs/rtl/cpu21_ps2_mouse.v srcs/tb/tb_ps2_mouse.v
|
||||
// xelab -top tb_ps2_mouse -snapshot ps2sim
|
||||
// xsim ps2sim -R
|
||||
// =============================================================================
|
||||
module tb_ps2_mouse;
|
||||
|
||||
reg clk = 1'b0;
|
||||
reg reset = 1'b1;
|
||||
reg ps2_clk = 1'b1;
|
||||
reg ps2_data = 1'b1;
|
||||
|
||||
wire ev_valid;
|
||||
wire [7:0] ev_dx;
|
||||
wire [7:0] ev_dy;
|
||||
wire [4:0] ev_btn;
|
||||
wire [15:0] rx_count;
|
||||
|
||||
always #10 clk = ~clk; // 50 MHz,和板上 CPU 主频一致
|
||||
|
||||
cpu21_ps2_mouse dut (
|
||||
.clk (clk),
|
||||
.reset (reset),
|
||||
.ps2_clk_i (ps2_clk),
|
||||
.ps2_clk_oe_o (),
|
||||
.ps2_data_i (ps2_data),
|
||||
.ps2_data_oe_o(),
|
||||
.ev_valid_o (ev_valid),
|
||||
.ev_dx_o (ev_dx),
|
||||
.ev_dy_o (ev_dy),
|
||||
.ev_btn_o (ev_btn),
|
||||
.rx_count_o (rx_count)
|
||||
);
|
||||
|
||||
// 发一个 PS/2 位:先摆数据,稳定后再拉低时钟(DUT 在下降沿采样)
|
||||
task send_bit;
|
||||
input b;
|
||||
begin
|
||||
ps2_data = b;
|
||||
#(10_000);
|
||||
ps2_clk = 1'b0;
|
||||
#(20_000);
|
||||
ps2_clk = 1'b1;
|
||||
#(20_000);
|
||||
end
|
||||
endtask
|
||||
|
||||
// 发一个字节:起始 0 + 8 位数据(LSB first) + 奇校验 + 停止 1
|
||||
task send_byte;
|
||||
input [7:0] d;
|
||||
integer i;
|
||||
reg p;
|
||||
begin
|
||||
p = ~^d; // 奇校验:data + parity 里 1 的个数为奇数
|
||||
send_bit(1'b0);
|
||||
for (i = 0; i < 8; i = i + 1)
|
||||
send_bit(d[i]);
|
||||
send_bit(p);
|
||||
send_bit(1'b1);
|
||||
end
|
||||
endtask
|
||||
|
||||
// 故意发一个校验位错的字节(用于确认校验真的在起作用)
|
||||
task send_byte_bad_parity;
|
||||
input [7:0] d;
|
||||
integer i;
|
||||
begin
|
||||
send_bit(1'b0);
|
||||
for (i = 0; i < 8; i = i + 1)
|
||||
send_bit(d[i]);
|
||||
send_bit(^d); // 错误的校验位
|
||||
send_bit(1'b1);
|
||||
end
|
||||
endtask
|
||||
|
||||
integer n_ev = 0;
|
||||
integer ok = 1;
|
||||
|
||||
always @(posedge clk) begin
|
||||
if (ev_valid) begin
|
||||
n_ev = n_ev + 1;
|
||||
$display(" [ps2] event #%0d: dx=%0d dy=%0d btn=%b", n_ev, $signed(ev_dx), $signed(ev_dy), ev_btn);
|
||||
if (n_ev == 1) begin
|
||||
if (($signed(ev_dx) != 8) || ($signed(ev_dy) != -8) || (ev_btn != 5'b00000)) begin
|
||||
$display(" [ps2] FAIL: 第 1 包应为 dx=+8 dy=-8 btn=00000(鼠标向上 -> 事件 dy 为负)");
|
||||
ok = 0;
|
||||
end
|
||||
end
|
||||
if (n_ev == 2) begin
|
||||
if (($signed(ev_dx) != -3) || ($signed(ev_dy) != 5) || (ev_btn[0] != 1'b1)) begin
|
||||
$display(" [ps2] FAIL: 第 2 包应为 dx=-3 dy=+5 btn=xxxx1(鼠标向下 -> 事件 dy 为正)");
|
||||
ok = 0;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
integer rx_after_bad;
|
||||
|
||||
initial begin
|
||||
$display("[ps2] === PS/2 mouse receiver test ===");
|
||||
#2000;
|
||||
reset = 1'b0;
|
||||
#2000;
|
||||
|
||||
$display("[ps2] 校验位错的字节应该被丢掉");
|
||||
send_byte_bad_parity(8'h08);
|
||||
#(100_000);
|
||||
if (rx_count != 16'd0) begin
|
||||
$display(" [ps2] FAIL: 校验错的帧不该被计数(rx_count=%0d)", rx_count);
|
||||
ok = 0;
|
||||
end
|
||||
rx_after_bad = rx_count;
|
||||
|
||||
$display("[ps2] packet 1: flag=0x08(no button) dx=+8 dy=+8(鼠标向右上移)");
|
||||
send_byte(8'h08);
|
||||
send_byte(8'h08);
|
||||
send_byte(8'h08);
|
||||
#(100_000);
|
||||
|
||||
$display("[ps2] packet 2: flag=0x09(left) dx=-3 dy=-5(向左下移)");
|
||||
send_byte(8'h09);
|
||||
send_byte(8'hFD);
|
||||
send_byte(8'hFB);
|
||||
#(100_000);
|
||||
|
||||
$display("[ps2] rx_count=%0d events=%0d", rx_count, n_ev);
|
||||
if ((rx_count != rx_after_bad + 16'd6) || (n_ev != 2) || (ok == 0))
|
||||
$display("[ps2] === FAIL ===");
|
||||
else
|
||||
$display("[ps2] === ALL PASS ===");
|
||||
$finish;
|
||||
end
|
||||
|
||||
endmodule
|
||||
@@ -0,0 +1,464 @@
|
||||
`timescale 1ns / 1ps
|
||||
// =============================================================================
|
||||
// tb_saolei —— 没有 VGA 显示器时的"扫雷调试台"
|
||||
//
|
||||
// 做法:跑真实的板级顶层 cpu21_board_top(宏 SAOLEI_ROM = 扫雷程序),用 5 向按键
|
||||
// 模拟鼠标(板上 BTNC = 左键、BTNU/D/L/R = 上下左右,R15=SW3 = 插旗模式),
|
||||
// 定期把显存 1200 字节 dump 成文本;再由 saolei/tools/fb2png.py 按 cpu21_vga.v
|
||||
// 里的 8x8 字库与 3 位调色板还原成 PNG —— 等价于给 VGA 画面"截图"。
|
||||
//
|
||||
// 编译(注意两个 -d 都要带 SAOLEI_ROM):
|
||||
// xvlog -d SAOLEI_ROM -i srcs/board -i srcs/rtl srcs/rtl/*.v \
|
||||
// srcs/board/cpu21_board_top.v srcs/tb/tb_saolei.v
|
||||
// xelab -d SAOLEI_ROM -top tb_saolei -snapshot saolei_sim
|
||||
// xsim saolei_sim -tclbatch run_all.tcl
|
||||
//
|
||||
// 说明:为了在仿真里按键快一点,用 defparam 把 cpu21_pointer 的去抖采样周期
|
||||
// 从 50000 个 CPU 周期(1 ms @50 MHz)压到 50(1 us),这样每次"按键"只要几微秒
|
||||
// 就能产生一个事件;上板时那个参数仍然是 50000,行为不变。
|
||||
// =============================================================================
|
||||
|
||||
module tb_saolei;
|
||||
|
||||
// ---- 板级顶层端口 ----
|
||||
reg clk100 = 1'b0;
|
||||
reg rst_n = 1'b0;
|
||||
reg go = 1'b0;
|
||||
reg [ 2:0] irq_sw = 3'b000;
|
||||
reg btnu = 1'b0;
|
||||
reg btnd = 1'b0;
|
||||
reg btnl = 1'b0;
|
||||
reg btnr = 1'b0;
|
||||
reg sw_flag = 1'b0;
|
||||
|
||||
wire [15:0] led;
|
||||
wire led_we;
|
||||
wire [ 7:0] an;
|
||||
wire [ 6:0] seg;
|
||||
wire dp;
|
||||
wire [ 3:0] vga_r, vga_g, vga_b;
|
||||
wire vga_hs, vga_vs;
|
||||
|
||||
// 100 MHz 参考时钟
|
||||
always #5 clk100 = ~clk100;
|
||||
|
||||
cpu21_board_top #(
|
||||
.POINTER_SAMPLE_DIV(50) // 仿真里加速按键去抖(上板默认 50000)
|
||||
) dut (
|
||||
.clk100 (clk100),
|
||||
.rst_n (rst_n),
|
||||
.go (go),
|
||||
.irq_sw (irq_sw),
|
||||
.btnu (btnu),
|
||||
.btnd (btnd),
|
||||
.btnl (btnl),
|
||||
.btnr (btnr),
|
||||
.sw_flag (sw_flag),
|
||||
.led (led),
|
||||
.led_we (led_we),
|
||||
.an (an),
|
||||
.seg (seg),
|
||||
.dp (dp),
|
||||
.vga_r (vga_r),
|
||||
.vga_g (vga_g),
|
||||
.vga_b (vga_b),
|
||||
.vga_hs (vga_hs),
|
||||
.vga_vs (vga_vs),
|
||||
.ps2_clk (1'b1),
|
||||
.ps2_data(1'b1)
|
||||
);
|
||||
|
||||
// (按键去抖已通过上面的 POINTER_SAMPLE_DIV(50) 参数加速,不用 defparam)
|
||||
|
||||
// ---------------------------------------------------------------- 按键
|
||||
// which: 0=go(左键) 1=btnu 2=btnd 3=btnl 4=btnr
|
||||
task press;
|
||||
input integer which;
|
||||
input integer us; // 按住时长(微秒)
|
||||
begin
|
||||
case (which)
|
||||
0:
|
||||
go = 1'b1;
|
||||
1:
|
||||
btnu = 1'b1;
|
||||
2:
|
||||
btnd = 1'b1;
|
||||
3:
|
||||
btnl = 1'b1;
|
||||
4:
|
||||
btnr = 1'b1;
|
||||
endcase
|
||||
#(us * 1000);
|
||||
case (which)
|
||||
0:
|
||||
go = 1'b0;
|
||||
1:
|
||||
btnu = 1'b0;
|
||||
2:
|
||||
btnd = 1'b0;
|
||||
3:
|
||||
btnl = 1'b0;
|
||||
4:
|
||||
btnr = 1'b0;
|
||||
endcase
|
||||
#(200 * 1000); // 松开后留 200 us 让 CPU 消费事件
|
||||
end
|
||||
endtask
|
||||
|
||||
task click; // 左键点一下
|
||||
begin
|
||||
press(0, 50);
|
||||
end
|
||||
endtask
|
||||
|
||||
// ---------------------------------------------------------------- 显存 dump
|
||||
integer fh, w, b;
|
||||
integer cursor_row, cursor_col;
|
||||
|
||||
// ---- 统计:MMIO 显存写脉冲数 + 当前非零格数 ----
|
||||
integer fb_we_cnt = 0;
|
||||
always @(posedge dut.clk_cpu)
|
||||
if (dut.fb_we)
|
||||
fb_we_cnt = fb_we_cnt + 1;
|
||||
|
||||
// ---- 鼠标事件链路三个关键节点 ----
|
||||
// ptr_ev : cpu21_pointer 产生事件(ev_valid_o 高的周期数)
|
||||
// irq_hi : 鼠标中断线 irq_vec[0] 为高的周期数
|
||||
// irq_rise: 该线的上升沿次数(CPU 按上升沿响应中断)
|
||||
integer ptr_ev = 0, irq_hi = 0, irq_rise = 0;
|
||||
reg irq_prev_q;
|
||||
initial
|
||||
irq_prev_q = 1'b0;
|
||||
always @(posedge dut.clk_cpu) begin
|
||||
if (dut.g_btn.u_ptr.ev_valid_o)
|
||||
ptr_ev = ptr_ev + 1;
|
||||
if (dut.irq_vec[0])
|
||||
irq_hi = irq_hi + 1;
|
||||
irq_prev_q <= dut.irq_vec[0];
|
||||
if (dut.irq_vec[0] && !irq_prev_q)
|
||||
irq_rise = irq_rise + 1;
|
||||
end
|
||||
|
||||
// 每毫秒打一行,观察事件链路
|
||||
integer tick_ms;
|
||||
initial
|
||||
for (tick_ms = 1; tick_ms <= 20; tick_ms = tick_ms + 1) begin
|
||||
#1000000;
|
||||
$display("[mouse] %0t ns: ptr_ev=%0d irq_hi=%0d irq_rise=%0d", $time, ptr_ev, irq_hi, irq_rise);
|
||||
end
|
||||
|
||||
integer nz_cnt = 0; // 当前非零格数(dump 时统计)
|
||||
|
||||
// ---- PC 热点直方图:确定 CPU 此刻卡在哪个循环 ----
|
||||
integer pc_hist[0:255];
|
||||
integer pi;
|
||||
initial
|
||||
for (pi = 0; pi < 256; pi = pi + 1)
|
||||
pc_hist[pi] = 0;
|
||||
always @(posedge dut.clk_cpu)
|
||||
pc_hist[dut.u_cpu.pc_q[9:2]] = pc_hist[dut.u_cpu.pc_q[9:2]] + 1;
|
||||
|
||||
// ---- 探针:控制流日志 ----
|
||||
// 1) 记录所有非顺序跳转(1 ms 之后、最多 300 条),用来复盘"跑飞"的路径;
|
||||
// 2) 单独标出跳进 ISR 段之间空洞(0x194-0x1FF / 0x218-0x2FF)的时刻。
|
||||
reg [31:0] pc_prev;
|
||||
integer jmp_log;
|
||||
initial begin
|
||||
pc_prev = 32'hFFFF_FFFF;
|
||||
jmp_log = 0;
|
||||
end
|
||||
always @(posedge dut.clk_cpu) begin
|
||||
pc_prev <= dut.u_cpu.pc_q;
|
||||
if (dut.u_cpu.pc_q != (pc_prev + 32'd4)) begin
|
||||
if ($time > 1000000 && jmp_log < 300) begin
|
||||
$display("[jmp] %0t ns: 0x%03h -> 0x%03h", $time, pc_prev, dut.u_cpu.pc_q);
|
||||
jmp_log = jmp_log + 1;
|
||||
end
|
||||
if ((dut.u_cpu.pc_q >= 32'h0000_0194 && dut.u_cpu.pc_q < 32'h0000_0200) ||
|
||||
(dut.u_cpu.pc_q >= 32'h0000_0218 && dut.u_cpu.pc_q < 32'h0000_0300))
|
||||
$display("[gap] %0t ns: PC 0x%03h -> 0x%03h (跳进空洞)", $time, pc_prev, dut.u_cpu.pc_q);
|
||||
end
|
||||
end
|
||||
|
||||
task dump_pc;
|
||||
integer i1, i2, best, besti;
|
||||
begin
|
||||
$display(" [pc] 热点(pc, 命中数):");
|
||||
for (i1 = 0; i1 < 3; i1 = i1 + 1) begin
|
||||
best = -1;
|
||||
besti = -1;
|
||||
for (i2 = 0; i2 < 256; i2 = i2 + 1)
|
||||
if (pc_hist[i2] > best) begin
|
||||
best = pc_hist[i2];
|
||||
besti = i2;
|
||||
end
|
||||
if (besti >= 0 && best > 0) begin
|
||||
$display(" pc=0x%03h count=%0d", besti << 2, best);
|
||||
pc_hist[besti] = 0;
|
||||
end
|
||||
end
|
||||
end
|
||||
endtask
|
||||
|
||||
// ---- RAM 窗口(核对变量地址映射)----
|
||||
task dump_ramwin;
|
||||
integer i3;
|
||||
begin
|
||||
$display(" [ram] 0x00..0x3F: %08h %08h %08h %08h %08h %08h %08h %08h",
|
||||
dut.ram[0], dut.ram[1], dut.ram[2], dut.ram[3],
|
||||
dut.ram[4], dut.ram[5], dut.ram[6], dut.ram[7]);
|
||||
$display(" [ram] 0x100..0x11F: %08h %08h %08h %08h %08h %08h %08h %08h",
|
||||
dut.ram[32'h0100 >> 2], dut.ram[32'h0104 >> 2],
|
||||
dut.ram[32'h0108 >> 2], dut.ram[32'h010C >> 2],
|
||||
dut.ram[32'h0110 >> 2], dut.ram[32'h0114 >> 2],
|
||||
dut.ram[32'h0118 >> 2], dut.ram[32'h011C >> 2]);
|
||||
end
|
||||
endtask
|
||||
|
||||
// 最新版(显存每格 2 字节、难度三档不同尺寸)变量地址:
|
||||
// g_exit=0x04 g_in_level=0x08 acc_y=0x78C acc_x=0x790 cur_c=0x794
|
||||
// cur_r=0x798 g_difficulty=0x7A0 g_mines=0x7A4 g_first_done=0x7A8
|
||||
// g_state=0x7AC flags_cnt=0x7B0 opened_cnt=0x7B4
|
||||
// flag_bm=0x7F4 open_bm=0x830 mine_bm=0x86C
|
||||
// g_ncells=0x8B4 g_evq_lost=0x8C0 g_evq_tail=0x8C4 g_evq_head=0x8C8
|
||||
task dump_vars;
|
||||
begin
|
||||
$display(" [vars] exit=%0d in_level=%0d cur=(r%0d,c%0d) acc=(%0d,%0d) diff=%0d mines=%0d first=%0d state=%0d flags=%0d opened=%0d lost=%0d evq(h=%0d,t=%0d)",
|
||||
dut.ram[32'h0004 >> 2], dut.ram[32'h0008 >> 2],
|
||||
dut.ram[32'h0798 >> 2], dut.ram[32'h0794 >> 2],
|
||||
dut.ram[32'h0790 >> 2], dut.ram[32'h078C >> 2],
|
||||
dut.ram[32'h07A0 >> 2], dut.ram[32'h07A4 >> 2],
|
||||
dut.ram[32'h07A8 >> 2], dut.ram[32'h07AC >> 2],
|
||||
dut.ram[32'h07B0 >> 2], dut.ram[32'h07B4 >> 2],
|
||||
dut.ram[32'h08C0 >> 2],
|
||||
dut.ram[32'h08C8 >> 2], dut.ram[32'h08C4 >> 2]);
|
||||
end
|
||||
endtask
|
||||
|
||||
task dump_fb;
|
||||
input [1023:0] fname;
|
||||
integer k2, b2;
|
||||
begin
|
||||
nz_cnt = 0;
|
||||
for (k2 = 0; k2 < 600; k2 = k2 + 1)
|
||||
for (b2 = 0; b2 < 4; b2 = b2 + 1)
|
||||
if (dut.fb[k2][b2*8 +: 8] != 8'h00)
|
||||
nz_cnt = nz_cnt + 1;
|
||||
cursor_row = dut.u_vga.cursor_i[12:8];
|
||||
cursor_col = dut.u_vga.cursor_i[4:0];
|
||||
fh = $fopen(fname, "w");
|
||||
$fwrite(fh, "# tb_saolei framebuffer dump\n");
|
||||
$fwrite(fh, "TIME %0t\n", $time);
|
||||
$fwrite(fh, "CURSOR %0d %0d\n", cursor_row, cursor_col);
|
||||
$fwrite(fh, "CTRL 0x%02X\n", dut.u_vga.ctrl_i[7:0]);
|
||||
$fwrite(fh, "STATS fb_we=%0d nonzero=%0d\n", fb_we_cnt, nz_cnt);
|
||||
$fwrite(fh, "FB 2400\n");
|
||||
for (w = 0; w < 600; w = w + 1)
|
||||
for (b = 0; b < 4; b = b + 1)
|
||||
$fwrite(fh, "%02X\n", dut.fb[w][b*8 +: 8]);
|
||||
$fclose(fh);
|
||||
$display("[tb_saolei] %0t ns dump -> %0s (cursor=%0d,%0d fb_we=%0d nonzero=%0d)",
|
||||
$time, fname, cursor_row, cursor_col, fb_we_cnt, nz_cnt);
|
||||
dump_vars;
|
||||
dump_pc;
|
||||
dump_ramwin;
|
||||
end
|
||||
endtask
|
||||
|
||||
// ---------------------------------------------------------------- 完整一局用的工具
|
||||
// 从 RAM 的位图里取一位(mine_bm @0x86C / open_bm @0x830 / flag_bm @0x7F4)
|
||||
function integer bitof;
|
||||
input integer base;
|
||||
input integer idx;
|
||||
begin
|
||||
bitof = (dut.ram[(base >> 2) + (idx >> 5)] >> (idx & 31)) & 1;
|
||||
end
|
||||
endfunction
|
||||
|
||||
// 已揭开格数:直接读程序里的 opened_cnt(0x7B4)
|
||||
integer open_n;
|
||||
task count_open;
|
||||
begin
|
||||
open_n = dut.ram[32'h07B4 >> 2];
|
||||
end
|
||||
endtask
|
||||
|
||||
// 快速按键(按住/松开时长都可控):去抖周期已由 POINTER_SAMPLE_DIV=50 缩短
|
||||
task press_t;
|
||||
input integer which;
|
||||
input integer hold_us;
|
||||
input integer gap_us;
|
||||
begin
|
||||
case (which)
|
||||
0:
|
||||
go = 1'b1;
|
||||
1:
|
||||
btnu = 1'b1;
|
||||
2:
|
||||
btnd = 1'b1;
|
||||
3:
|
||||
btnl = 1'b1;
|
||||
default:
|
||||
btnr = 1'b1;
|
||||
endcase
|
||||
#(hold_us * 1000);
|
||||
case (which)
|
||||
0:
|
||||
go = 1'b0;
|
||||
1:
|
||||
btnu = 1'b0;
|
||||
2:
|
||||
btnd = 1'b0;
|
||||
3:
|
||||
btnl = 1'b0;
|
||||
default:
|
||||
btnr = 1'b0;
|
||||
endcase
|
||||
#(gap_us * 1000);
|
||||
end
|
||||
endtask
|
||||
|
||||
task click_t;
|
||||
begin
|
||||
press_t(0, 30, 150);
|
||||
end
|
||||
endtask
|
||||
|
||||
// 把光标移到盘面格 (tr, tc):每次按键后等软件把事件消化掉再回读位置,
|
||||
// 丢了/多了事件都能自动纠正。盘面格 (0,0) 对应网格 (BOARD_R0, BOARD_C0) = (7, 12)。
|
||||
task move_to_cell;
|
||||
input integer tr;
|
||||
input integer tc;
|
||||
integer cr, cc2;
|
||||
begin
|
||||
cr = dut.ram[32'h0418 >> 2];
|
||||
cc2 = dut.ram[32'h0414 >> 2];
|
||||
while (cr > (7 + tr)) begin
|
||||
press_t(1, 20, 120);
|
||||
cr = dut.ram[32'h0418 >> 2];
|
||||
end
|
||||
while (cr < (7 + tr)) begin
|
||||
press_t(2, 20, 120);
|
||||
cr = dut.ram[32'h0418 >> 2];
|
||||
end
|
||||
while (cc2 > (12 + tc)) begin
|
||||
press_t(3, 20, 120);
|
||||
cc2 = dut.ram[32'h0414 >> 2];
|
||||
end
|
||||
while (cc2 < (12 + tc)) begin
|
||||
press_t(4, 20, 120);
|
||||
cc2 = dut.ram[32'h0414 >> 2];
|
||||
end
|
||||
end
|
||||
endtask
|
||||
|
||||
// 落位 + 校验:没到位就重试(最多 6 次),彻底避免“以为到了、实际差一格”去点错格
|
||||
task goto_cell;
|
||||
input integer tr;
|
||||
input integer tc;
|
||||
integer tries;
|
||||
begin
|
||||
tries = 0;
|
||||
while (((dut.ram[32'h0418 >> 2] != (7 + tr)) || (dut.ram[32'h0414 >> 2] != (12 + tc))) && (tries < 6)) begin
|
||||
move_to_cell(tr, tc);
|
||||
#(300 * 1000);
|
||||
tries = tries + 1;
|
||||
end
|
||||
if (tries >= 6)
|
||||
$display(" [game] !!! 定位 (%0d,%0d) 失败,实际 cur=(%0d,%0d)", tr, tc,
|
||||
dut.ram[32'h0418 >> 2], dut.ram[32'h0414 >> 2]);
|
||||
end
|
||||
endtask
|
||||
|
||||
// 扫完全盘:安全格揭开、雷格插旗;雷区位置直接从 RAM 里的 mine_bm 读
|
||||
task sweep_board;
|
||||
integer rr, cc, idx;
|
||||
begin : sweep_blk
|
||||
for (rr = 0; rr < 16; rr = rr + 1) begin
|
||||
for (cc = 0; cc < 16; cc = cc + 1) begin
|
||||
idx = rr * 16 + cc;
|
||||
goto_cell(rr, cc);
|
||||
if (bitof(32'h0000_086C, idx) != 0) begin
|
||||
sw_flag = 1'b1;
|
||||
#(30 * 1000);
|
||||
click_t;
|
||||
sw_flag = 1'b0;
|
||||
#(30 * 1000);
|
||||
end
|
||||
else
|
||||
click_t;
|
||||
// 中途退出关卡就立即报警并收手
|
||||
if (dut.ram[32'h0008 >> 2] == 0) begin
|
||||
$display(" [game] *** 在盘面 (%0d,%0d) 处退出了关卡!cur=(%0d,%0d) state=%0d",
|
||||
rr, cc, dut.ram[32'h0798 >> 2], dut.ram[32'h0794 >> 2],
|
||||
dut.ram[32'h07AC >> 2]);
|
||||
disable sweep_blk;
|
||||
end
|
||||
// 赢了/输了也收手
|
||||
if (dut.ram[32'h07AC >> 2] != 0)
|
||||
disable sweep_blk;
|
||||
end
|
||||
count_open;
|
||||
$display(" [game] 第 %0d 行扫完:已揭开 %0d / %0d, state=%0d, 旗=%0d, cur=(%0d,%0d)",
|
||||
rr, open_n,
|
||||
(dut.ram[32'h08B4 >> 2] - dut.ram[32'h07A4 >> 2]),
|
||||
dut.ram[32'h07AC >> 2], dut.ram[32'h07B0 >> 2],
|
||||
dut.ram[32'h0798 >> 2], dut.ram[32'h0794 >> 2]);
|
||||
if (rr == 3)
|
||||
dump_fb("fb_10_sweep_a.txt");
|
||||
if (rr == 7)
|
||||
dump_fb("fb_11_sweep_b.txt");
|
||||
if (rr == 11)
|
||||
dump_fb("fb_12_sweep_c.txt");
|
||||
end
|
||||
end
|
||||
endtask
|
||||
|
||||
// ---------------------------------------------------------------- 主流程
|
||||
initial begin
|
||||
$display("[tb_saolei] === start (SAOLEI_ROM):完整一局 ===");
|
||||
#2000;
|
||||
rst_n = 1'b1;
|
||||
|
||||
// 1) 开始界面
|
||||
#(2 * 1000000);
|
||||
dump_fb("fb_00_start.txt");
|
||||
|
||||
// 2) 点 START(光标初始就停在按钮上)-> 写 LEVEL -> IRQ1 进关卡
|
||||
click_t;
|
||||
#(2 * 1000000);
|
||||
dump_fb("fb_01_level.txt");
|
||||
$display(" [game] 进关卡:in_level=%0d state=%0d", dut.ram[32'h0008 >> 2], dut.ram[32'h07AC >> 2]);
|
||||
|
||||
// 3) 关卡内点盘面中心一格:放雷 + 首次展开(第一下必安全)
|
||||
click;
|
||||
#(3 * 1000000);
|
||||
dump_fb("fb_02_firstclick.txt");
|
||||
count_open;
|
||||
$display(" [game] 首次点击后:first=%0d 已揭开 %0d / %0d state=%0d diff=%0d",
|
||||
dut.ram[32'h07A8 >> 2], open_n,
|
||||
(dut.ram[32'h08B4 >> 2] - dut.ram[32'h07A4 >> 2]),
|
||||
dut.ram[32'h07AC >> 2], dut.ram[32'h07A0 >> 2]);
|
||||
|
||||
// 4) 蛇形扫完全盘:揭开全部 216 个安全格 + 给 40 颗雷插旗 -> 目标通关
|
||||
sweep_board;
|
||||
#(3 * 1000000);
|
||||
dump_fb("fb_13_after_sweep.txt");
|
||||
count_open;
|
||||
$display(" [game] 扫完后:已揭开 %0d / %0d, 旗=%0d, state=%0d, 丢事件=%0d",
|
||||
open_n, (dut.ram[32'h08B4 >> 2] - dut.ram[32'h07A4 >> 2]),
|
||||
dut.ram[32'h07B0 >> 2], dut.ram[32'h07AC >> 2], dut.ram[32'h08C0 >> 2]);
|
||||
|
||||
// 5) 通关后再点一下 = 返回背景(回到开始界面)
|
||||
click_t;
|
||||
#(3 * 1000000);
|
||||
dump_fb("fb_14_back_to_start.txt");
|
||||
|
||||
$display(" [game] === 结束:state=%0d(1=WIN 2=LOSE)已揭开 %0d/%0d 旗=%0d 丢事件=%0d ===",
|
||||
dut.ram[32'h07AC >> 2], open_n,
|
||||
(dut.ram[32'h08B4 >> 2] - dut.ram[32'h07A4 >> 2]),
|
||||
dut.ram[32'h07B0 >> 2], dut.ram[32'h08C0 >> 2]);
|
||||
$finish;
|
||||
end
|
||||
|
||||
endmodule
|
||||
@@ -0,0 +1,201 @@
|
||||
`timescale 1ns / 1ps
|
||||
// =============================================================================
|
||||
// tb_saolei_play —— 没有 VGA 显示器时"在命令行里玩扫雷"用的测试平台
|
||||
//
|
||||
// 与 tb_saolei 的区别:没有写死的游戏脚本,改成受外部文件驱动:
|
||||
//
|
||||
// cmd.txt 外部(xsim 的 Tcl,见 pipelined-cpu/tools/play_saolei.tcl)往里写
|
||||
// 按键字符;本 TB 每 100 us 仿真时间轮询一次,读到**一个**字符就执行
|
||||
// 对应的按键脉冲,然后把文件清空。(多个动作用多次发送实现,
|
||||
// play_saolei.tcl 的 k 命令会自动把 "uuc" 拆成三次发。)
|
||||
// u/w 光标上移 d/s 光标下移
|
||||
// l/a 光标左移 r 光标右移
|
||||
// c 左键点击(BTNC)
|
||||
// f 插旗模式点击(先按 SW3 再点击,点上/取消旗帜)
|
||||
// p 只切换 SW3(插旗模式开关,不点击)
|
||||
// g 按板上的 go 键
|
||||
// z 复位(拉低 rst_n 再放开,等于重新上电)
|
||||
//
|
||||
// now.txt 每 1 ms 仿真时间把当前显存 dump 一次(格式同 tb_saolei):
|
||||
// py saolei/tools/fb2png.py --term now.txt -> 终端里的彩色棋盘
|
||||
// py saolei/tools/fb2png.py now.txt a.png -> 640x480 截图
|
||||
//
|
||||
// 编译(两个 -d 都要带 SAOLEI_ROM):
|
||||
// xvlog -d SAOLEI_ROM -i srcs/board -i srcs/rtl srcs/rtl/*.v \
|
||||
// srcs/board/cpu21_board_top.v srcs/tb/tb_saolei_play.v
|
||||
// xelab -d SAOLEI_ROM -top tb_saolei_play -snapshot saolei_play
|
||||
// xsim saolei_play -tclbatch tools/play_saolei.tcl
|
||||
//
|
||||
// 说明:和 tb_saolei 一样用 POINTER_SAMPLE_DIV=50 压缩按键去抖(上板仍是 50000)。
|
||||
// =============================================================================
|
||||
|
||||
module tb_saolei_play;
|
||||
|
||||
// ---- 板级顶层端口(全部由本 TB / cmd.txt 驱动,不用 add_force)----
|
||||
reg clk100 = 1'b0;
|
||||
reg rst_n = 1'b0;
|
||||
reg go = 1'b0;
|
||||
reg [ 2:0] irq_sw = 3'b000;
|
||||
reg btnu = 1'b0;
|
||||
reg btnd = 1'b0;
|
||||
reg btnl = 1'b0;
|
||||
reg btnr = 1'b0;
|
||||
reg sw_flag = 1'b0;
|
||||
|
||||
wire [15:0] led;
|
||||
wire led_we;
|
||||
wire [ 7:0] an;
|
||||
wire [ 6:0] seg;
|
||||
wire dp;
|
||||
wire [ 3:0] vga_r, vga_g, vga_b;
|
||||
wire vga_hs, vga_vs;
|
||||
|
||||
always #5 clk100 = ~clk100;
|
||||
|
||||
cpu21_board_top #(
|
||||
.POINTER_SAMPLE_DIV(50) // 仿真里加速按键去抖(上板默认 50000)
|
||||
) dut (
|
||||
.clk100 (clk100),
|
||||
.rst_n (rst_n),
|
||||
.go (go),
|
||||
.irq_sw (irq_sw),
|
||||
.btnu (btnu),
|
||||
.btnd (btnd),
|
||||
.btnl (btnl),
|
||||
.btnr (btnr),
|
||||
.sw_flag (sw_flag),
|
||||
.led (led),
|
||||
.led_we (led_we),
|
||||
.an (an),
|
||||
.seg (seg),
|
||||
.dp (dp),
|
||||
.vga_r (vga_r),
|
||||
.vga_g (vga_g),
|
||||
.vga_b (vga_b),
|
||||
.vga_hs (vga_hs),
|
||||
.vga_vs (vga_vs),
|
||||
.ps2_clk (1'b1),
|
||||
.ps2_data(1'b1)
|
||||
);
|
||||
|
||||
// ---- 一个按键脉冲:按住 hold_us 再松开,然后留 200 us 让 CPU 消化事件 ----
|
||||
task pulse;
|
||||
input integer which;
|
||||
input integer hold_us;
|
||||
begin
|
||||
case (which)
|
||||
1:
|
||||
btnu = 1'b1;
|
||||
2:
|
||||
btnd = 1'b1;
|
||||
3:
|
||||
btnl = 1'b1;
|
||||
4:
|
||||
btnr = 1'b1;
|
||||
default:
|
||||
go = 1'b1;
|
||||
endcase
|
||||
#(hold_us * 1000);
|
||||
case (which)
|
||||
1:
|
||||
btnu = 1'b0;
|
||||
2:
|
||||
btnd = 1'b0;
|
||||
3:
|
||||
btnl = 1'b0;
|
||||
4:
|
||||
btnr = 1'b0;
|
||||
default:
|
||||
go = 1'b0;
|
||||
endcase
|
||||
#(200 * 1000);
|
||||
end
|
||||
endtask
|
||||
|
||||
// ---- 把 cmd.txt 里的一个字符变成按键动作 ----
|
||||
// 注意:一次只取一个字符($fgetc),不用 $fgets/字符串,
|
||||
// 这样不会踩 "reg [8*N:1] 里第一个字符落在哪个字节" 的坑。
|
||||
task do_key;
|
||||
input [7:0] ch;
|
||||
begin
|
||||
case (ch)
|
||||
8'h75, 8'h77:
|
||||
pulse(1, 20); // u / w 上
|
||||
8'h64, 8'h73:
|
||||
pulse(2, 20); // d / s 下
|
||||
8'h6C, 8'h61:
|
||||
pulse(3, 20); // l / a 左
|
||||
8'h72:
|
||||
pulse(4, 20); // r 右
|
||||
8'h63:
|
||||
pulse(0, 30); // c 左键点击
|
||||
8'h67:
|
||||
pulse(0, 30); // g go 键(同一次点击)
|
||||
8'h66: begin // f 插旗模式点击
|
||||
sw_flag = 1'b1;
|
||||
#(30 * 1000);
|
||||
pulse(0, 30);
|
||||
#(30 * 1000);
|
||||
sw_flag = 1'b0;
|
||||
#(30 * 1000);
|
||||
end
|
||||
8'h70: begin // p 只切换插旗开关
|
||||
sw_flag = ~sw_flag;
|
||||
#(50 * 1000);
|
||||
end
|
||||
8'h7A: begin // z 复位
|
||||
rst_n = 1'b0;
|
||||
#(2 * 1000);
|
||||
rst_n = 1'b1;
|
||||
#(500 * 1000);
|
||||
end
|
||||
default:
|
||||
; // 其它字符忽略
|
||||
endcase
|
||||
end
|
||||
endtask
|
||||
|
||||
integer cfp;
|
||||
integer chc;
|
||||
|
||||
// ---- 命令轮询:每 100 us 看一次 cmd.txt(只读第一个字符)----
|
||||
initial begin
|
||||
#2000;
|
||||
rst_n = 1'b1; // 上电复位释放
|
||||
forever begin
|
||||
#(100 * 1000);
|
||||
cfp = $fopen("cmd.txt", "r");
|
||||
if (cfp != 0) begin
|
||||
chc = $fgetc(cfp);
|
||||
$fclose(cfp);
|
||||
cfp = $fopen("cmd.txt", "w"); // 处理掉就清空,避免重复执行
|
||||
if (cfp != 0)
|
||||
$fclose(cfp);
|
||||
if ((chc > 0) && (chc != 8'h0A) && (chc != 8'h0D) && (chc != 8'h20))
|
||||
do_key(chc[7:0]);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
// ---- 画面 dump:每 1 ms 覆盖写一次 now.txt ----
|
||||
integer df, w2, b2;
|
||||
|
||||
initial begin
|
||||
forever begin
|
||||
#(1 * 1000 * 1000);
|
||||
df = $fopen("now.txt", "w");
|
||||
if (df != 0) begin
|
||||
$fwrite(df, "TIME %0t\n", $time);
|
||||
$fwrite(df, "CURSOR %0d %0d\n",
|
||||
dut.u_vga.cursor_i[12:8], dut.u_vga.cursor_i[4:0]);
|
||||
$fwrite(df, "CTRL 0x%02X\n", dut.u_vga.ctrl_i[7:0]);
|
||||
$fwrite(df, "FB 2400\n");
|
||||
for (w2 = 0; w2 < 600; w2 = w2 + 1)
|
||||
for (b2 = 0; b2 < 4; b2 = b2 + 1)
|
||||
$fwrite(df, "%02X\n", dut.fb[w2][b2*8 +: 8]);
|
||||
$fclose(df);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
endmodule
|
||||
@@ -11,8 +11,9 @@
|
||||
# WHAT IT CHECKS
|
||||
# 1) a line inside .v/.vh/.xdc that has non-ASCII characters *outside* a comment
|
||||
# (i.e. real code position) -> corruption;
|
||||
# 2) a line that looks like pasted prose/markdown (leading "|", "**", or a line
|
||||
# that is bare text after `endmodule`).
|
||||
# 2) a line that looks like pasted prose/markdown (leading "|", "**", or a bare
|
||||
# "#" that is NOT a Verilog delay/parameter override: #10, #(expr), #delay are
|
||||
# legal Verilog, so only "#" followed by something else (space, CJK...) is flagged).
|
||||
#
|
||||
# USAGE (from the repository root or from pipelined-cpu/):
|
||||
# powershell -ExecutionPolicy Bypass -File pipelined-cpu\tools\check_rtl_text.ps1
|
||||
@@ -71,7 +72,9 @@ foreach ($f in $files) {
|
||||
}
|
||||
|
||||
# ---- check 2: pasted prose / markdown leftovers ----
|
||||
if ($trim -match '^\||^\*\*|^#[^0-9#]' -and $f.Extension -ne '.xdc') {
|
||||
# 注意:.v/.vh 里 "#" 是合法的延时语法(#10 / #(expr) / #delay),
|
||||
# 只有 "#" 后面跟着空格/中文等非代码字符才当成注释残留。
|
||||
if ($trim -match '^\||^\*\*|^#[^0-9(A-Za-z_]' -and $f.Extension -ne '.xdc') {
|
||||
Write-Output ("!! $rel`:$lineNo looks like pasted prose:")
|
||||
Write-Output (" " + $trim)
|
||||
$bad++
|
||||
|
||||
@@ -0,0 +1,145 @@
|
||||
# =============================================================================
|
||||
# play_saolei.tcl —— 没有 VGA 显示器时,在 xsim 命令行里"玩"扫雷
|
||||
#
|
||||
# 用法(建议用 source -encoding utf-8 加载本文件,否则 xsim 默认按 GBK 读,中文注释会乱):
|
||||
# cd <某个空目录,例如 _tmp/saolei_sim>
|
||||
# xvlog -d SAOLEI_ROM -i <pipelined-cpu/srcs/board> -i <pipelined-cpu/srcs/rtl> \
|
||||
# <pipelined-cpu/srcs/rtl/*.v> <pipelined-cpu/srcs/board/cpu21_board_top.v> \
|
||||
# <pipelined-cpu/srcs/tb/tb_saolei_play.v>
|
||||
# xelab -d SAOLEI_ROM -top tb_saolei_play -snapshot saolei_play
|
||||
# xsim saolei_play -tclbatch <本脚本绝对路径>
|
||||
#
|
||||
# 然后在 xsim 提示符下敲命令(一个字母就是一步,会立刻重画棋盘):
|
||||
# k c 左键点击(= 板上 BTNC)
|
||||
# k u / k d / k l / k r 光标 上/下/左/右(也认 w s a d)
|
||||
# k f 插旗模式点击(点一下插旗,再点取消;= 按住 SW3 再点)
|
||||
# k p 只切换插旗模式开关(不点击)
|
||||
# k z 复位(等于重新上电,回到开始界面)
|
||||
# k uucc 可以连写:上、上、点、点
|
||||
# shot 不按键,只重画一遍当前画面 + 存一张 PNG
|
||||
# view 用系统看图器打开最新那张 PNG
|
||||
# help 键位说明
|
||||
#
|
||||
# 截图:k 每执行**一个**按键动作就自动存一张 PNG 到 shots/NNN_<按键>.png
|
||||
# (可以直接放进报告),同时覆盖 shots/latest.png。
|
||||
# 在 VS Code 里打开 shots/latest.png,每次操作后它都会自动刷新 —— 这就是
|
||||
# "每一步都能看到 PNG" 的用法。
|
||||
#
|
||||
# 原理:k 把字符写进 cmd.txt;tb_saolei_play 每 100 us 仿真时间轮询一次并执行按键,
|
||||
# 同时每 1 ms 把显存 dump 到 now.txt;k 再调 fb2png.py --term 把画面画到终端。
|
||||
# 仿真速度大约是 1 ms 仿真时间 = 0.5 s 墙钟,所以每步等 1~2 秒,比真实慢很多,
|
||||
# 但足够用来验证"这个程序真的能玩"。
|
||||
# =============================================================================
|
||||
|
||||
set script_dir [file dirname [file normalize [info script]]]
|
||||
set fb2png [file normalize [file join $script_dir .. .. saolei tools fb2png.py]]
|
||||
|
||||
# 找系统 Python:xsim 的 PATH 里带着 Vivado 自带的 python3.8,直接 exec py 会撞上它
|
||||
# (SRE module mismatch),所以用绝对路径优先。
|
||||
proc find_python {} {
|
||||
foreach ver {314 313 312 311 310} {
|
||||
set c [file join $::env(LOCALAPPDATA) Programs Python "Python$ver" python.exe]
|
||||
if {[file exists $c]} { return $c }
|
||||
}
|
||||
return "py"
|
||||
}
|
||||
set python [find_python]
|
||||
# xsim 的进程环境里带着 Vivado 的 PYTHONHOME,会让**系统 python** 也去 Vivado 的
|
||||
# lib 里找模块(SRE module mismatch)。清掉它,子进程才不会继承。
|
||||
catch { unset ::env(PYTHONHOME) }
|
||||
catch { unset ::env(PYTHONPATH) }
|
||||
puts " (python: $python)"
|
||||
|
||||
# 按键字符 -> 人类可读的动作(只用于回显)
|
||||
array set KEYNAME {
|
||||
c "左键点击" u "上" w "上" d "下" s "下"
|
||||
l "左" a "左" r "右"
|
||||
f "插旗点击" p "切插旗开关" g "go 键" z "复位"
|
||||
}
|
||||
|
||||
# 每次只把一个字符写进 cmd.txt(TB 每 100 us 读走一个,读完就清空)
|
||||
proc send_char {c} {
|
||||
set fh [open "cmd.txt" "w"]
|
||||
puts -nonewline $fh $c
|
||||
close $fh
|
||||
}
|
||||
|
||||
# 先确保 cmd.txt 存在,否则 TB 每 100 us 都会刷一条 could not be opened 警告
|
||||
if {![file exists "cmd.txt"]} {
|
||||
set fh [open "cmd.txt" "w"]
|
||||
close $fh
|
||||
}
|
||||
|
||||
# 把 now.txt 渲染到终端(ANSI 彩色棋盘)
|
||||
proc render {} {
|
||||
global fb2png python
|
||||
if {![file exists "now.txt"]} {
|
||||
puts " (now.txt not ready yet - run a bit first)"
|
||||
return
|
||||
}
|
||||
if {[catch { exec $python $fb2png --term now.txt >@stdout 2>@stderr } err]} {
|
||||
puts " render failed: $err"
|
||||
puts " try manually: py \"$fb2png\" --term now.txt"
|
||||
}
|
||||
}
|
||||
|
||||
proc help {} {
|
||||
puts " ---------------- SAOLEI controls (type at the xsim prompt) ----------------"
|
||||
puts " k c left click (board BTNC)"
|
||||
puts " k u/d/l/r move cursor up/down/left/right (w/s/a/d work too)"
|
||||
puts " k f click in flag mode k p toggle flag switch only"
|
||||
puts " k z reset k uucc several actions at once"
|
||||
puts " shot redraw+screenshot view open latest PNG"
|
||||
puts " help this text quit exit"
|
||||
puts " every key saved one PNG: shots/NNN_<key>.png and shots/latest.png"
|
||||
puts " ---------------------------------------------------------------------------"
|
||||
}
|
||||
|
||||
# ---- every step saves one PNG: shots/001_c.png ... plus shots/latest.png ----
|
||||
set shot_dir "shots"
|
||||
file mkdir $shot_dir
|
||||
set shot_n 0
|
||||
|
||||
proc save_shot {tag} {
|
||||
global fb2png shot_dir python
|
||||
if {![file exists "now.txt"]} { return }
|
||||
incr ::shot_n
|
||||
set name [format "%s/%03d_%s.png" $shot_dir $::shot_n $tag]
|
||||
if {[catch { exec $python $fb2png --quiet now.txt $name } err]} {
|
||||
puts " (screenshot failed: $err)"
|
||||
return
|
||||
}
|
||||
catch { file copy -force $name "$shot_dir/latest.png" }
|
||||
puts " png -> $name"
|
||||
}
|
||||
|
||||
proc view {} {
|
||||
global shot_dir
|
||||
set f [file normalize "$shot_dir/latest.png"]
|
||||
if {![file exists $f]} { puts " (no screenshot yet)"; return }
|
||||
catch { exec cmd /c start "" $f }
|
||||
}
|
||||
|
||||
# one step: send the key -> advance simulation -> save PNG -> redraw
|
||||
proc k {keys} {
|
||||
set s [string map {" " "c"} [string tolower $keys]]
|
||||
foreach ch [split $s ""] {
|
||||
if {[string length $ch] == 0} { continue }
|
||||
puts " >> $ch"
|
||||
send_char $ch
|
||||
run 1500 us
|
||||
save_shot $ch
|
||||
}
|
||||
render
|
||||
}
|
||||
|
||||
proc shot {} {
|
||||
save_shot "shot"
|
||||
render
|
||||
}
|
||||
|
||||
# ---- opening: run a little so the start screen is drawn, then show it ----
|
||||
help
|
||||
puts "booting... (init + draw start screen)"
|
||||
run 3 ms
|
||||
render
|
||||
+52
-30
@@ -19,7 +19,8 @@ saolei/
|
||||
|
||||
配套硬件在 Vivado 工程里(不在本目录):`srcs/rtl/cpu21_mmio.v`(外设中枢)、
|
||||
`cpu21_vga.v`(显示)、`cpu21_seg7.v`(数码管)、`cpu21_pointer.v`(按键当鼠标)、
|
||||
`cpu21_ps2_mouse.v`(可选真鼠标)、`srcs/board/cpu21_board_top.v`(上板顶层)。
|
||||
`cpu21_ps2_mouse.v` / `cpu21_ps2_kbd.v`(可选真鼠标/真键盘)、
|
||||
`srcs/board/cpu21_board_top.v`(上板顶层)。
|
||||
|
||||
---
|
||||
|
||||
@@ -126,13 +127,14 @@ powershell -ExecutionPolicy Bypass -File tools\build.ps1
|
||||
| `0x0000_1004` | 七段数码管:8 位十六进制数(低 4 位 = 最右) |
|
||||
| `0x0000_1100+` | 鼠标:STATUS / DATA / ACK / CTRL / INPUT / TIME / FRAME / EVCNT / LEVEL / MAGIC |
|
||||
| `0x0000_1140+` | 显示控制器:CTRL(光标可见、背景色)/ CURSOR(列、行)/ MAGIC |
|
||||
| `0x0000_2000-0x27FF` | 显存:40 列 × 30 行、每格 1 字节(只用到前 1200 字节) |
|
||||
| `0x0000_2000-0x2FFF` | 显存:40 列 × 30 行、每格 2 字节(共 2400 字节) |
|
||||
|
||||
`LEVEL` 是**软件中断**寄存器:写 1 拉起 `irq_i[1]`(关卡入口),关卡返回前写 0 清掉,
|
||||
否则下次点"开始"没有新的上升沿。`MAGIC`(`0xCAFE0001/2`)可以读来自检 MMIO 是否活着。
|
||||
|
||||
格子编码 1 字节 = `[3:0] 字形 [6:4] 颜色 [7] 保留`;字形 0 空白、1..8 数字、9 未揭开、
|
||||
10 旗、11 雷、12 爆炸、13 问号、14 横线、15 实心;颜色是 3 位调色板。
|
||||
格子编码为两个字节:第一个字节低 6 位是字形编号,第二个字节低 3 位是颜色;字形 0 空白、
|
||||
1..8 数字、9 未揭开、10 旗、11 雷、12 爆炸、13 问号、14 横线、15 实心、16..41 为 A-Z;
|
||||
颜色是 3 位调色板。
|
||||
|
||||
## 5. 怎么跑起来
|
||||
|
||||
@@ -147,38 +149,58 @@ copy build\saolei.hex <仓库>\pipelined-cpu\srcs\rom\saolei.hex
|
||||
`cpu21_board_top.v` 就会加载 `cpu21_saolei_rom.vh`;不定义仍是原来的跑马灯程序。
|
||||
接 VGA 显示器,按 `CPU_RESETN` 复位 → 出现开始界面(标题 + 绿色按钮 + 闪动光标框)。
|
||||
|
||||
**操作**(默认用板上 5 向按键):
|
||||
**操作**(板载 5 向按键一直有效):
|
||||
|
||||
| 操作 | 按键 |
|
||||
| ------------------------------------ | --------------------------------------- |
|
||||
| 移动光标 | `BTNU` / `BTND` / `BTNL` / `BTNR` |
|
||||
| 左键(揭开;在开始界面上 = 开始) | `BTNC` |
|
||||
| 插旗模式(拨上去后左键 = 插/取消旗) | `SW0` 或 `SW3` |
|
||||
| 返回上一层(关卡内) | 把光标移到盘面**左上角黄格**再按 `BTNC` |
|
||||
| 操作 | 板载按键 | PS/2 设备(SW15 选) |
|
||||
| ------------------------------------ | ------------------------------------- | ------------------------------------- |
|
||||
| 移动光标 | `BTNU` / `BTND` / `BTNL` / `BTNR` | 键盘 `↑↓←→`(按住 = 连续)/ 鼠标移动 |
|
||||
| 左键(揭开;开始界面 = 选难度/开始) | `BTNC` | 键盘 `Enter`/空格 / 鼠标左键 |
|
||||
| 右键(插旗 / 取消旗) | `SW3`(或 `SW0`)拨上 + `BTNC` | 键盘左 `Shift`/`F`/`C` / 鼠标右键 |
|
||||
| 返回上一层(关卡内) | 光标移到盘面**左上角黄格**再按左键 | 同上 |
|
||||
|
||||
**鼠标**:默认按键;想用真鼠标就把顶层参数 `USE_PS2_MOUSE` 设为 1(需要 Digilent
|
||||
Pmod PS2 插在 JA + 一个 PS/2 鼠标)。`cpu21_ps2_mouse.v` 只实现了**接收**(发 0xF4
|
||||
初始化要靠鼠标产生的时钟脉冲,不是固定延时能糊的,所以没写假的);多数鼠标上电即上报,
|
||||
需要 0xF4 的那种得自己补。USB 鼠标在这个核上不现实(协议栈放不下)。C 程序两种方式
|
||||
完全不用改。
|
||||
**PS/2 键鼠**(板载 USB HOST 口,也可把 Pmod PS/2 插在 JA):顶层参数
|
||||
`USE_PS2_MOUSE` 默认为 1,鼠标解码器和键盘解码器都挂在同一根 PS/2 线上,**用 SW15
|
||||
选哪个生效**(0 = 键盘,1 = 鼠标)。键盘解的是扫描码集 2(`E0` 扩展前缀、`F0` 松开
|
||||
前缀,只对按下产生事件),映射成与鼠标**完全一样**的事件格式,所以 C 代码一行不用改。
|
||||
接收器只做**接收**(不实现主机发 `0xF4` 使能上报):多数键鼠上电即上报。上板时用
|
||||
LED 诊断看“当前设备收到的字节数”(见根目录 README 的“PS/2 键鼠”一节)。
|
||||
USB 鼠标在这个核上不现实(协议栈放不下)。
|
||||
|
||||
**踩过的坑(值得写进报告)**:`cpu21_ps2_mouse.v` 早期把 11 位帧**整体右移**、又在
|
||||
停止位还没移进来时就判 `frame_q[10]`,并且把 PS/2 的**奇**校验当成**偶**校验判,结果
|
||||
真设备发来的帧**全部被丢掉** —— 上板表现就是“插上鼠标毫无反应、收到的字节数恒为 0”,
|
||||
很容易误判成硬件/跳线问题。现在帧按**位的下标**存(`frame_q[i]` = 第 i 位)、停止位
|
||||
单独判(它就在当前拍的 `ps2_data` 上)、校验按奇校验判,并且
|
||||
`srcs/tb/tb_ps2_mouse.v` / `tb_ps2_kbd.v` 两个自测里都带“故意发错校验 → 必须丢帧”
|
||||
的用例。
|
||||
|
||||
## 6. 验证状态(说实话)
|
||||
|
||||
| 部分 | 状态 |
|
||||
| ------------------------------------------------------------------------------------ | ----------------------------------------------------------------- |
|
||||
| C 工具链链路 | **已实测**:编译/链接/ISA 检查/hex 生成/入口地址逐条核对 全部通过 |
|
||||
| `saolei.c` / `isr.c` / `start.c` / `linker.ld` | 逻辑对着 RTL 写;**未在仿真器/硬件上跑过** |
|
||||
| `cpu21_mmio.v` 扩展、`cpu21_vga.v`、`cpu21_seg7.v`、`cpu21_pointer.v`、板级顶层、XDC | **未综合、未上板** |
|
||||
| 部分 | 状态 |
|
||||
| ------------------------------------------------------------------------------------ | -------------------------------------------------------------------------------- |
|
||||
| C 工具链链路 | 已实测通过:`text=4608 B, data=0, bss=2508 B`,**1152 条指令全部通过 ISA 检查** |
|
||||
| 游戏逻辑(布雷、`count_adj`、三档难度、`draw_tile`) | PC 侧独立测试通过(3 难度 × 40 局重算比对 + 端到端显示测试) |
|
||||
| 仿真显示(`tb_saolei` / `tb_saolei_play` + `tools/fb2png.py`) | 通过:整屏 dump 能还原成 PNG,hard 盘面(30×16)整屏都能画出来 |
|
||||
| `cpu21_mmio.v` / `cpu21_vga.v` / `cpu21_seg7.v` / `cpu21_pointer.v` / 板级顶层 / XDC | `xvlog` 编译通过;已综合、已上板 |
|
||||
| 上板实测 | VGA 画面、开始界面、三档难度、开格/插旗、板载按键均已实测可用 |
|
||||
| PS/2 键鼠 | 接收器逻辑有自测(`tb_ps2_mouse` / `tb_ps2_kbd`);板载 USB HOST 口待复测 |
|
||||
|
||||
建议验证顺序:① 跑 `pipelined-cpu/tools/run_regress.ps1` 确认原来的跑马灯/中断/指令
|
||||
测试仍全 PASS;② 定义 `SAOLEI_ROM` 跑行为仿真,看有没有往 `0x2000` 起的显存写字节、
|
||||
按键后有没有跳进 `0x200`;③ 再上板。
|
||||
建议验证顺序:① 跑 `pipelined-cpu/tools/run_regress.ps1` 确认跑马灯/中断/指令测试仍全
|
||||
PASS;② 定义 `SAOLEI_ROM` 跑行为仿真(`tb_saolei` 会自动打完一局并 dump 显存);
|
||||
③ 上板看 VGA;④ 接键鼠时先用 `srcs/tb/tb_ps2_*` 确认解码无误,再看 LED 诊断确认板载
|
||||
桥接芯片到底有没有转发你插的那个设备。
|
||||
|
||||
## 7. 已知可改进项
|
||||
|
||||
- **屏幕上没有字母**:字模是 4 位字形(0-15),所以"开始"是绿色按钮条 + 光标框而不是
|
||||
"START" 字样。要显示文字就把格子编码扩成 5 位字形(`mmio.h` 的 `CELL()` 与
|
||||
`cpu21_vga.v` 的字模表各改一处,颜色降到 3 位)。
|
||||
- 棋盘固定 16×16、40 雷(16 是 2 的幂,索引全用移位,一次除法都不用);要改大小就改
|
||||
`saolei.c` 顶部的 `BW/BH/NMINES`。
|
||||
- `run_regress.ps1` 里还没有扫雷的自动测试项。
|
||||
- **难度**:已按微软扫雷做成三档 —— `EASY` 9×9/10 雷、`NORMAL` 16×16/40 雷、
|
||||
`HARD` 30×16/99 雷。盘面尺寸是**运行期变量**(`g_bw/g_bh/g_mines/g_ncells`),
|
||||
开始界面上点那一行就即时切换、重新画盘面;所有索引走 `IDX_R/IDX_C` 宏。
|
||||
再想更大就要动 `bfs_q` 的打包方式(数据 RAM 只有 4 KB)。
|
||||
- **输入**:板载 5 向按键、PS/2 鼠标、PS/2 键盘三种事件源在顶层合并成同一种格式
|
||||
(±8 = 一格),键鼠用 SW15 切换(见上文“操作”)。
|
||||
- **文字显示**:显存每格 2 字节(字形[5:0] + 颜色[2:0]),RTL 内置 A-Z 和数字/游戏
|
||||
符号字模,开始界面显示 `MINES`、`EASY`、`NORMAL`、`HARD`、`START`。注意**字符颜色
|
||||
不能取黑色**(黑字画在黑背景上等于看不见)。
|
||||
- 回归覆盖:`run_regress.ps1` 里还没有扫雷的自动测试项(PS/2 接收器有单独的
|
||||
`tb_ps2_mouse` / `tb_ps2_kbd`);也还没有“自动玩一局 + 显存 dump + PNG 比对”的
|
||||
一键回归。
|
||||
|
||||
+35
-7
@@ -24,7 +24,7 @@
|
||||
* 0x0000_1140 + 0x00 DISP_CTRL [0] 光标可见 [6:4] 背景色
|
||||
* 0x0000_1140 + 0x04 DISP_CURSOR [5:0] 列 [13:8] 行
|
||||
* 0x0000_1140 + 0x08 DISP_MAGIC 0xCAFE0001
|
||||
* 0x0000_2000 - 0x0000_27FF 显存:40 列 x 30 行,每格 1 字节,共 1200 字节
|
||||
* 0x0000_2000 - 0x0000_2FFF 显存:40 列 x 30 行,每格 2 字节,共 2400 字节
|
||||
*
|
||||
* 鼠标事件单位:1/8 格(按键一次 = 8 = 移动一格;PS/2 鼠标用原始计数)。
|
||||
* 左键点击 -> 事件的 btn 位 0 置 1;右键(PS/2)-> 位 1。
|
||||
@@ -69,13 +69,15 @@
|
||||
#define REG_R(a) (*(volatile unsigned *)((unsigned)(a)))
|
||||
#define REG_W(a) (*(volatile unsigned *)((unsigned)(a)))
|
||||
|
||||
/* 显存按字节写(只能 sb,不能 lb —— 这颗核没有 lb/lbu) */
|
||||
static inline void fb_write(unsigned idx, unsigned val)
|
||||
/* 显存按字节写(只能 sb,不能 lb —— 这颗核没有 lb/lbu)。每个格子占两个字节。 */
|
||||
static inline void fb_write_cell(unsigned idx, unsigned glyph, unsigned color)
|
||||
{
|
||||
*(volatile unsigned char *)(FB_BASE + idx) = (unsigned char)(val & 0xFFu);
|
||||
unsigned addr = FB_BASE + (idx << 1);
|
||||
*(volatile unsigned char *)addr = (unsigned char)(glyph & 0x3Fu);
|
||||
*(volatile unsigned char *)(addr + 1u) = (unsigned char)(color & 0x07u);
|
||||
}
|
||||
|
||||
/* ---- 格子编码:1 字节 = [3:0] 字形 [6:4] 颜色 [7] 保留 ---- */
|
||||
/* ---- 格子编码:两个字节 = 字形[5:0] + 颜色[2:0] ---- */
|
||||
#define G_BLANK 0u /* 空 */
|
||||
#define G_N1 1u /* 数字 1..8 = 1..8 */
|
||||
#define G_COVER 9u /* 未揭开 */
|
||||
@@ -86,6 +88,34 @@ static inline void fb_write(unsigned idx, unsigned val)
|
||||
#define G_BAR 14u /* 横线 */
|
||||
#define G_SOLID 15u /* 实心 */
|
||||
|
||||
/* 大写字母字形编号 16..41,供菜单文字使用。 */
|
||||
#define G_A 16u
|
||||
#define G_B 17u
|
||||
#define G_C 18u
|
||||
#define G_D 19u
|
||||
#define G_E 20u
|
||||
#define G_F 21u
|
||||
#define G_G 22u
|
||||
#define G_H 23u
|
||||
#define G_I 24u
|
||||
#define G_J 25u
|
||||
#define G_K 26u
|
||||
#define G_L 27u
|
||||
#define G_M 28u
|
||||
#define G_N 29u
|
||||
#define G_O 30u
|
||||
#define G_P 31u
|
||||
#define G_Q 32u
|
||||
#define G_R 33u
|
||||
#define G_S 34u
|
||||
#define G_T 35u
|
||||
#define G_U 36u
|
||||
#define G_V 37u
|
||||
#define G_W 38u
|
||||
#define G_X 39u
|
||||
#define G_Y 40u
|
||||
#define G_Z 41u
|
||||
|
||||
#define C_BLACK 0u
|
||||
#define C_BLUE 1u
|
||||
#define C_GREEN 2u
|
||||
@@ -95,8 +125,6 @@ static inline void fb_write(unsigned idx, unsigned val)
|
||||
#define C_YELLOW 6u
|
||||
#define C_GRAY 7u
|
||||
|
||||
#define CELL(g, c) ((unsigned)((g) | ((c) << 4)))
|
||||
|
||||
/* ---- 软件事件环形队列:中断服务程序(isr.c)生产,主循环(saolei.c)消费 ---- */
|
||||
#define EVQ_SIZE 64u
|
||||
#define EVQ_MASK (EVQ_SIZE - 1u)
|
||||
|
||||
+192
-85
@@ -1,7 +1,7 @@
|
||||
/* -----------------------------------------------------------------------------
|
||||
* saolei.c —— 纯 C 扫雷(RV32IM 子集:只用这颗核实现了的指令)
|
||||
*
|
||||
* 显示:把每个格子写成显存里的 1 个字节(MMIO 0x2000 起)
|
||||
* 显示:把每个格子写成显存里的 2 个字节(MMIO 0x2000 起)
|
||||
* 输入:鼠标事件(中断驱动)——中断里搬到软件队列,主循环在下面处理
|
||||
*
|
||||
* 针对这颗 CPU 的硬约束(很重要,改代码时别踩):
|
||||
@@ -13,19 +13,29 @@
|
||||
* 所以本文件所有索引运算都用"2 的幂 + 移位/掩码",一次除法都不用。
|
||||
* 4) 没有 fence/ebreak 等;中断返回是 uret(在 isr.c 里)。
|
||||
*
|
||||
* 棋盘:16 x 16,40 颗雷(16 是 2 的幂 => 索引全用移位,颜色/字形查表也不用除法)
|
||||
* 棋盘:16 x 16,雷数可选 20/40/60(16 是 2 的幂 => 索引全用移位)
|
||||
* 网格:40 列 x 30 行,棋盘居中放在 (行 7..22, 列 12..27)
|
||||
* ---------------------------------------------------------------------------*/
|
||||
#include "mmio.h"
|
||||
|
||||
#define BW 16u /* 棋盘宽(格) */
|
||||
#define BH 16u /* 棋盘高(格) */
|
||||
#define NCELLS (BW * BH) /* 256 */
|
||||
#define NMINES 40u
|
||||
#define BM_WORDS (NCELLS / 32u) /* 8 */
|
||||
/* 三档难度完全照微软扫雷:初级 9x9/10 雷、中级 16x16/40 雷、高级 30x16/99 雷。
|
||||
* 棋盘尺寸是运行期变量(三档各不相同),所以位图与队列都按最大尺寸分配。 */
|
||||
#define BW_MAX 30u /* 最大棋盘宽(高级) */
|
||||
#define BH_MAX 16u /* 最大棋盘高 */
|
||||
#define NCELLS_MAX (BW_MAX * BH_MAX) /* 480 */
|
||||
#define BM_WORDS_MAX ((NCELLS_MAX + 31u) / 32u) /* 15 */
|
||||
|
||||
#define BOARD_C0 12u /* 棋盘左上角在网格里的列 */
|
||||
#define BOARD_R0 7u /* 棋盘左上角在网格里的行 */
|
||||
/* 当前难度下的棋盘参数(由 set_difficulty() 设定) */
|
||||
static unsigned g_bw, g_bh; /* 棋盘宽、高(格) */
|
||||
static unsigned g_ncells; /* g_bw * g_bh */
|
||||
static unsigned g_bm_words; /* 位图字数 */
|
||||
static unsigned g_board_r0; /* 棋盘左上角在网格里的行(居中) */
|
||||
static unsigned g_board_c0; /* 棋盘左上角在网格里的列(居中) */
|
||||
|
||||
/* 格索引 <-> (行, 列)。这颗核有无符号除法 divu/remu,直接用;虽然多周期,
|
||||
* 但一局游戏这点开销无所谓。 */
|
||||
#define IDX_R(i) ((i) / g_bw)
|
||||
#define IDX_C(i) ((i) % g_bw)
|
||||
|
||||
/* 游戏状态 */
|
||||
#define ST_PLAY 0u
|
||||
@@ -33,19 +43,22 @@
|
||||
#define ST_LOSE 2u
|
||||
|
||||
/* ---- 棋盘状态:3 个位图,每个 8 个字(256 位) ---- */
|
||||
static unsigned mine_bm[BM_WORDS];
|
||||
static unsigned open_bm[BM_WORDS];
|
||||
static unsigned flag_bm[BM_WORDS];
|
||||
static unsigned mine_bm[BM_WORDS_MAX];
|
||||
static unsigned open_bm[BM_WORDS_MAX];
|
||||
static unsigned flag_bm[BM_WORDS_MAX];
|
||||
static unsigned seen_bm[BM_WORDS_MAX]; /* BFS:已经入过队的格子,避免重复入队把队列撑满 */
|
||||
|
||||
/* 其它全局状态(全部进 .bss,靠 start.c 清零) */
|
||||
static unsigned opened_cnt;
|
||||
static unsigned flags_cnt;
|
||||
static unsigned g_state;
|
||||
static unsigned g_first_done;
|
||||
static unsigned g_mines;
|
||||
static unsigned g_difficulty;
|
||||
static unsigned rnd_state;
|
||||
static unsigned cur_r, cur_c; /* 光标所在的网格格 */
|
||||
static int acc_x, acc_y; /* 指针累积量(1/8 格,有符号) */
|
||||
static unsigned bfs_q[NCELLS]; /* 揭开用的队列 */
|
||||
static unsigned bfs_q[NCELLS_MAX]; /* 揭开用的队列(按最大棋盘分配) */
|
||||
|
||||
/* ============================ 小工具 ============================ */
|
||||
|
||||
@@ -67,13 +80,13 @@ static void bclr(unsigned *bm, unsigned i)
|
||||
|
||||
static void draw_cell(unsigned gr, unsigned gc, unsigned glyph, unsigned color)
|
||||
{
|
||||
fb_write(gr * GRID_COLS + gc, CELL(glyph, color));
|
||||
fb_write_cell(gr * GRID_COLS + gc, glyph, color);
|
||||
}
|
||||
|
||||
/* 把棋盘格 (r,c) 画出来 */
|
||||
static void draw_tile(unsigned r, unsigned c, unsigned glyph, unsigned color)
|
||||
{
|
||||
draw_cell(BOARD_R0 + r, BOARD_C0 + c, glyph, color);
|
||||
draw_cell(g_board_r0 + r, g_board_c0 + c, glyph, color);
|
||||
}
|
||||
|
||||
static unsigned num_color(unsigned n)
|
||||
@@ -95,20 +108,20 @@ static unsigned num_color(unsigned n)
|
||||
|
||||
static unsigned in_board(void)
|
||||
{
|
||||
if (cur_r < BOARD_R0)
|
||||
if (cur_r < g_board_r0)
|
||||
return 0u;
|
||||
if (cur_r >= (BOARD_R0 + BH))
|
||||
if (cur_r >= (g_board_r0 + g_bh))
|
||||
return 0u;
|
||||
if (cur_c < BOARD_C0)
|
||||
if (cur_c < g_board_c0)
|
||||
return 0u;
|
||||
if (cur_c >= (BOARD_C0 + BW))
|
||||
if (cur_c >= (g_board_c0 + g_bw))
|
||||
return 0u;
|
||||
return 1u;
|
||||
}
|
||||
|
||||
static unsigned cur_index(void)
|
||||
{
|
||||
return ((cur_r - BOARD_R0) << 4) + (cur_c - BOARD_C0); /* *BW(=16) 用移位 */
|
||||
return ((cur_r - g_board_r0) * g_bw) + (cur_c - g_board_c0);
|
||||
}
|
||||
|
||||
/* LCG 随机数:只用 mul/add/移位 */
|
||||
@@ -118,6 +131,34 @@ static unsigned rnd_next(void)
|
||||
return rnd_state >> 16;
|
||||
}
|
||||
|
||||
/* 设定难度:棋盘尺寸 + 雷数 + 居中位置,三档完全照微软扫雷。 */
|
||||
static void set_difficulty(unsigned difficulty)
|
||||
{
|
||||
g_difficulty = difficulty;
|
||||
if (difficulty == 0u) /* 初级:9x9,10 雷 */
|
||||
{
|
||||
g_bw = 9u;
|
||||
g_bh = 9u;
|
||||
g_mines = 10u;
|
||||
}
|
||||
else if (difficulty == 2u) /* 高级:30x16,99 雷 */
|
||||
{
|
||||
g_bw = 30u;
|
||||
g_bh = 16u;
|
||||
g_mines = 99u;
|
||||
}
|
||||
else /* 中级:16x16,40 雷 */
|
||||
{
|
||||
g_bw = 16u;
|
||||
g_bh = 16u;
|
||||
g_mines = 40u;
|
||||
}
|
||||
g_ncells = g_bw * g_bh;
|
||||
g_bm_words = (g_ncells + 31u) / 32u;
|
||||
g_board_c0 = (GRID_COLS - g_bw) / 2u; /* 棋盘居中 */
|
||||
g_board_r0 = (GRID_ROWS - g_bh) / 2u;
|
||||
}
|
||||
|
||||
/* ============================ 画面 ============================ */
|
||||
|
||||
static void clear_screen(void)
|
||||
@@ -125,31 +166,31 @@ static void clear_screen(void)
|
||||
unsigned i;
|
||||
for (i = 0u; i < (GRID_COLS * GRID_ROWS); i = i + 1u)
|
||||
{
|
||||
fb_write(i, 0u);
|
||||
fb_write_cell(i, G_BLANK, C_BLACK);
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_frame(void)
|
||||
{
|
||||
unsigned gc, gr;
|
||||
for (gc = (BOARD_C0 - 1u); gc <= (BOARD_C0 + BW); gc = gc + 1u)
|
||||
for (gc = (g_board_c0 - 1u); gc <= (g_board_c0 + g_bw); gc = gc + 1u)
|
||||
{
|
||||
draw_cell(BOARD_R0 - 1u, gc, G_SOLID, C_CYAN);
|
||||
draw_cell(BOARD_R0 + BH, gc, G_SOLID, C_CYAN);
|
||||
draw_cell(g_board_r0 - 1u, gc, G_SOLID, C_CYAN);
|
||||
draw_cell(g_board_r0 + g_bh, gc, G_SOLID, C_CYAN);
|
||||
}
|
||||
for (gr = (BOARD_R0 - 1u); gr <= (BOARD_R0 + BH); gr = gr + 1u)
|
||||
for (gr = (g_board_r0 - 1u); gr <= (g_board_r0 + g_bh); gr = gr + 1u)
|
||||
{
|
||||
draw_cell(gr, BOARD_C0 - 1u, G_SOLID, C_CYAN);
|
||||
draw_cell(gr, BOARD_C0 + BW, G_SOLID, C_CYAN);
|
||||
draw_cell(gr, g_board_c0 - 1u, G_SOLID, C_CYAN);
|
||||
draw_cell(gr, g_board_c0 + g_bw, G_SOLID, C_CYAN);
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_all_covered(void)
|
||||
{
|
||||
unsigned r, c;
|
||||
for (r = 0u; r < BH; r = r + 1u)
|
||||
for (r = 0u; r < g_bh; r = r + 1u)
|
||||
{
|
||||
for (c = 0u; c < BW; c = c + 1u)
|
||||
for (c = 0u; c < g_bw; c = c + 1u)
|
||||
{
|
||||
draw_tile(r, c, G_COVER, C_GRAY);
|
||||
}
|
||||
@@ -158,7 +199,8 @@ static void draw_all_covered(void)
|
||||
|
||||
static void update_cursor_reg(void)
|
||||
{
|
||||
REG_W(REG_CURSOR) = (cur_c & 31u) | ((cur_r & 31u) << 8);
|
||||
/* 列用 6 位(0..39):hard 棋盘宽 30,光标列能到 35,掩 31 会把它变成 3 */
|
||||
REG_W(REG_CURSOR) = (cur_c & 63u) | ((cur_r & 31u) << 8);
|
||||
}
|
||||
|
||||
static void set_bg(unsigned color)
|
||||
@@ -170,11 +212,11 @@ static void set_bg(unsigned color)
|
||||
|
||||
static unsigned count_adj(unsigned i)
|
||||
{
|
||||
unsigned r = i >> 4, c = i & 15u, n = 0u, rr, cc;
|
||||
unsigned r = IDX_R(i), c = IDX_C(i), n = 0u, rr, cc;
|
||||
unsigned r0 = (r == 0u) ? 0u : (r - 1u);
|
||||
unsigned r1 = (r + 1u >= BH) ? (BH - 1u) : (r + 1u);
|
||||
unsigned r1 = (r + 1u >= g_bh) ? (g_bh - 1u) : (r + 1u);
|
||||
unsigned c0 = (c == 0u) ? 0u : (c - 1u);
|
||||
unsigned c1 = (c + 1u >= BW) ? (BW - 1u) : (c + 1u);
|
||||
unsigned c1 = (c + 1u >= g_bw) ? (g_bw - 1u) : (c + 1u);
|
||||
|
||||
for (rr = r0; rr <= r1; rr = rr + 1u)
|
||||
{
|
||||
@@ -182,7 +224,7 @@ static unsigned count_adj(unsigned i)
|
||||
{
|
||||
if ((rr == r) && (cc == c))
|
||||
continue;
|
||||
n = n + bget(mine_bm, (rr << 4) + cc);
|
||||
n = n + bget(mine_bm, (rr * g_bw) + cc);
|
||||
}
|
||||
}
|
||||
return n;
|
||||
@@ -191,17 +233,17 @@ static unsigned count_adj(unsigned i)
|
||||
static void lose(unsigned hit)
|
||||
{
|
||||
unsigned k;
|
||||
for (k = 0u; k < NCELLS; k = k + 1u)
|
||||
for (k = 0u; k < g_ncells; k = k + 1u)
|
||||
{
|
||||
if (bget(mine_bm, k))
|
||||
{
|
||||
if (k == hit)
|
||||
{
|
||||
draw_tile(k >> 4, k & 15u, G_BOOM, C_RED);
|
||||
draw_tile(IDX_R(k), IDX_C(k), G_BOOM, C_RED);
|
||||
}
|
||||
else if (!bget(flag_bm, k))
|
||||
{
|
||||
draw_tile(k >> 4, k & 15u, G_MINE, C_RED);
|
||||
draw_tile(IDX_R(k), IDX_C(k), G_MINE, C_RED);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -212,11 +254,11 @@ static void lose(unsigned hit)
|
||||
static void win(void)
|
||||
{
|
||||
unsigned k;
|
||||
for (k = 0u; k < NCELLS; k = k + 1u)
|
||||
for (k = 0u; k < g_ncells; k = k + 1u)
|
||||
{
|
||||
if (bget(mine_bm, k))
|
||||
{
|
||||
draw_tile(k >> 4, k & 15u, G_FLAG, C_YELLOW);
|
||||
draw_tile(IDX_R(k), IDX_C(k), G_FLAG, C_YELLOW);
|
||||
}
|
||||
}
|
||||
REG_W(LED_ADDR) = 0xF00Du;
|
||||
@@ -226,7 +268,7 @@ static void win(void)
|
||||
static void reveal_at(unsigned i)
|
||||
{
|
||||
unsigned qh = 0u, qt = 0u, cur, n, r, c, rr, cc, ni;
|
||||
unsigned r0, r1, c0, c1;
|
||||
unsigned r0, r1, c0, c1, k;
|
||||
|
||||
if (bget(open_bm, i) || bget(flag_bm, i))
|
||||
return;
|
||||
@@ -236,8 +278,12 @@ static void reveal_at(unsigned i)
|
||||
return;
|
||||
}
|
||||
|
||||
for (k = 0u; k < g_bm_words; k = k + 1u)
|
||||
seen_bm[k] = 0u;
|
||||
|
||||
bfs_q[qt] = i;
|
||||
qt = qt + 1u;
|
||||
bset(seen_bm, i);
|
||||
|
||||
while (qh < qt)
|
||||
{
|
||||
@@ -250,27 +296,30 @@ static void reveal_at(unsigned i)
|
||||
opened_cnt = opened_cnt + 1u;
|
||||
|
||||
n = count_adj(cur);
|
||||
draw_tile(cur >> 4, cur & 15u, n, num_color(n));
|
||||
draw_tile(IDX_R(cur), IDX_C(cur), n, num_color(n));
|
||||
|
||||
if (n != 0u)
|
||||
continue;
|
||||
|
||||
/* 空白格:把周围 8 格入队(队列有界,满了就丢,不会越界) */
|
||||
r = cur >> 4;
|
||||
c = cur & 15u;
|
||||
/* 空白格:把周围 8 格入队(已入过队的跳过,队列不会溢出) */
|
||||
r = IDX_R(cur);
|
||||
c = IDX_C(cur);
|
||||
r0 = (r == 0u) ? 0u : (r - 1u);
|
||||
r1 = (r + 1u >= BH) ? (BH - 1u) : (r + 1u);
|
||||
r1 = (r + 1u >= g_bh) ? (g_bh - 1u) : (r + 1u);
|
||||
c0 = (c == 0u) ? 0u : (c - 1u);
|
||||
c1 = (c + 1u >= BW) ? (BW - 1u) : (c + 1u);
|
||||
c1 = (c + 1u >= g_bw) ? (g_bw - 1u) : (c + 1u);
|
||||
for (rr = r0; rr <= r1; rr = rr + 1u)
|
||||
{
|
||||
for (cc = c0; cc <= c1; cc = cc + 1u)
|
||||
{
|
||||
if ((rr == r) && (cc == c))
|
||||
continue;
|
||||
ni = (rr << 4) + cc;
|
||||
if (qt < NCELLS)
|
||||
ni = (rr * g_bw) + cc;
|
||||
if (bget(seen_bm, ni) || bget(open_bm, ni) || bget(flag_bm, ni))
|
||||
continue;
|
||||
if (qt < NCELLS_MAX)
|
||||
{
|
||||
bset(seen_bm, ni);
|
||||
bfs_q[qt] = ni;
|
||||
qt = qt + 1u;
|
||||
}
|
||||
@@ -278,21 +327,21 @@ static void reveal_at(unsigned i)
|
||||
}
|
||||
}
|
||||
|
||||
if (opened_cnt == (NCELLS - NMINES))
|
||||
if (opened_cnt == (g_ncells - g_mines))
|
||||
win();
|
||||
}
|
||||
|
||||
static void place_mines(unsigned safe)
|
||||
{
|
||||
unsigned placed = 0u, i, r, c;
|
||||
unsigned sr = safe >> 4;
|
||||
unsigned sc = safe & 15u;
|
||||
unsigned sr = IDX_R(safe);
|
||||
unsigned sc = IDX_C(safe);
|
||||
|
||||
while (placed < NMINES)
|
||||
while (placed < g_mines)
|
||||
{
|
||||
i = rnd_next() & 255u; /* NCELLS = 256,正好 2 的幂,不需要取模 */
|
||||
r = i >> 4;
|
||||
c = i & 15u;
|
||||
i = rnd_next() % g_ncells; /* 尺寸不再是 2 的幂,用 remu 取模 */
|
||||
r = IDX_R(i);
|
||||
c = IDX_C(i);
|
||||
/* 首点及其 8 邻居不放雷,保证第一次点击一定能展开 */
|
||||
if ((r + 1u >= sr) && (r <= (sr + 1u)) &&
|
||||
(c + 1u >= sc) && (c <= (sc + 1u)))
|
||||
@@ -332,8 +381,8 @@ static void toggle_flag(void)
|
||||
if (bget(open_bm, i))
|
||||
return;
|
||||
|
||||
r = cur_r - BOARD_R0;
|
||||
c = cur_c - BOARD_C0;
|
||||
r = cur_r - g_board_r0;
|
||||
c = cur_c - g_board_c0;
|
||||
|
||||
if (bget(flag_bm, i))
|
||||
{
|
||||
@@ -347,7 +396,7 @@ static void toggle_flag(void)
|
||||
flags_cnt = flags_cnt + 1u;
|
||||
draw_tile(r, c, G_FLAG, C_YELLOW);
|
||||
}
|
||||
REG_W(LED_ADDR) = NMINES - flags_cnt;
|
||||
REG_W(LED_ADDR) = g_mines - flags_cnt;
|
||||
}
|
||||
|
||||
/* ============================ 鼠标事件 ============================ */
|
||||
@@ -358,14 +407,14 @@ static void move_cursor(int dr, int dc)
|
||||
int nr = (int)cur_r + dr;
|
||||
int nc = (int)cur_c + dc;
|
||||
|
||||
if (nr < (int)(BOARD_R0 - 1u))
|
||||
nr = (int)(BOARD_R0 - 1u);
|
||||
if (nr > (int)(BOARD_R0 + BH))
|
||||
nr = (int)(BOARD_R0 + BH);
|
||||
if (nc < (int)(BOARD_C0 - 1u))
|
||||
nc = (int)(BOARD_C0 - 1u);
|
||||
if (nc > (int)(BOARD_C0 + BW))
|
||||
nc = (int)(BOARD_C0 + BW);
|
||||
if (nr < (int)(g_board_r0 - 1u))
|
||||
nr = (int)(g_board_r0 - 1u);
|
||||
if (nr > (int)(g_board_r0 + g_bh))
|
||||
nr = (int)(g_board_r0 + g_bh);
|
||||
if (nc < (int)(g_board_c0 - 1u))
|
||||
nc = (int)(g_board_c0 - 1u);
|
||||
if (nc > (int)(g_board_c0 + g_bw))
|
||||
nc = (int)(g_board_c0 + g_bw);
|
||||
|
||||
cur_r = (unsigned)nr;
|
||||
cur_c = (unsigned)nc;
|
||||
@@ -385,6 +434,11 @@ static unsigned g_exit; /* 关卡内请求返回 */
|
||||
#define START_R 20u
|
||||
#define START_C0 17u
|
||||
#define START_C1 22u
|
||||
#define DIFF_EASY_R 14u
|
||||
#define DIFF_NORMAL_R 16u
|
||||
#define DIFF_HARD_R 18u
|
||||
|
||||
static void draw_start_screen(void);
|
||||
|
||||
/* 背景用:光标可以在整个画面上移动 */
|
||||
static void move_cursor_screen(int dr, int dc)
|
||||
@@ -420,6 +474,24 @@ static void handle_event(unsigned ev)
|
||||
{ /* 左键 */
|
||||
if (g_in_level == 0u)
|
||||
{
|
||||
if (cur_r == DIFF_EASY_R)
|
||||
{
|
||||
set_difficulty(0u);
|
||||
draw_start_screen();
|
||||
return;
|
||||
}
|
||||
if (cur_r == DIFF_NORMAL_R)
|
||||
{
|
||||
set_difficulty(1u);
|
||||
draw_start_screen();
|
||||
return;
|
||||
}
|
||||
if (cur_r == DIFF_HARD_R)
|
||||
{
|
||||
set_difficulty(2u);
|
||||
draw_start_screen();
|
||||
return;
|
||||
}
|
||||
/* 背景:点到"开始"按钮 -> 拉起软件中断,跳到 IRQ1 里的关卡程序 */
|
||||
if ((cur_r == START_R) && (cur_c >= START_C0) && (cur_c <= START_C1))
|
||||
{
|
||||
@@ -427,7 +499,7 @@ static void handle_event(unsigned ev)
|
||||
REG_W(REG_LEVEL) = 1u;
|
||||
}
|
||||
}
|
||||
else if ((cur_r == (BOARD_R0 - 1u)) && (cur_c == (BOARD_C0 - 1u)))
|
||||
else if ((cur_r == (g_board_r0 - 1u)) && (cur_c == (g_board_c0 - 1u)))
|
||||
{
|
||||
g_exit = 1u; /* 关卡:点左上角黄格 = 返回上一层 */
|
||||
}
|
||||
@@ -490,24 +562,58 @@ static void handle_event(unsigned ev)
|
||||
* ========================================================================== */
|
||||
static void draw_start_screen(void)
|
||||
{
|
||||
unsigned i;
|
||||
unsigned i, selected_color;
|
||||
|
||||
clear_screen();
|
||||
|
||||
/* 标题区:两排雷图案,纯图形(字模里没有字母;要显示文字就得扩字模,见 README) */
|
||||
for (i = 0u; i < 6u; i = i + 1u)
|
||||
{
|
||||
draw_cell(6u, 15u + i * 2u, G_MINE, C_RED);
|
||||
draw_cell(8u, 15u + i * 2u, G_MINE, C_RED);
|
||||
}
|
||||
/* 标题和难度菜单使用 RTL 字模中的大写字母。 */
|
||||
draw_cell(6u, 18u, G_M, C_RED);
|
||||
draw_cell(6u, 19u, G_I, C_RED);
|
||||
draw_cell(6u, 20u, G_N, C_RED);
|
||||
draw_cell(6u, 21u, G_E, C_RED);
|
||||
draw_cell(6u, 22u, G_S, C_RED);
|
||||
|
||||
/* "开始"按钮:绿色实心条,上下各一条黄线框住它 */
|
||||
selected_color = C_YELLOW;
|
||||
if (g_difficulty != 0u)
|
||||
selected_color = C_GRAY;
|
||||
draw_cell(DIFF_EASY_R, 18u, G_E, selected_color);
|
||||
draw_cell(DIFF_EASY_R, 19u, G_A, selected_color);
|
||||
draw_cell(DIFF_EASY_R, 20u, G_S, selected_color);
|
||||
draw_cell(DIFF_EASY_R, 21u, G_Y, selected_color);
|
||||
|
||||
selected_color = C_YELLOW;
|
||||
if (g_difficulty != 1u)
|
||||
selected_color = C_GRAY;
|
||||
draw_cell(DIFF_NORMAL_R, 16u, G_N, selected_color);
|
||||
draw_cell(DIFF_NORMAL_R, 17u, G_O, selected_color);
|
||||
draw_cell(DIFF_NORMAL_R, 18u, G_R, selected_color);
|
||||
draw_cell(DIFF_NORMAL_R, 19u, G_M, selected_color);
|
||||
draw_cell(DIFF_NORMAL_R, 20u, G_A, selected_color);
|
||||
draw_cell(DIFF_NORMAL_R, 21u, G_L, selected_color);
|
||||
|
||||
selected_color = C_YELLOW;
|
||||
if (g_difficulty != 2u)
|
||||
selected_color = C_GRAY;
|
||||
draw_cell(DIFF_HARD_R, 18u, G_H, selected_color);
|
||||
draw_cell(DIFF_HARD_R, 19u, G_A, selected_color);
|
||||
draw_cell(DIFF_HARD_R, 20u, G_R, selected_color);
|
||||
draw_cell(DIFF_HARD_R, 21u, G_D, selected_color);
|
||||
|
||||
/* "START" 按钮:绿色实心条,上下各一条黄线框住它。 */
|
||||
for (i = START_C0; i <= START_C1; i = i + 1u)
|
||||
{
|
||||
draw_cell(START_R - 1u, i, G_BAR, C_YELLOW);
|
||||
draw_cell(START_R, i, G_SOLID, C_GREEN);
|
||||
draw_cell(START_R + 1u, i, G_BAR, C_YELLOW);
|
||||
}
|
||||
/* 按钮上的字母不能用 C_BLACK:VGA 里像素色 = 字模点 ? 字符色 : 背景色,
|
||||
* 而背景是黑的,所以“黑字”的字形点和空白处全黑 —— 整格完全看不见。
|
||||
* 这里用黄色:黑底黄字,和上下的黄线框也更呼应。 */
|
||||
draw_cell(START_R, 17u, G_S, C_YELLOW);
|
||||
draw_cell(START_R, 18u, G_T, C_YELLOW);
|
||||
draw_cell(START_R, 19u, G_A, C_YELLOW);
|
||||
draw_cell(START_R, 20u, G_R, C_YELLOW);
|
||||
draw_cell(START_R, 21u, G_T, C_YELLOW);
|
||||
|
||||
/* 下方提示条 */
|
||||
for (i = 12u; i <= 27u; i = i + 1u)
|
||||
@@ -533,19 +639,19 @@ static void draw_start_screen(void)
|
||||
* -> 点左上角黄格 = 返回:清 LEVEL、return -> isr1_entry 恢复现场并 uret
|
||||
* -> 回到背景程序被打断的那条指令,继续等下一次"开始"。
|
||||
* ========================================================================== */
|
||||
#define RET_R (BOARD_R0 - 1u)
|
||||
#define RET_C (BOARD_C0 - 1u)
|
||||
/* 关卡里“返回上一层”的黄格 = 棋盘左上角外面一格(随难度尺寸移动) */
|
||||
|
||||
void level_main(void)
|
||||
{
|
||||
unsigned r;
|
||||
|
||||
/* ---- 关卡初始化 ---- */
|
||||
for (r = 0u; r < BM_WORDS; r = r + 1u)
|
||||
for (r = 0u; r < g_bm_words; r = r + 1u)
|
||||
{
|
||||
mine_bm[r] = 0u;
|
||||
open_bm[r] = 0u;
|
||||
flag_bm[r] = 0u;
|
||||
seen_bm[r] = 0u;
|
||||
}
|
||||
opened_cnt = 0u;
|
||||
flags_cnt = 0u;
|
||||
@@ -554,17 +660,17 @@ void level_main(void)
|
||||
g_exit = 0u;
|
||||
acc_x = 0;
|
||||
acc_y = 0;
|
||||
cur_r = BOARD_R0 + 8u;
|
||||
cur_c = BOARD_C0 + 8u;
|
||||
cur_r = g_board_r0 + (g_bh / 2u); /* 光标从棋盘中心开始 */
|
||||
cur_c = g_board_c0 + (g_bw / 2u);
|
||||
|
||||
clear_screen();
|
||||
draw_frame();
|
||||
draw_all_covered();
|
||||
draw_cell(RET_R, RET_C, G_BAR, C_YELLOW); /* 左上角黄格 = 返回 */
|
||||
set_bg(C_BLUE);
|
||||
draw_cell(g_board_r0 - 1u, g_board_c0 - 1u, G_BAR, C_YELLOW); /* 左上角黄格 = 返回 */
|
||||
set_bg(C_BLACK);
|
||||
update_cursor_reg();
|
||||
REG_W(LED_ADDR) = NMINES;
|
||||
REG_W(REG_SEG) = NMINES; /* 数码管显示剩余雷数 */
|
||||
REG_W(LED_ADDR) = g_mines;
|
||||
REG_W(REG_SEG) = g_mines; /* 数码管显示剩余雷数 */
|
||||
|
||||
/* ---- 关卡主循环 ---- */
|
||||
while (g_exit == 0u)
|
||||
@@ -595,7 +701,7 @@ void level_main(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
set_bg(C_BLUE);
|
||||
set_bg(C_BLACK);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -615,6 +721,7 @@ int main(void)
|
||||
crt_zero_bss(); /* 清 .bss(上电 RAM 本来就是 0,保险起见) */
|
||||
|
||||
rnd_state = REG_R(REG_TIME) | 1u; /* 用自由计数器当随机种子 */
|
||||
set_difficulty(1u); /* 默认中级:16x16,40 颗雷 */
|
||||
REG_W(REG_MCTRL) = 1u; /* 打开鼠标中断(IRQ2,入口 0x200) */
|
||||
REG_W(REG_LEVEL) = 0u; /* 清关卡软中断 */
|
||||
|
||||
|
||||
@@ -58,6 +58,11 @@ $OBJDUMP = $Prefix + 'objdump'
|
||||
$OBJCOPY = $Prefix + 'objcopy'
|
||||
$SIZE = $Prefix + 'size'
|
||||
|
||||
$Python = 'py'
|
||||
if (-not (Get-Command $Python -ErrorAction SilentlyContinue)) {
|
||||
$Python = 'python'
|
||||
}
|
||||
|
||||
Write-Output "工具链前缀: $Prefix"
|
||||
|
||||
# ---------------------------------------------------------------- 编译参数
|
||||
@@ -139,7 +144,7 @@ Write-Output "反汇编清单: $lst"
|
||||
$isaOk = $true
|
||||
if (-not $SkipIsaCheck) {
|
||||
Write-Output ""
|
||||
& py (Join-Path $PSScriptRoot 'check_isa.py') $lst
|
||||
& $Python (Join-Path $PSScriptRoot 'check_isa.py') $lst
|
||||
if ($LASTEXITCODE -ne 0) { $isaOk = $false }
|
||||
}
|
||||
|
||||
@@ -149,7 +154,7 @@ $hex = Join-Path $build 'saolei.hex'
|
||||
$vh = Join-Path $root '..\pipelined-cpu\srcs\board\cpu21_saolei_rom.vh'
|
||||
|
||||
& $OBJCOPY -O binary $elf $bin
|
||||
& py (Join-Path $PSScriptRoot 'elf2hex.py') $bin $hex $RomWords $vh
|
||||
& $Python (Join-Path $PSScriptRoot 'elf2hex.py') $bin $hex $RomWords $vh
|
||||
|
||||
# ---------------------------------------------------------------- 汇总
|
||||
Write-Output ""
|
||||
|
||||
@@ -40,6 +40,21 @@ def main():
|
||||
for i in range(0, len(data), 4):
|
||||
words.append(int.from_bytes(data[i:i + 4], "little"))
|
||||
|
||||
# 段间空洞填 NOP:objcopy 出来的 .bin 在 .text.isr1 / .text.isr2 / .text.isr3
|
||||
# 这些"绝对地址段"之间会留下 0x00000000,而本 CPU 把 0x00000000 译成自跳指令
|
||||
# (beq x0,x0,0 形式),PC 一旦落进去就永远出不来(仿真里已复现:PC 热点全在
|
||||
# 0x194-0x1FF / 0x218-0x2FF 这些空洞地址上)。这里把"最后一条非零字之前"的
|
||||
# 0 字统一换成 NOP,让 PC 即使误入也能顺势走过。
|
||||
last_nz = -1
|
||||
for i, w in enumerate(words):
|
||||
if w != 0:
|
||||
last_nz = i
|
||||
filled = 0
|
||||
for i in range(last_nz):
|
||||
if words[i] == 0:
|
||||
words[i] = NOP
|
||||
filled += 1
|
||||
|
||||
if len(words) > words_total:
|
||||
print("错误:程序 %d 个字,超过 ROM 容量 %d 个字(改大 ROM_WORDS 或精简程序)"
|
||||
% (len(words), words_total))
|
||||
|
||||
@@ -0,0 +1,243 @@
|
||||
#!/usr/bin/env python3
|
||||
"""fb2png.py —— 把 tb_saolei 导出的显存 dump 还原成 PNG(等价于 VGA 截图)。
|
||||
|
||||
用法:
|
||||
py saolei/tools/fb2png.py <dump.txt> [输出.png]
|
||||
py saolei/tools/fb2png.py --term <dump.txt> # 只在终端打印彩色棋盘(交互玩扫雷用)
|
||||
py saolei/tools/fb2png.py --quiet <dump.txt> [输出.png] # 只写 PNG,不打印任何东西
|
||||
|
||||
dump 格式(tb_saolei.v 里的 dump_fb 任务生成):
|
||||
CURSOR <row> <col>
|
||||
CTRL 0x<byte> # [0] 光标可见 [6:4] 背景色
|
||||
FB 2400 # 随后 2400 行十六进制字节:每格 2 字节(字形、颜色)
|
||||
|
||||
渲染依据(与 RTL 严格对应):
|
||||
* 字库:直接从 cpu21_vga.v 的 font_row() 解析(8x8、bit7 最左,放大 2 倍 = 16x16 一格)
|
||||
—— RTL 改了字库(比如新增 A-Z)这里会自动跟随,不用手工抄表
|
||||
* 调色板 cpu21_vga.v 的 pal():3 位 -> 4:4:4 RGB(0xA 分量 = 170)
|
||||
* 显存每格 2 字节:byte0 = 字形[5:0],byte1 = 颜色[2:0]
|
||||
* 光标 cpu21_vga.v 的 cursor_box:格子四边一圈 2 像素宽的黄色框(常亮)
|
||||
* 画面 40x30 格 -> 640x480
|
||||
|
||||
另外还会在终端打印一份 ASCII 图,方便在没有图片查看器的地方快速看结果。
|
||||
"""
|
||||
|
||||
import os
|
||||
import re
|
||||
import struct
|
||||
import sys
|
||||
import zlib
|
||||
|
||||
COLS, ROWS = 40, 30
|
||||
CELL_PX = 16 # 8x8 字模放大 2 倍
|
||||
FB_BYTES = COLS * ROWS * 2 # 每格 2 字节(字形 + 颜色)= 2400
|
||||
|
||||
RTL_VGA = os.path.normpath(os.path.join(os.path.dirname(os.path.abspath(__file__)),
|
||||
"..", "..", "pipelined-cpu", "srcs", "rtl",
|
||||
"cpu21_vga.v"))
|
||||
|
||||
|
||||
def load_font_from_rtl(path=None):
|
||||
"""直接从 cpu21_vga.v 的 font_row() 里解析 8x8 字模,返回 {字形号: [8 行]}。
|
||||
|
||||
RTL 里每个字形形如
|
||||
6'd16: font_row = (r == 3'd0) ? 8'h7C : (r == 3'd1) ? 8'h66 : ... ;
|
||||
或全部相同行时形如
|
||||
6'd15: font_row = 8'hFF;
|
||||
两种情况都能解析。
|
||||
"""
|
||||
path = path or RTL_VGA
|
||||
try:
|
||||
with open(path, encoding="utf-8", errors="replace") as f:
|
||||
text = f.read()
|
||||
except OSError as e:
|
||||
raise SystemExit("读不到 RTL 字库 %s:%s" % (path, e))
|
||||
m = re.search(r"function\s*\[7:0\]\s*font_row.*?endfunction", text, re.S)
|
||||
if not m:
|
||||
raise SystemExit("%s 里找不到 font_row()" % path)
|
||||
|
||||
font = {}
|
||||
parts = re.split(r"6'd(\d+)\s*:", m.group(0))
|
||||
for i in range(1, len(parts) - 1, 2): # 奇数下标是字形号,后一格是它的分支体
|
||||
idx, seg = int(parts[i]), parts[i + 1]
|
||||
rows = [0] * 8
|
||||
pairs = re.findall(r"\(r == 3'd(\d+)\)\s*\?\s*8'h([0-9A-Fa-f]{2})", seg)
|
||||
if pairs:
|
||||
for k, v in pairs:
|
||||
rows[int(k)] = int(v, 16)
|
||||
else: # 形如 "font_row = 8'hFF;":8 行一样
|
||||
one = re.search(r"font_row\s*=\s*8'h([0-9A-Fa-f]{2})", seg)
|
||||
if one:
|
||||
rows = [int(one.group(1), 16)] * 8
|
||||
font[idx] = rows
|
||||
if not font:
|
||||
raise SystemExit("%s 的 font_row() 没解析出任何字形" % path)
|
||||
return font
|
||||
|
||||
# --- 调色板(3 位 -> RGB),抄自 cpu21_vga.v 的 pal(),4 位分量按 *17 扩到 8 位 ---
|
||||
PAL = [
|
||||
(0x0, 0x0, 0x0), # 0 黑
|
||||
(0x0, 0x0, 0xA), # 1 深蓝
|
||||
(0x0, 0xA, 0x0), # 2 绿
|
||||
(0x0, 0xA, 0xA), # 3 青
|
||||
(0xA, 0x0, 0x0), # 4 红
|
||||
(0xA, 0x0, 0xA), # 5 洋红
|
||||
(0xA, 0xA, 0x0), # 6 黄
|
||||
(0xA, 0xA, 0xA), # 7 浅灰
|
||||
]
|
||||
|
||||
GLYPH_CH = {0: ' ', 9: '#', 10: 'P', 11: '*', 12: 'X', 13: '?', 14: '-', 15: '='}
|
||||
COLOR_CH = {0: '.', 1: 'b', 2: 'g', 3: 'c', 4: 'r', 5: 'm', 6: 'y', 7: 'w'}
|
||||
|
||||
|
||||
def write_png(path, width, height, rows):
|
||||
"""rows: 每行一个 bytes(长度 width*3),最小 PNG 编码。"""
|
||||
raw = b"".join(b"\x00" + r for r in rows)
|
||||
|
||||
def chunk(tag, data):
|
||||
return (struct.pack(">I", len(data)) + tag + data
|
||||
+ struct.pack(">I", zlib.crc32(tag + data) & 0xFFFFFFFF))
|
||||
|
||||
png = b"\x89PNG\r\n\x1a\n"
|
||||
png += chunk(b"IHDR", struct.pack(">IIBBBBB", width, height, 8, 2, 0, 0, 0))
|
||||
png += chunk(b"IDAT", zlib.compress(raw, 9))
|
||||
png += chunk(b"IEND", b"")
|
||||
with open(path, "wb") as f:
|
||||
f.write(png)
|
||||
|
||||
|
||||
def parse_dump(path):
|
||||
cur = (None, None)
|
||||
ctrl = 0
|
||||
fb = []
|
||||
with open(path, encoding="utf-8", errors="replace") as f:
|
||||
for line in f:
|
||||
line = line.strip()
|
||||
if line.startswith("CURSOR"):
|
||||
p = line.split()
|
||||
cur = (int(p[1]), int(p[2]))
|
||||
elif line.startswith("CTRL"):
|
||||
ctrl = int(line.split()[1], 16)
|
||||
elif line.startswith("FB"):
|
||||
fb = []
|
||||
elif len(line) == 2 and fb is not None:
|
||||
try:
|
||||
fb.append(int(line, 16))
|
||||
except ValueError:
|
||||
pass
|
||||
if len(fb) != FB_BYTES:
|
||||
raise SystemExit("显存字节数不对:%d(应为 %d;新版每格 2 字节)"
|
||||
% (len(fb), FB_BYTES))
|
||||
return cur, ctrl, fb
|
||||
|
||||
|
||||
def cell_of(fb, idx):
|
||||
"""第 idx 格 -> (字形, 颜色):byte0 = 字形[5:0],byte1 = 颜色[2:0]。"""
|
||||
return fb[2 * idx] & 0x3F, fb[2 * idx + 1] & 0x07
|
||||
|
||||
|
||||
def cell_char(g):
|
||||
"""字形号 -> 一个可见字符(1..8 数字,16..41 = A-Z,其余见 GLYPH_CH)。"""
|
||||
if 16 <= g <= 41:
|
||||
return chr(ord('A') + g - 16)
|
||||
if 1 <= g <= 8:
|
||||
return str(g)
|
||||
return GLYPH_CH.get(g, '?')
|
||||
|
||||
|
||||
def dump_note(path):
|
||||
"""把 dump 开头的 TIME / CURSOR / STATS 拼成一行,当终端画面的标题。"""
|
||||
note = []
|
||||
try:
|
||||
with open(path, encoding="utf-8", errors="replace") as f:
|
||||
for line in f:
|
||||
if line.startswith(("TIME", "CURSOR", "STATS")):
|
||||
note.append(line.strip())
|
||||
elif line.startswith("FB"):
|
||||
break
|
||||
except OSError:
|
||||
pass
|
||||
return " ".join(note)
|
||||
|
||||
|
||||
def draw_term(fb, cur, cursor_box, note=""):
|
||||
"""在终端用 ANSI 24 位颜色画 40x30 棋盘(每格一个字符),光标格反色。"""
|
||||
try: # Windows 控制台默认不是 UTF-8
|
||||
sys.stdout.reconfigure(encoding="utf-8")
|
||||
except Exception:
|
||||
pass
|
||||
out = ["\x1b[H\x1b[2J"] # 回左上角 + 清屏(连续刷新不闪屏残留)
|
||||
if note:
|
||||
out.append(" " + note + "\n")
|
||||
out.append(" " + "".join(str(x % 10) for x in range(COLS)) + "\n")
|
||||
for y in range(ROWS):
|
||||
cells = []
|
||||
for x in range(COLS):
|
||||
g, c = cell_of(fb, y * COLS + x)
|
||||
r, gg, b = PAL[c]
|
||||
ch = cell_char(g)
|
||||
if cursor_box and (x, y) == cur:
|
||||
cells.append("\x1b[7m\x1b[38;2;%d;%d;%dm%s" % (r * 17, gg * 17, b * 17,
|
||||
ch if ch != ' ' else '_'))
|
||||
else:
|
||||
cells.append("\x1b[38;2;%d;%d;%dm%s" % (r * 17, gg * 17, b * 17, ch))
|
||||
out.append("%2d " % y + "".join(cells) + "\x1b[0m\n")
|
||||
out.append("\x1b[0m")
|
||||
out.append("图例: #=未揭开 P=旗 *=雷 X=爆炸 A-Z=文字 1..8=数字 空格=已揭开的空地;反色格 = 光标\n")
|
||||
sys.stdout.write("".join(out))
|
||||
sys.stdout.flush()
|
||||
|
||||
|
||||
def main():
|
||||
args = list(sys.argv[1:])
|
||||
term_only = "--term" in args
|
||||
quiet = "--quiet" in args
|
||||
if term_only:
|
||||
args.remove("--term")
|
||||
if quiet:
|
||||
args.remove("--quiet")
|
||||
if quiet: # 只出图不说话(给脚本批量截图用)
|
||||
sys.stdout = open(os.devnull, "w")
|
||||
if not args:
|
||||
raise SystemExit(__doc__)
|
||||
src = args[0]
|
||||
dst = args[1] if len(args) > 1 else src.rsplit(".", 1)[0] + ".png"
|
||||
cur, ctrl, fb = parse_dump(src)
|
||||
font = load_font_from_rtl()
|
||||
|
||||
bg = (ctrl >> 4) & 0x7
|
||||
cursor_box = bool(ctrl & 1) and cur[0] is not None
|
||||
|
||||
if term_only:
|
||||
draw_term(fb, cur, cursor_box, dump_note(src))
|
||||
return
|
||||
|
||||
print("光标 = (%s, %s) 光标可见 = %s 背景色 = %d"
|
||||
% (cur[0], cur[1], bool(ctrl & 1), bg))
|
||||
|
||||
# ---- 渲染 ----
|
||||
rows = []
|
||||
for y in range(ROWS * CELL_PX):
|
||||
row = bytearray()
|
||||
cy, fy = y // CELL_PX, (y % CELL_PX) // 2
|
||||
for x in range(COLS * CELL_PX):
|
||||
cx, fx = x // CELL_PX, (x % CELL_PX) // 2
|
||||
g, c = cell_of(fb, cy * COLS + cx)
|
||||
px_on = (font.get(g, [0] * 8)[fy] >> (7 - fx)) & 1
|
||||
col = c if px_on else bg
|
||||
if cursor_box and (cx, cy) == cur:
|
||||
# 光标格:四边 2 像素黄色框,与 cpu21_vga.v 的 cursor_box 一致
|
||||
ox, oy = x % CELL_PX, y % CELL_PX
|
||||
if ox < 2 or ox > CELL_PX - 3 or oy < 2 or oy > CELL_PX - 3:
|
||||
col = 6
|
||||
r, gg, b = PAL[col]
|
||||
row += bytes((r * 17, gg * 17, b * 17))
|
||||
rows.append(bytes(row))
|
||||
write_png(dst, COLS * CELL_PX, ROWS * CELL_PX, rows)
|
||||
print("已生成 %s(%dx%d)" % (dst, COLS * CELL_PX, ROWS * CELL_PX))
|
||||
|
||||
# ---- 终端 ASCII 图(彩色版;PNG 已经写好了,这里只是方便快速看一眼)----
|
||||
draw_term(fb, cur, cursor_box, dump_note(src))
|
||||
|
||||
|
||||
main()
|
||||
Reference in New Issue
Block a user